Player Matchup

Nemesis
Nemesis
Gold III
DodaStoda
Nemesis
Gold III
Level 144
God Stats
3W - 3L
1,688 SR
Queue Stats
62W - 64L
1,574 MMR
Solo
Artemis
Artemis
Platinum II
OnshorePear503
Artemis
Platinum II
Level 156
God Stats
4W - 3L
1,607 SR
Queue Stats
383W - 369L
1,697 MMR
Party 3
Xing Tian
Xing Tian
Gold II
VexingManatee73
Xing Tian
Gold II
Level 146
God Stats
3W - 1L
1,779 SR
Queue Stats
251W - 240L
1,465 MMR
Party 3
Agni
Agni
Gold II
bulling66
Agni
Gold II
Level 55
God Stats
7W - 4L
1,595 SR
Queue Stats
128W - 110L
1,593 MMR
Solo
Bellona
Bellona
Gold IV
iBeanzilla
Bellona
Gold IV
Level 123
God Stats
4W - 2L
1,855 SR
Queue Stats
38W - 51L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,705 SR
1,582 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,571 SR
1,582 MMR
Heimdallr
Heimdallr
Platinum IV
DuhBeardofChucK
Heimdallr
Platinum IV
Level 118
God Stats
6W - 5L
1,525 SR
Queue Stats
499W - 493L
1,527 MMR
Party 1
Artio
Artio
Platinum IV
TreVerT1of1
Artio
Platinum IV
Level 127
God Stats
8W - 10L
1,565 SR
Queue Stats
1,037W - 1,043L
1,618 MMR
Party 1
Janus
Janus
Gold I
ZailoX_D3vas_SC
Janus
Gold I
Level 121
God Stats
7W - 5L
1,601 SR
Queue Stats
43W - 44L
1,640 MMR
Party 2
Vamana
Vamana
Platinum IV
benjaxd18t
Vamana
Platinum IV
Level 86
God Stats
36W - 28L
1,599 SR
Queue Stats
90W - 84L
1,557 MMR
Party 2
Pele
Pele
Gold III
miraclemikegamer
Pele
Gold III
Level 147
God Stats
9W - 8L
1,567 SR
Queue Stats
302W - 286L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DodaStoda
Nemesis
18
5 / 7 / 1
11,209
510
8,425
16,801
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 7
12,301
559
21,697
15,842
5,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
VexingManatee73
Xing Tian
14
1 / 1 / 10
10,120
460
8,022
24,548
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
17
2 / 6 / 5
10,785
490
16,661
13,961
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iBeanzilla
Bellona
19
2 / 4 / 6
11,824
537
10,734
18,594
20,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayGilgameshTiamatDa JiAthena

VS

Bans
King ArthurBakasuraKaliCerberusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DuhBeardofChucK
Heimdallr
19
2 / 2 / 5
12,261
557
13,571
17,836
7,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 12
10,541
479
9,098
26,532
28,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 4 / 8
12,885
586
19,273
16,865
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
benjaxd18t
Vamana
20
4 / 1 / 4
13,512
614
10,698
19,727
27,251
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 3 / 7
12,978
590
12,116
17,883
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
15
Kills
20
20
Deaths
15
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DodaStoda
Nemesis
5
7
1
0.79
W
Heimdallr
DuhBeardofChucK
Heimdallr
2
2
5
2.25
L
5
2
7
4.25
W
1
5
12
1.4
L
Xing Tian
VexingManatee73
Xing Tian
1
1
10
6
W
5
4
8
2.25
W
Vamana
benjaxd18t
Vamana
4
1
4
6
L
Agni
2
6
5
0.75
L
Bellona
iBeanzilla
Bellona
2
4
6
1.25
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
64,756
89,746
Taken
98,843
60,523
Mitigated
78,559
18,413
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DodaStoda
Nemesis
8,425
3,116
0
1,347
16,801
7,046
1,022
5,598
11,203
0
74,972
W
Heimdallr
DuhBeardofChucK
Heimdallr
13,571
7,424
0
6,928
17,836
7,815
5,200
3,318
14,368
0
100,922
L
21,697
9,911
0
8,835
15,842
5,880
857
4,016
11,826
0
119,978
W
9,098
1,037
3,021
5,860
26,532
28,398
489
7,483
18,475
33,163
0
L
Xing Tian
VexingManatee73
Xing Tian
8,022
734
0
1,846
24,548
21,846
29
9,954
14,594
26,996
0
W
19,273
1,564
307
2,635
16,865
6,454
1,545
8,437
7,812
92,743
0
W
Vamana
benjaxd18t
Vamana
10,698
5,143
0
8,933
19,727
27,251
1,546
1,788
16,660
0
102,814
L
Agni
16,661
751
218
2,517
13,961
4,873
0
5,734
8,227
75,803
0
L
Bellona
iBeanzilla
Bellona
10,734
1,985
0
3,650
18,594
20,878
0
5,270
13,324
443
85,905
W
12,116
2,201
0
3,703
17,883
8,641
1,210
3,386
14,268
0
95,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,239
Gold Earned
62,177
628
Minions Killed
684
0
Camps Cleared
0
2,007,295
Distance Traveled
2,144,476
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,209
510
117
5
0
405,579
5
W
Heimdallr
12,261
557
153
7
0
406,559
7
L
Artemis
12,301
559
201
9
0
407,500
3
W
Artio
10,541
479
30
1
0
440,918
2
L
Xing Tian
10,120
460
21
1
0
445,902
4
W
Janus
12,885
586
165
8
0
429,040
4
W
Vamana
13,512
614
204
9
0
434,476
4
L
Agni
10,785
490
119
5
0
382,969
4
L
Bellona
11,824
537
170
8
0
365,345
0
W
Pele
12,978
590
132
6
0
433,483
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role