Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
GROMANSCENTER
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,342 Elo+
Party 3
Zeus
Zeus
GabrielMM2001
Zeus
Level 28
God Stats
10W - 11L
1,331 SR
Queue Stats
400W - 426L
1,382 Elo+
Solo
Yemoja
Yemoja
JulioSoares8
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,083 Elo+
Party 2
Artemis
Artemis
SusanooBOT
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,133 Elo+
Party 2
Team Averages
Level 37
1,466 SR
1,288 Elo+

VS

Team Averages
Level 18
1,449 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
FLESHCRAFTER
Cu Chulainn
Level 19
God Stats
1W - 2L
1,745 SR
Queue Stats
91W - 82L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
J4CKT
Sun Wukong
Level 3
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Jast124
Olorun
Level 25
God Stats
0W - 4L
1,248 SR
Queue Stats
98W - 105L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingDibblesss
Kumbhakarna
Level 27
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Set
Set
master_couscous
Set
Level 16
God Stats
17W - 24L
1,359 SR
Queue Stats
18W - 27L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 4 / 2
11,892
517
6,269
19,639
20,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
20
5 / 0 / 5
13,772
599
18,021
15,762
8,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 4 / 3
12,928
562
11,661
17,892
6,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
14
0 / 2 / 2
9,427
410
3,283
9,068
8,651
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SusanooBOT
Artemis
20
5 / 3 / 3
13,358
581
12,409
15,823
6,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FLESHCRAFTER
Cu Chulainn
16
4 / 2 / 4
10,631
462
12,696
15,886
15,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
J4CKT
Sun Wukong
15
1 / 3 / 1
9,187
399
3,948
14,038
12,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Jast124
Olorun
17
4 / 6 / 0
10,845
472
9,361
15,450
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
KingDibblesss
Kumbhakarna
13
0 / 4 / 5
8,796
382
6,128
16,825
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 6 / 1
9,230
401
4,478
14,422
5,859
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
20
Kills
12
13
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
2
1.25
L
Cu Chulainn
FLESHCRAFTER
Cu Chulainn
4
2
4
3
W
Chang'e
5
0
5
7.5
W
6
4
3
1.88
L
Sun Wukong
J4CKT
Sun Wukong
1
3
1
0.5
L
Olorun
Jast124
Olorun
4
6
0
0.67
W
Yemoja
0
2
2
0.5
L
Kumbhakarna
KingDibblesss
Kumbhakarna
0
4
5
0.63
W
Artemis
SusanooBOT
Artemis
5
3
3
2.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,643
Damage
36,611
78,184
Taken
76,621
51,159
Mitigated
55,387
35,494
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,269
1,543
0
9,000
19,639
20,376
1,781
4,196
15,443
0
57,358
L
Cu Chulainn
FLESHCRAFTER
Cu Chulainn
12,696
1,890
0
3,843
15,886
15,691
58
8,633
6,934
13,742
51,737
W
Chang'e
18,021
2,907
3,371
10,920
15,762
8,802
4,658
3,298
12,464
116,125
0
W
11,661
1,246
169
4,726
17,892
6,513
2,078
655
17,237
105,771
0
L
Sun Wukong
J4CKT
Sun Wukong
3,948
717
0
864
14,038
12,885
0
6,239
7,544
0
54,110
L
Olorun
Jast124
Olorun
9,361
2,427
140
3,320
15,450
5,673
2,194
5,252
10,198
71,603
0
W
Yemoja
3,283
513
2,354
519
9,068
8,651
463
5,413
3,655
21,205
0
L
Kumbhakarna
KingDibblesss
Kumbhakarna
6,128
375
0
3,183
16,825
15,279
1,040
8,034
8,514
19,616
0
W
Artemis
SusanooBOT
Artemis
12,409
5,935
0
4,435
15,823
6,817
3,992
5,121
10,702
0
120,347
L
4,478
2,835
0
590
14,422
5,859
320
5,000
9,371
0
50,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,377
Gold Earned
48,689
667
Minions Killed
464
0
Camps Cleared
0
2,061,952
Distance Traveled
2,056,171
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,892
517
93
4
0
442,123
6
L
Cu Chulainn
10,631
462
132
6
0
402,878
6
W
Chang'e
13,772
599
201
9
0
447,461
6
W
Zeus
12,928
562
144
6
0
374,629
0
L
Sun Wukong
9,187
399
94
4
0
452,808
1
L
Olorun
10,845
472
144
6
0
357,624
3
W
Yemoja
9,427
410
37
2
0
398,572
0
L
Kumbhakarna
8,796
382
17
1
0
437,066
0
W
Artemis
13,358
581
192
8
0
399,167
3
L
Set
9,230
401
77
3
0
405,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role