Player Matchup

Geb
Geb
BradyDyer65
Geb
Level 82
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,678 Elo+
Solo
Danzaburou
Danzaburou
K-L3W-HOMBRE
Danzaburou
Level 143
God Stats
4W - 2L
1,605 SR
Queue Stats
80W - 72L
1,550 Elo+
Solo
Vulcan
Vulcan
aaron08white
Vulcan
Level 159
God Stats
10W - 17L
1,173 SR
Queue Stats
427W - 480L
1,584 Elo+
Solo
Team Averages
Level 128
1,503 SR
1,604 Elo+

VS

Team Averages
Level 133
1,505 SR
1,511 Elo+
Baron Samedi
Baron Samedi
BobSchieffer864
Baron Samedi
Level 158
God Stats
18W - 17L
1,566 SR
Queue Stats
726W - 901L
1,514 Elo+
Solo
Mulan
Mulan
JustGeda
Mulan
Level 121
God Stats
3W - 3L
1,404 SR
Queue Stats
117W - 124L
1,544 Elo+
Solo
Rama
Rama
MidnightRaven53
Rama
Level 120
God Stats
16W - 17L
1,546 SR
Queue Stats
298W - 314L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
12,112
712
10,706
16,676
20,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
K-L3W-HOMBRE
Danzaburou
18
5 / 6 / 7
13,127
772
21,818
15,265
6,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
7 / 3 / 5
12,679
746
12,914
9,006
4,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobSchieffer864
Baron Samedi
14
1 / 5 / 7
10,636
626
8,505
16,000
10,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
JustGeda
Mulan
15
6 / 6 / 5
11,648
685
13,404
21,225
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 6
11,986
705
13,451
15,321
5,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
15
Kills
13
13
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BobSchieffer864
Baron Samedi
1
5
7
0.9
W
3
4
10
2
L
Mulan
JustGeda
Mulan
6
6
5
1.42
W
Danzaburou
K-L3W-HOMBRE
Danzaburou
5
6
7
1.42
L
6
4
6
2.25
W
Vulcan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
35,360
40,947
Taken
52,546
31,264
Mitigated
38,793
9,884
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BobSchieffer864
Baron Samedi
8,505
583
959
4,848
16,000
10,863
34
9,134
6,866
43,567
0
W
10,706
1,535
606
4,106
16,676
20,619
78
4,391
11,905
23,145
0
L
Mulan
JustGeda
Mulan
13,404
2,188
179
5,370
21,225
22,024
273
6,290
14,935
0
36,535
W
Danzaburou
K-L3W-HOMBRE
Danzaburou
21,818
10,998
0
3,888
15,265
6,645
2,042
2,581
12,236
0
79,623
L
13,451
11,573
0
4,158
15,321
5,906
2,022
8,196
7,125
0
52,679
W
Vulcan
12,914
2,881
0
1,284
9,006
4,000
415
1,533
7,291
49,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
34,270
202
Minions Killed
210
0
Camps Cleared
0
894,440
Distance Traveled
848,313
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,636
626
70
4
0
246,099
0
W
Geb
12,112
712
10
1
0
316,302
4
L
Mulan
11,648
685
43
3
0
307,378
2
W
Danzaburou
13,127
772
109
6
0
278,208
2
L
Rama
11,986
705
97
6
0
294,836
6
W
Vulcan
12,679
746
83
5
0
299,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role