Player Matchup

Sobek
Sobek
AidenN_-12
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Ra
Ra
JUANBONZOJIMENEZ
Ra
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
8W - 13L
1,316 Elo+
Solo
Osiris
Osiris
StiffenShine
Osiris
Level 28
God Stats
5W - 7L
1,539 SR
Queue Stats
63W - 63L
1,441 Elo+
Solo
Neith
Neith
YooLevi
Neith
Level 18
God Stats
10W - 7L
1,565 SR
Queue Stats
40W - 48L
1,352 Elo+
Solo
Nemesis
Nemesis
メタリックブラック
Nemesis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
442W - 463L
1,411 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,332 Elo+

VS

Team Averages
Level 28
1,473 SR
1,377 Elo+
Ullr
Ullr
HighImpac_Gaming
Ullr
Level 49
God Stats
1W - 1L
1,282 SR
Queue Stats
128W - 154L
1,391 Elo+
Party 1
Fenrir
Fenrir
SIMPLECOMPOSURE
Fenrir
Level 26
God Stats
10W - 21L
1,419 SR
Queue Stats
41W - 69L
1,339 Elo+
Solo
Ymir
Ymir
SoggyDLuffy
Ymir
Level 14
God Stats
9W - 7L
1,552 SR
Queue Stats
13W - 14L
1,404 Elo+
Party 1
Freya
Freya
Soggy_Monster
Freya
Level 28
God Stats
4W - 4L
1,594 SR
Queue Stats
63W - 77L
1,354 Elo+
Party 1
Bellona
Bellona
juicyjames74
Bellona
Level 25
God Stats
3W - 4L
1,519 SR
Queue Stats
64W - 82L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 18 / 1
9,626
321
1,723
22,495
9,091
12
0 / 6 / 1
10,169
339
5,495
7,994
2,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
20
6 / 9 / 3
15,439
515
20,061
31,569
27,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
YooLevi
Neith
20
4 / 3 / 6
16,241
541
32,084
17,790
7,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 6 / 2
17,561
585
22,932
28,749
11,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
14,478
483
15,569
27,750
15,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 4
15,445
515
11,521
20,591
13,116
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 3 / 5
14,577
486
7,825
32,679
56,111
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
15 / 5 / 4
16,197
540
22,378
23,571
11,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
juicyjames74
Bellona
20
7 / 4 / 11
15,523
517
18,968
26,178
33,079
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
21
Kills
42
42
Deaths
24
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
18
1
0.03
W
7
7
7
1.5
L
0
6
1
0.08
W
8
5
4
2
W
5
3
5
2.5
W
15
5
4
3.4
L
Osiris
6
9
3
0.83
L
Neith
YooLevi
Neith
4
3
6
2.33
W
Bellona
juicyjames74
Bellona
7
4
11
3.13
L
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,295
Damage
76,261
108,597
Taken
130,769
57,316
Mitigated
128,963
24,071
Healing
34,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,723
239
0
239
22,495
9,091
81
8,555
13,940
13,884
0
W
15,569
11,097
803
9,468
27,750
15,289
3,559
1,038
26,712
0
102,449
L
5,495
716
277
712
7,994
2,492
0
2,923
5,071
42,839
0
W
11,521
1,342
0
5,966
20,591
13,116
5,574
3,646
16,945
0
98,006
W
7,825
1,691
1,040
5,112
32,679
56,111
231
308
32,371
32,907
0
W
22,378
8,961
0
7,238
23,571
11,368
3,847
4,236
19,335
106,922
0
L
Osiris
20,061
8,898
0
7,543
31,569
27,337
1,158
7,387
24,182
0
105,839
L
Neith
YooLevi
Neith
32,084
13,506
443
5,101
17,790
7,150
2,609
5,281
12,509
0
143,193
W
Bellona
juicyjames74
Bellona
18,968
9,119
447
4,072
26,178
33,079
1,420
2,472
23,706
0
95,306
L
22,932
10,309
0
9,756
28,749
11,246
2,263
6,057
22,692
0
129,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,036
Gold Earned
76,220
637
Minions Killed
642
0
Camps Cleared
0
2,177,144
Distance Traveled
2,538,096
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,626
321
10
0
0
428,621
0
W
Ullr
14,478
483
124
4
0
470,642
2
L
Ra
10,169
339
89
3
0
250,937
3
W
Fenrir
15,445
515
178
6
0
490,921
3
W
Ymir
14,577
486
43
1
0
544,038
6
W
Freya
16,197
540
162
5
0
494,220
1
L
Osiris
15,439
515
137
5
0
446,830
4
L
Neith
16,241
541
202
7
0
482,805
10
W
Bellona
15,523
517
135
5
0
538,275
5
L
Nemesis
17,561
585
199
7
0
567,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role