Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B1ackMamba200
Neith
Level 18
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BredNbuder
Cthulhu
Level 24
God Stats
8W - 6L
1,568 SR
Queue Stats
11W - 13L
1,304 Elo+
Party 2
Bellona
Bellona
KingMongie
Bellona
Level 18
God Stats
6W - 9L
1,458 SR
Queue Stats
17W - 21L
1,285 Elo+
Party 2
Terra
Terra
Slothmas
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,261 Elo+
Party 2
Team Averages
Level 23
1,546 SR
1,370 Elo+

VS

Team Averages
Level 28
1,565 SR
1,387 Elo+
Artemis
Artemis
ADN0S
Artemis
Level 28
God Stats
23W - 9L
1,664 SR
Queue Stats
94W - 86L
1,441 Elo+
Party 1
Ravana
Ravana
ArozeBeat45
Ravana
Level 34
God Stats
5W - 5L
1,718 SR
Queue Stats
230W - 257L
1,340 Elo+
Party 1
Fafnir
Fafnir
Onyx Omen8
Fafnir
Level 28
God Stats
19W - 15L
1,518 SR
Queue Stats
79W - 89L
1,418 Elo+
Party 1
Medusa
Medusa
ddlongstride
Medusa
Level 26
God Stats
79W - 50L
1,532 SR
Queue Stats
174W - 167L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
llukesters
Baron Samedi
Level 22
God Stats
6W - 3L
1,393 SR
Queue Stats
63W - 58L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 1
6,567
386
1,857
8,661
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 15 / 0
6,489
382
3,402
13,921
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
BredNbuder
Cthulhu
13
2 / 8 / 1
8,499
500
9,061
16,218
15,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
KingMongie
Bellona
12
3 / 7 / 3
8,258
486
8,858
19,118
13,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Slothmas
Terra
11
1 / 9 / 4
7,284
428
3,034
18,346
14,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADN0S
Artemis
15
10 / 1 / 10
10,498
618
13,539
6,042
2,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
12
3 / 4 / 13
8,569
504
6,105
11,128
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Onyx Omen8
Fafnir
14
4 / 0 / 17
10,039
591
7,051
9,931
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
19
17 / 0 / 2
12,649
744
15,137
8,971
4,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
llukesters
Baron Samedi
15
10 / 2 / 12
10,100
594
21,638
11,937
12,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
7
Kills
44
45
Deaths
7
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Artemis
ADN0S
Artemis
10
1
10
15
W
Ravana
3
4
13
2.38
L
1
15
0
0.07
L
Cthulhu
BredNbuder
Cthulhu
2
8
1
0.31
L
Bellona
KingMongie
Bellona
3
7
3
0.64
W
Fafnir
Onyx Omen8
Fafnir
4
0
17
12.5
L
Terra
Slothmas
Terra
1
9
4
0.33
W
Medusa
17
0
2
18
W
Baron Samedi
llukesters
Baron Samedi
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
63,470
76,264
Taken
48,009
50,454
Mitigated
35,439
11,456
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,857
557
0
234
8,661
2,861
1,040
1,584
6,951
0
22,184
W
Artemis
ADN0S
Artemis
13,539
8,880
86
2,524
6,042
2,182
4,385
1,129
4,801
0
60,646
W
Ravana
6,105
2,229
0
4,130
11,128
4,736
1,232
2,511
8,617
0
34,329
L
3,402
876
0
624
13,921
4,558
310
3,937
9,743
0
23,817
L
Cthulhu
BredNbuder
Cthulhu
9,061
764
326
880
16,218
15,088
0
3,945
12,112
34,841
0
L
Bellona
KingMongie
Bellona
8,858
4,083
0
3,591
19,118
13,000
0
8,734
9,790
0
25,400
W
Fafnir
Onyx Omen8
Fafnir
7,051
2,203
106
5,293
9,931
11,303
625
1,822
7,941
33,212
4,443
L
Terra
Slothmas
Terra
3,034
1,583
2,976
2,825
18,346
14,947
0
8,400
9,302
12,721
0
W
Medusa
15,137
5,848
0
3,594
8,971
4,263
7,317
2,154
6,554
0
92,710
W
Baron Samedi
llukesters
Baron Samedi
21,638
1,428
2,332
6,218
11,937
12,955
781
4,479
7,403
49,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
51,855
188
Minions Killed
448
0
Camps Cleared
0
1,433,446
Distance Traveled
1,570,553
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,567
386
34
2
0
248,823
3
W
Artemis
10,498
618
106
6
0
307,841
3
W
Ravana
8,569
504
48
3
0
349,418
0
L
Neith
6,489
382
35
2
0
272,630
5
L
Cthulhu
8,499
500
61
4
0
311,918
3
L
Bellona
8,258
486
41
2
0
311,322
0
W
Fafnir
10,039
591
65
4
0
301,727
0
L
Terra
7,284
428
17
1
0
288,753
1
W
Medusa
12,649
744
176
10
0
309,728
6
W
Baron Samedi
10,100
594
53
3
0
301,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role