Player Matchup

Ymir
Ymir
Guisodearroz777
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
NHR_zenitsu656
Bastet
Level 29
God Stats
27W - 32L
1,328 SR
Queue Stats
664W - 804L
1,368 Elo+
Solo
Anubis
Anubis
flashshelby
Anubis
Level 19
God Stats
244W - 268L
1,359 SR
Queue Stats
285W - 321L
1,315 Elo+
Solo
Medusa
Medusa
tocha_black777
Medusa
Level 7
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 11L
1,243 Elo+
Solo
Cu Chulainn
Cu Chulainn
wachinpañalet
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,399 SR
1,385 Elo+

VS

Team Averages
Level 15
1,509 SR
1,351 Elo+
Fenrir
Fenrir
Antonio009
Fenrir
Level 7
God Stats
3W - 2L
1,680 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 2
Loki
Loki
GiulioLissoni
Loki
Level 26
God Stats
16W - 5L
1,698 SR
Queue Stats
103W - 122L
1,441 Elo+
Solo
Hera
Hera
PowderDip
Hera
Level 29
God Stats
11W - 24L
1,363 SR
Queue Stats
36W - 76L
1,218 Elo+
Solo
Chaac
Chaac
SynARG
Chaac
Level 10
God Stats
2W - 2L
1,306 SR
Queue Stats
3W - 5L
1,153 Elo+
Solo
Danzaburou
Danzaburou
k1ngn0v4eSS
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,134
387
2,860
11,111
8,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 4
11,196
533
8,145
16,768
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
5 / 6 / 2
10,786
514
14,456
15,278
9,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 5
10,066
479
6,888
11,581
4,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
wachinpañalet
Cu Chulainn
12
3 / 4 / 6
8,695
414
3,227
10,650
5,389
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antonio009
Fenrir
8
1 / 5 / 1
6,876
327
3,328
7,241
1,892
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
13 / 1 / 6
11,782
561
17,509
12,553
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
14
0 / 6 / 9
8,873
423
1,311
9,880
3,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SynARG
Chaac
18
9 / 2 / 8
11,372
542
17,080
14,234
8,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
k1ngn0v4eSS
Danzaburou
7
1 / 5 / 0
6,820
325
1,659
6,919
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
19
Kills
24
24
Deaths
19
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Antonio009
Fenrir
1
5
1
0.3
L
13
1
6
16
W
0
5
4
0.4
W
4
5
4
1.2
L
Hera
0
6
9
0.75
L
Chaac
SynARG
Chaac
9
2
8
6.5
W
Anubis
5
6
2
1
L
Danzaburou
k1ngn0v4eSS
Danzaburou
1
5
0
0.2
W
7
4
5
2.38
W
Cu Chulainn
wachinpañalet
Cu Chulainn
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
40,887
65,388
Taken
50,827
33,865
Mitigated
18,500
17,074
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Antonio009
Fenrir
3,328
1,298
0
1,474
7,241
1,892
0
606
6,635
0
16,258
L
17,509
6,960
0
5,867
12,553
4,052
544
3,307
9,246
0
93,567
W
2,860
512
0
846
11,111
8,758
0
392
10,719
25,324
0
W
8,145
4,267
0
6,402
16,768
6,319
0
333
16,435
0
61,061
L
Hera
1,311
195
0
95
9,880
3,118
252
5,914
3,966
29,965
0
L
Chaac
SynARG
Chaac
17,080
6,385
0
6,545
14,234
8,074
221
7,489
6,745
0
55,930
W
Anubis
14,456
0
0
4,850
15,278
9,262
580
586
14,692
70,861
0
L
Danzaburou
k1ngn0v4eSS
Danzaburou
1,659
1,052
0
1,166
6,919
1,364
58
0
6,919
0
18,305
W
6,888
3,780
0
2,726
11,581
4,137
2,783
0
11,581
0
51,834
W
Cu Chulainn
wachinpañalet
Cu Chulainn
3,227
609
0
2,250
10,650
5,389
70
347
10,303
0
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
45,723
412
Minions Killed
372
0
Camps Cleared
0
1,664,317
Distance Traveled
1,502,188
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,876
327
22
1
0
206,024
1
L
Loki
11,782
561
144
7
0
429,952
3
W
Ymir
8,134
387
44
2
0
295,952
3
W
Bastet
11,196
533
107
5
0
385,669
2
L
Hera
8,873
423
65
3
0
343,249
0
L
Chaac
11,372
542
113
5
0
348,058
6
W
Anubis
10,786
514
122
6
0
299,827
2
L
Danzaburou
6,820
325
28
1
0
174,905
1
W
Medusa
10,066
479
96
5
0
343,418
1
W
Cu Chulainn
8,695
414
43
2
0
339,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role