Player Matchup

Cerberus
Cerberus
Gold III
CarNageCCXIII
Cerberus
Gold III
Level 155
God Stats
1W - 3L
1,487 SR
Queue Stats
52W - 52L
1,529 MMR
Solo
Hou Yi
Hou Yi
Gold II
Whowuntesssme
Hou Yi
Gold II
Level 156
God Stats
36W - 32L
1,551 SR
Queue Stats
189W - 186L
1,594 MMR
Solo
Chang'e
Chang'e
Gold II
eagles16champs
Chang'e
Gold II
Level 156
God Stats
67W - 64L
1,554 SR
Queue Stats
1,198W - 1,215L
1,551 MMR
Solo
Poseidon
Poseidon
Gold III
nitium7409
Poseidon
Gold III
Level 153
God Stats
43W - 36L
1,630 SR
Queue Stats
442W - 444L
1,521 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
rafito3912
Sun Wukong
Silver II
Level 64
God Stats
3W - 5L
1,569 SR
Queue Stats
9W - 18L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,558 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,674 SR
1,561 MMR
Set
Set
Gold IV
CashMoneyEazyE
Set
Gold IV
Level 157
God Stats
4W - 7L
1,518 SR
Queue Stats
87W - 94L
1,390 MMR
Party 1
Sylvanus
Sylvanus
Gold II
GrimDipper
Sylvanus
Gold II
Level 122
God Stats
12W - 12L
1,698 SR
Queue Stats
282W - 280L
1,582 MMR
Party 2
Artemis
Artemis
Gold III
SirGwas
Artemis
Gold III
Level 125
God Stats
4W - 3L
1,595 SR
Queue Stats
168W - 173L
1,546 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
TryNotToBeSalty
Baron Samedi
Platinum V
Level 160
God Stats
35W - 17L
1,761 SR
Queue Stats
291W - 270L
1,743 MMR
Party 1
Bellona
Bellona
Gold IV
iBeanzilla
Bellona
Gold IV
Level 123
God Stats
4W - 2L
1,800 SR
Queue Stats
38W - 51L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarNageCCXIII
Cerberus
9
1 / 0 / 0
5,141
514
2,312
7,085
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 1
4,681
468
3,116
5,282
1,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
3,642
364
206
1,027
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
nitium7409
Poseidon
10
0 / 0 / 0
5,730
573
138
3,356
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rafito3912
Sun Wukong
10
1 / 3 / 1
5,427
543
3,444
6,736
3,834
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ArachneMorgan Le FayGilgameshTiamatSol

VS

Bans
AthenaKing ArthurCu ChulainnFenrirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,945
595
613
5,086
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
GrimDipper
Sylvanus
10
2 / 0 / 0
5,333
533
2,956
6,851
3,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
SirGwas
Artemis
9
0 / 1 / 1
5,226
523
3,129
4,413
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TryNotToBeSalty
Baron Samedi
11
3 / 0 / 2
6,507
651
2,811
3,779
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
iBeanzilla
Bellona
11
0 / 1 / 3
6,146
615
3,303
6,950
6,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CarNageCCXIII
Cerberus
1
0
0
1
W
0
1
1
0.5
W
Sylvanus
GrimDipper
Sylvanus
2
0
0
2
W
Artemis
SirGwas
Artemis
0
1
1
0.5
W
Baron Samedi
TryNotToBeSalty
Baron Samedi
3
0
2
4
L
0
2
1
0.25
L
0
1
0
0
W
Bellona
iBeanzilla
Bellona
0
1
3
1.5
L
Poseidon
nitium7409
Poseidon
0
0
0
0
L
Sun Wukong
rafito3912
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,216
Damage
12,812
23,486
Taken
27,079
8,883
Mitigated
15,233
7,319
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CarNageCCXIII
Cerberus
2,312
236
0
2,966
7,085
2,927
0
2,521
4,564
17,384
0
W
613
155
0
2,704
5,086
1,883
238
32
5,054
0
33,108
W
Sylvanus
GrimDipper
Sylvanus
2,956
943
654
2,132
6,851
3,276
0
1,315
5,536
17,755
0
W
Artemis
SirGwas
Artemis
3,129
1,001
0
1,704
4,413
1,364
0
997
3,416
0
28,516
W
Baron Samedi
TryNotToBeSalty
Baron Samedi
2,811
308
137
1,541
3,779
1,986
0
312
3,467
37,956
0
L
3,116
936
0
250
5,282
1,123
0
2,039
3,243
0
20,333
L
206
37
0
361
1,027
234
0
493
534
1,532
0
W
Bellona
iBeanzilla
Bellona
3,303
984
0
2,378
6,950
6,724
39
0
6,950
0
32,671
L
Poseidon
nitium7409
Poseidon
138
64
0
2,671
3,356
765
0
148
3,208
31,294
0
L
Sun Wukong
rafito3912
Sun Wukong
3,444
575
0
1,071
6,736
3,834
0
566
5,668
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
29,157
213
Minions Killed
325
0
Camps Cleared
0
848,972
Distance Traveled
889,240
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,141
514
37
4
0
170,426
0
W
Set
5,945
595
79
8
0
163,261
0
W
Sylvanus
5,333
533
26
3
0
181,321
1
W
Artemis
5,226
523
65
7
0
171,857
3
W
Baron Samedi
6,507
651
70
7
0
201,267
1
L
Hou Yi
4,681
468
36
4
0
159,890
0
L
Chang'e
3,642
364
7
1
0
124,048
0
W
Bellona
6,146
615
85
9
0
171,534
0
L
Poseidon
5,730
573
84
8
0
177,630
1
L
Sun Wukong
5,427
543
49
5
0
216,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role