Player Matchup

Danzaburou
Danzaburou
FaZ_Atv
Danzaburou
Level 70
God Stats
1W - 0L
1,752 SR
Queue Stats
5W - 4L
1,726 Elo+
Party 2
Sylvanus
Sylvanus
KDkhopesh
Sylvanus
Level 67
God Stats
1W - 0L
1,289 SR
Queue Stats
7W - 3L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
Tzaphqiel_D-A-L
Kukulkan
Level 118
God Stats
1W - 0L
1,763 SR
Queue Stats
8W - 3L
1,466 Elo+
Party 2
Loki
Loki
theonegamer92455
Loki
Level 61
God Stats
2W - 4L
1,458 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 2
Team Averages
Level 79
1,565 SR
1,531 Elo+

VS

Team Averages
Level 63
1,452 SR
1,209 Elo+
Rama
Rama
CoopDeVille83
Rama
Level 69
God Stats
2W - 8L
1,479 SR
Queue Stats
37W - 85L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
GAPP31
Sun Wukong
Level 32
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 3L
1,086 Elo+
Party 1
Ra
Ra
i0SEBAS0i
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,353 Elo+
Party 1
Anubis
Anubis
wolfanfrom
Anubis
Level 24
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 2L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaZ_Atv
Danzaburou
20
7 / 5 / 6
14,882
783
19,337
20,406
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
KDkhopesh
Sylvanus
20
6 / 5 / 6
14,227
749
15,067
22,876
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
20
6 / 4 / 7
14,772
777
23,952
13,345
4,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
2 / 6 / 9
13,501
711
8,915
19,581
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 9
12,875
678
13,149
17,481
6,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GAPP31
Sun Wukong
19
2 / 4 / 5
12,707
669
6,478
16,408
11,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 5 / 8
13,112
690
15,489
16,406
9,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
wolfanfrom
Anubis
20
13 / 6 / 5
14,066
740
27,182
23,911
13,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
21
Kills
19
20
Deaths
21
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Danzaburou
FaZ_Atv
Danzaburou
7
5
6
2
L
Sun Wukong
GAPP31
Sun Wukong
2
4
5
1.13
W
Sylvanus
KDkhopesh
Sylvanus
6
5
6
1.8
W
Kukulkan
6
4
7
2.38
L
2
5
8
1.2
W
2
6
9
1.08
L
Anubis
wolfanfrom
Anubis
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,271
Damage
62,298
76,208
Taken
74,206
26,434
Mitigated
41,660
29,446
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,149
9,540
597
4,279
17,481
6,255
1,281
8,375
9,106
0
44,930
W
Danzaburou
FaZ_Atv
Danzaburou
19,337
9,086
349
6,777
20,406
6,795
1,135
11,250
9,156
0
63,152
L
Sun Wukong
GAPP31
Sun Wukong
6,478
1,080
0
2,738
16,408
11,890
0
10,780
5,628
0
40,153
W
Sylvanus
KDkhopesh
Sylvanus
15,067
2,432
7,329
11,175
22,876
8,231
144
13,818
9,058
48,418
0
W
Kukulkan
23,952
1,743
0
1,363
13,345
4,307
1,000
7,496
5,849
71,998
804
L
15,489
1,469
772
5,304
16,406
9,856
0
8,886
7,520
67,391
0
W
8,915
1,728
0
2,453
19,581
7,101
2,124
10,676
8,905
0
49,635
L
Anubis
wolfanfrom
Anubis
27,182
648
0
6,137
23,911
13,659
251
11,130
12,781
58,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,382
Gold Earned
52,760
317
Minions Killed
319
13
Camps Cleared
11
1,343,873
Distance Traveled
1,251,500
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,875
678
82
4
3
280,529
1
W
Danzaburou
14,882
783
85
4
2
322,103
1
L
Sun Wukong
12,707
669
60
3
2
309,591
5
W
Sylvanus
14,227
749
60
3
1
296,273
2
W
Kukulkan
14,772
777
94
5
6
374,284
4
L
Ra
13,112
690
109
6
4
354,082
4
W
Loki
13,501
711
78
4
4
351,213
4
L
Anubis
14,066
740
68
4
2
307,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role