Player Matchup

Tiamat
Tiamat
enzoagueropo
Tiamat
Level 28
God Stats
3W - 2L
1,648 SR
Queue Stats
10W - 30L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
juanf09-hectorln
Danzaburou
Level 29
God Stats
2W - 2L
1,333 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 2
Bellona
Bellona
pumped_by_arii
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 32L
1,248 Elo+
Party 2
Team Averages
Level 35
1,494 SR
1,287 Elo+

VS

Team Averages
Level 23
1,480 SR
1,298 Elo+
Sol
Sol
auguschan6
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
kinhomarkus78
Thor
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 58L
1,203 Elo+
Solo
Scylla
Scylla
naquiel08
Scylla
Level 46
God Stats
1W - 1L
1,439 SR
Queue Stats
38W - 81L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 2 / 17
11,410
713
10,739
7,368
5,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
juanf09-hectorln
Danzaburou
14
3 / 2 / 13
10,806
675
4,953
5,666
2,081
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
16 / 0 / 9
13,355
835
18,422
12,422
11,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,839
552
4,130
11,882
3,454
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 10 / 1
9,363
585
5,402
14,239
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
naquiel08
Scylla
13
1 / 7 / 0
9,180
574
3,806
12,764
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
4
4
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Tiamat
5
2
17
6.75
W
Danzaburou
juanf09-hectorln
Danzaburou
3
2
13
4.75
L
3
10
1
0.35
L
Scylla
naquiel08
Scylla
1
7
0
0.14
W
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
13,338
25,456
Taken
38,885
19,258
Mitigated
14,879
5,744
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,130
1,006
0
1,893
11,882
3,454
703
3,321
8,561
21,940
0
W
Tiamat
10,739
1,104
208
2,397
7,368
5,371
652
3,268
3,425
29,800
0
W
Danzaburou
juanf09-hectorln
Danzaburou
4,953
2,260
0
565
5,666
2,081
929
1,572
4,094
0
23,589
L
5,402
1,557
0
0
14,239
7,541
0
4,365
9,874
0
13,686
L
Scylla
naquiel08
Scylla
3,806
249
95
1,670
12,764
3,884
547
3,053
9,711
35,041
0
W
18,422
6,436
293
2,281
12,422
11,806
1,400
3,096
9,326
0
67,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
27,382
152
Minions Killed
129
0
Camps Cleared
0
858,949
Distance Traveled
665,768
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,839
552
44
3
0
215,026
0
W
Tiamat
11,410
713
29
2
0
288,126
0
W
Danzaburou
10,806
675
47
3
0
249,006
1
L
Thor
9,363
585
14
1
0
221,434
1
L
Scylla
9,180
574
71
4
0
229,308
2
W
Bellona
13,355
835
76
5
0
321,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role