Player Matchup

Danzaburou
Danzaburou
HiRezSucks
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,641 Elo+
Solo
Cerberus
Cerberus
Kumer59
Cerberus
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 136L
1,701 Elo+
Solo
Kali
Kali
Loudpacs
Kali
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 63L
1,651 Elo+
Party 1
Janus
Janus
PeteTheMan
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,655 Elo+
Party 1
Bellona
Bellona
VerzikVitter
Bellona
Level 29
God Stats
1W - 1L
1,810 SR
Queue Stats
309W - 284L
1,527 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,635 Elo+

VS

Team Averages
Level 17
1,623 SR
1,633 Elo+
Neith
Neith
Jenosaida
Neith
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 40L
1,847 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingGuut
Cu Chulainn
Level 21
God Stats
25W - 12L
1,855 SR
Queue Stats
112W - 93L
1,554 Elo+
Solo
Fafnir
Fafnir
UbetShesWet
Fafnir
Level 22
God Stats
11W - 12L
1,483 SR
Queue Stats
585W - 615L
1,618 Elo+
Solo
Mercury
Mercury
W1choUchiha
Mercury
Level 4
God Stats
3W - 2L
1,469 SR
Queue Stats
4W - 2L
1,559 Elo+
Solo
Eset
Eset
WesBurtt
Eset
Level 25
God Stats
2W - 0L
1,809 SR
Queue Stats
190W - 162L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HiRezSucks
Danzaburou
7
2 / 4 / 1
6,453
403
3,208
4,439
967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Kumer59
Cerberus
13
2 / 6 / 7
8,582
536
6,004
15,747
10,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
17
12 / 2 / 8
11,620
726
11,902
13,887
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
13
0 / 6 / 6
8,108
507
4,524
12,437
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VerzikVitter
Bellona
15
9 / 3 / 4
9,626
602
12,766
10,666
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jenosaida
Neith
17
11 / 4 / 5
11,007
688
15,272
11,804
3,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KingGuut
Cu Chulainn
14
2 / 6 / 0
8,522
533
2,336
9,700
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
13
0 / 5 / 16
8,982
561
3,910
15,177
15,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
W1choUchiha
Mercury
16
4 / 6 / 5
9,858
616
5,940
13,790
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
4 / 5 / 3
9,752
610
10,198
10,183
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
25
Kills
21
21
Deaths
26
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HiRezSucks
Danzaburou
2
4
1
0.63
W
Neith
Jenosaida
Neith
11
4
5
3.38
W
Cu Chulainn
KingGuut
Cu Chulainn
2
6
0
0.33
L
Cerberus
Kumer59
Cerberus
2
6
7
0.92
L
Kali
12
2
8
8
L
Janus
0
6
6
0.5
W
Fafnir
0
5
16
1.6
L
Bellona
VerzikVitter
Bellona
9
3
4
3.67
W
Mercury
W1choUchiha
Mercury
4
6
5
1.08
W
Eset
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
37,656
57,176
Taken
60,654
31,626
Mitigated
35,313
15,867
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HiRezSucks
Danzaburou
3,208
1,684
0
1,147
4,439
967
0
712
3,727
0
14,623
W
Neith
Jenosaida
Neith
15,272
10,139
0
4,523
11,804
3,651
2,486
4,277
7,258
0
86,087
W
Cu Chulainn
KingGuut
Cu Chulainn
2,336
180
0
941
9,700
6,865
1,103
0
9,700
208
24,716
L
Cerberus
Kumer59
Cerberus
6,004
541
0
3,516
15,747
10,447
0
2,150
13,549
32,752
0
L
Kali
11,902
6,408
226
7,864
13,887
7,885
0
2,353
11,356
0
63,206
L
Janus
4,524
456
96
1,272
12,437
3,468
0
4,601
7,789
48,515
0
W
Fafnir
3,910
1,035
0
2,467
15,177
15,962
589
2,416
12,687
12,988
0
L
Bellona
VerzikVitter
Bellona
12,766
6,077
0
1,746
10,666
8,859
240
4,436
6,114
0
49,452
W
Mercury
W1choUchiha
Mercury
5,940
3,900
373
4,829
13,790
4,718
1,450
759
13,031
0
56,129
W
Eset
10,198
484
1,366
2,226
10,183
4,117
840
2,795
7,388
65,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
48,121
370
Minions Killed
432
0
Camps Cleared
0
1,320,512
Distance Traveled
1,466,302
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,453
403
20
1
0
115,578
2
W
Neith
11,007
688
151
9
0
280,764
3
W
Cu Chulainn
8,522
533
39
2
0
278,043
0
L
Cerberus
8,582
536
77
5
0
243,088
2
L
Kali
11,620
726
84
5
0
358,325
0
L
Janus
8,108
507
97
6
0
294,569
0
W
Fafnir
8,982
561
19
1
0
282,713
8
L
Bellona
9,626
602
92
6
0
308,952
1
W
Mercury
9,858
616
109
7
0
347,012
5
W
Eset
9,752
610
114
7
0
277,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role