Player Matchup

Tiamat
Tiamat
MistaDontPlay28
Tiamat
Level 144
God Stats
10W - 14L
1,507 SR
Queue Stats
202W - 195L
1,562 Elo+
Party 2
Hercules
Hercules
OhNoItsPat
Hercules
Level 139
God Stats
39W - 32L
1,498 SR
Queue Stats
108W - 75L
1,690 Elo+
Party 2
Artemis
Artemis
Shamazotz
Artemis
Level 159
God Stats
6W - 2L
1,865 SR
Queue Stats
161W - 123L
1,676 Elo+
Party 2
Team Averages
Level 147
1,624 SR
1,643 Elo+

VS

Team Averages
Level 100
1,548 SR
1,590 Elo+
Skadi
Skadi
Kratos6027
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,639 Elo+
Party 1
Sol
Sol
Mad Beast 017
Sol
Level 119
God Stats
22W - 14L
1,665 SR
Queue Stats
91W - 92L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
oO Dark Ace Oo
Sylvanus
Level 112
God Stats
8W - 9L
1,478 SR
Queue Stats
39W - 41L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,530
753
6,215
2,765
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
OhNoItsPat
Hercules
11
1 / 0 / 12
7,396
740
5,221
11,242
10,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Shamazotz
Artemis
13
9 / 0 / 3
8,715
872
10,121
5,421
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 3 / 0
6,140
614
4,650
6,143
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,420
642
5,170
5,572
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
8
0 / 7 / 0
5,860
586
2,622
12,915
10,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
3
0
0
L
0
3
0
0
W
3
0
9
7.5
W
Hercules
OhNoItsPat
Hercules
1
0
12
7
W
Artemis
Shamazotz
Artemis
9
0
3
10.5
L
Sylvanus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
12,442
19,428
Taken
24,630
16,102
Mitigated
13,866
9,319
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,650
1,390
0
747
6,143
2,147
0
2,057
3,864
0
14,288
L
5,170
699
282
945
5,572
1,597
0
858
4,574
33,474
0
W
6,215
92
1,083
1,382
2,765
2,635
232
1,776
989
15,525
0
W
Hercules
OhNoItsPat
Hercules
5,221
1,323
0
5,338
11,242
10,775
139
4,295
6,947
0
14,192
W
Artemis
Shamazotz
Artemis
10,121
5,170
0
1,516
5,421
2,692
1,671
1,721
3,700
0
41,849
L
Sylvanus
2,622
435
980
1,373
12,915
10,122
0
2,544
9,977
6,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
18,420
132
Minions Killed
113
0
Camps Cleared
0
564,418
Distance Traveled
545,324
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,140
614
35
4
0
190,171
1
L
Sol
6,420
642
69
7
0
189,693
0
W
Tiamat
7,530
753
29
3
0
189,826
2
W
Hercules
7,396
740
24
2
0
203,284
2
W
Artemis
8,715
872
79
8
0
171,308
4
L
Sylvanus
5,860
586
9
1
0
165,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role