Player Matchup

Chernobog
Chernobog
BoliviaBoy4life
Chernobog
Level 29
God Stats
8W - 13L
1,534 SR
Queue Stats
97W - 76L
1,624 Elo+
Solo
Ymir
Ymir
Jack-Ymir
Ymir
Level 25
God Stats
40W - 24L
1,668 SR
Queue Stats
80W - 71L
1,609 Elo+
Solo
Agni
Agni
VerzikVitter
Agni
Level 29
God Stats
3W - 2L
1,670 SR
Queue Stats
309W - 284L
1,520 Elo+
Solo
Mercury
Mercury
W1choUchiha
Mercury
Level 5
God Stats
3W - 2L
1,587 SR
Queue Stats
4W - 2L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
a Baby nut
Tsukuyomi
Level 21
God Stats
3W - 0L
1,867 SR
Queue Stats
27W - 13L
1,546 Elo+
Solo
Team Averages
Level 22
1,665 SR
1,595 Elo+

VS

Team Averages
Level 18
1,540 SR
1,643 Elo+
Janus
Janus
Jenosaida
Janus
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 40L
1,856 Elo+
Solo
Ao Kuang
Ao Kuang
NoxianDiplomacy
Ao Kuang
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,433 Elo+
Solo
Cerberus
Cerberus
SkelingtonSr
Cerberus
Level 6
God Stats
40W - 29L
1,325 SR
Queue Stats
403W - 409L
1,545 Elo+
Solo
Chiron
Chiron
younvme123
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 67L
1,746 Elo+
Party 1
Bellona
Bellona
ziginator_
Bellona
Level 29
God Stats
9W - 9L
1,877 SR
Queue Stats
55W - 60L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoliviaBoy4life
Chernobog
20
18 / 3 / 16
15,249
587
32,385
22,145
10,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
19
7 / 2 / 17
13,780
530
11,575
24,383
28,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 7 / 16
14,095
542
17,798
18,967
7,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
W1choUchiha
Mercury
20
7 / 3 / 12
15,312
589
14,444
23,909
9,815
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
a Baby nut
Tsukuyomi
20
13 / 2 / 13
15,980
615
29,650
19,691
13,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jenosaida
Janus
20
13 / 8 / 2
16,830
647
34,024
26,481
10,118
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
16
1 / 10 / 2
10,757
414
4,162
21,757
8,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SkelingtonSr
Cerberus
15
1 / 13 / 4
11,125
428
4,895
33,215
32,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
younvme123
Chiron
17
1 / 9 / 1
11,198
431
7,862
20,467
7,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ziginator_
Bellona
15
1 / 12 / 1
10,158
391
10,577
31,677
26,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
51
Kills
17
17
Deaths
52
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BoliviaBoy4life
Chernobog
18
3
16
8.67
W
Ymir
7
2
17
7.75
L
Janus
Jenosaida
Janus
13
8
2
1.75
L
Ao Kuang
1
10
2
0.2
L
Cerberus
SkelingtonSr
Cerberus
1
13
4
0.23
W
6
7
16
2
W
Mercury
W1choUchiha
Mercury
7
3
12
4.33
W
Tsukuyomi
a Baby nut
Tsukuyomi
13
2
13
9.75
L
Chiron
younvme123
Chiron
1
9
1
0.17
L
Bellona
ziginator_
Bellona
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,852
Damage
61,520
109,095
Taken
133,597
70,577
Mitigated
85,002
39,054
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BoliviaBoy4life
Chernobog
32,385
25,420
0
8,263
22,145
10,118
4,781
9,978
12,084
0
109,767
W
Ymir
11,575
2,449
0
5,934
24,383
28,990
1,557
7,324
16,926
61,552
0
L
Janus
Jenosaida
Janus
34,024
1,491
0
4,502
26,481
10,118
0
7,877
18,604
114,747
0
L
Ao Kuang
4,162
1,658
0
6,077
21,757
8,203
426
3,014
18,743
60,814
0
L
Cerberus
SkelingtonSr
Cerberus
4,895
424
0
3,273
33,215
32,861
206
4,564
28,651
32,469
0
W
17,798
1,465
0
5,869
18,967
7,998
2,989
8,192
10,436
88,041
0
W
Mercury
W1choUchiha
Mercury
14,444
6,916
90
9,876
23,909
9,815
4,107
11,703
11,984
0
142,338
W
Tsukuyomi
a Baby nut
Tsukuyomi
29,650
7,406
0
9,022
19,691
13,656
1,316
7,513
12,050
0
117,717
L
Chiron
younvme123
Chiron
7,862
1,138
1,050
2,830
20,467
7,100
2,623
4,849
15,607
0
72,396
L
Bellona
ziginator_
Bellona
10,577
3,907
0
3,022
31,677
26,720
201
9,069
22,608
0
59,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,416
Gold Earned
60,068
660
Minions Killed
592
0
Camps Cleared
0
2,576,947
Distance Traveled
2,204,796
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,249
587
125
5
0
526,980
5
W
Ymir
13,780
530
80
3
0
470,067
2
L
Janus
16,830
647
188
7
0
536,324
3
L
Ao Kuang
10,757
414
98
4
0
444,549
1
L
Cerberus
11,125
428
54
2
0
418,768
1
W
Agni
14,095
542
135
5
0
462,827
0
W
Mercury
15,312
589
193
7
0
572,449
3
W
Tsukuyomi
15,980
615
127
5
0
544,624
0
L
Chiron
11,198
431
151
6
0
418,656
1
L
Bellona
10,158
391
101
4
0
386,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role