Player Matchup

Morgan Le Fay
Morgan Le Fay
Driftr20
Morgan Le Fay
Level 29
God Stats
74W - 55L
1,698 SR
Queue Stats
135W - 118L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EK Dirrty
Gilgamesh
Level 25
God Stats
6W - 2L
1,602 SR
Queue Stats
21W - 14L
1,600 Elo+
Party 1
Thanatos
Thanatos
RnG GHST
Thanatos
Level 27
God Stats
53W - 44L
1,497 SR
Queue Stats
173W - 190L
1,358 Elo+
Party 1
Tiamat
Tiamat
Xeveoo
Tiamat
Level 55
God Stats
36W - 18L
1,531 SR
Queue Stats
355W - 346L
1,554 Elo+
Party 1
Artemis
Artemis
zunbaa
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,656 Elo+
Party 1
Team Averages
Level 30
1,565 SR
1,534 Elo+

VS

Team Averages
Level 20
1,560 SR
1,448 Elo+
Hades
Hades
DeDeDoink
Hades
Level 18
God Stats
2W - 5L
1,453 SR
Queue Stats
23W - 29L
1,405 Elo+
Solo
Set
Set
HSG FLOW
Set
Level 16
God Stats
7W - 5L
1,729 SR
Queue Stats
94W - 95L
1,370 Elo+
Solo
Apollo
Apollo
PlumpestPckl
Apollo
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
65W - 62L
1,495 Elo+
Solo
Merlin
Merlin
blinddsgf
Merlin
Level 28
God Stats
2W - 4L
1,410 SR
Queue Stats
6W - 10L
1,467 Elo+
Solo
Athena
Athena
de ja vu yo
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Driftr20
Morgan Le Fay
14
6 / 2 / 2
8,744
625
9,480
8,646
4,693
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
EK Dirrty
Gilgamesh
11
1 / 0 / 4
6,898
493
1,228
7,255
2,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RnG GHST
Thanatos
15
12 / 0 / 5
9,652
689
10,770
10,339
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Xeveoo
Tiamat
13
7 / 0 / 7
8,312
594
9,953
5,357
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
zunbaa
Artemis
13
2 / 1 / 3
7,511
537
4,115
6,926
2,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DeDeDoink
Hades
12
2 / 5 / 0
7,222
516
4,203
11,571
6,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 6 / 0
6,024
430
1,405
8,267
2,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
12
1 / 3 / 0
6,788
485
4,338
10,176
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
blinddsgf
Merlin
10
0 / 9 / 0
6,126
438
1,371
9,714
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
8
0 / 5 / 1
5,645
403
1,136
8,739
4,830
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
28
Kills
3
3
Deaths
28
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
DeDeDoink
Hades
2
5
0
0.4
W
Morgan Le Fay
Driftr20
Morgan Le Fay
6
2
2
3.5
W
Gilgamesh
EK Dirrty
Gilgamesh
1
0
4
3
L
0
6
0
0
L
Apollo
1
3
0
0.33
W
Thanatos
RnG GHST
Thanatos
12
0
5
14.5
W
Tiamat
Xeveoo
Tiamat
7
0
7
10.5
L
Merlin
blinddsgf
Merlin
0
9
0
0
L
Athena
0
5
1
0.1
W
Artemis
zunbaa
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
12,453
38,523
Taken
48,467
18,252
Mitigated
19,942
22,841
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DeDeDoink
Hades
4,203
230
0
4,338
11,571
6,548
936
7,432
4,139
32,630
0
W
Morgan Le Fay
Driftr20
Morgan Le Fay
9,480
642
0
3,107
8,646
4,693
234
4,038
4,608
47,702
0
W
Gilgamesh
EK Dirrty
Gilgamesh
1,228
229
0
2,077
7,255
2,362
152
246
7,009
0
28,901
L
1,405
643
0
111
8,267
2,732
0
2,375
5,788
0
28,744
L
Apollo
4,338
1,546
0
1,995
10,176
3,348
512
1,529
8,567
0
37,992
W
Thanatos
RnG GHST
Thanatos
10,770
3,657
0
11,348
10,339
5,451
270
1,582
8,757
0
60,337
W
Tiamat
Xeveoo
Tiamat
9,953
596
0
2,425
5,357
3,583
0
643
4,714
39,756
0
L
Merlin
blinddsgf
Merlin
1,371
275
0
574
9,714
2,484
938
3,566
5,795
34,801
0
L
Athena
1,136
505
0
1,700
8,739
4,830
0
3,753
4,745
7,240
0
W
Artemis
zunbaa
Artemis
4,115
2,493
0
3,884
6,926
2,163
2,582
447
6,479
0
44,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
31,805
348
Minions Killed
288
0
Camps Cleared
0
1,423,264
Distance Traveled
1,139,556
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,222
516
69
5
0
211,574
1
W
Morgan Le Fay
8,744
625
59
4
0
282,879
1
W
Gilgamesh
6,898
493
50
4
0
272,992
0
L
Set
6,024
430
61
4
0
266,613
1
L
Apollo
6,788
485
72
5
0
255,856
1
W
Thanatos
9,652
689
108
8
0
340,342
0
W
Tiamat
8,312
594
69
5
0
285,619
1
L
Merlin
6,126
438
73
5
0
214,303
0
L
Athena
5,645
403
13
1
0
191,210
1
W
Artemis
7,511
537
62
4
0
241,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role