Player Matchup

Bellona
Bellona
Doobry
Bellona
Level 28
God Stats
0W - 2L
1,308 SR
Queue Stats
85W - 69L
1,544 Elo+
Solo
Izanami
Izanami
TDAWGBOI
Izanami
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 5L
1,554 Elo+
Solo
Sol
Sol
Zexuio
Sol
Level 29
God Stats
17W - 12L
1,608 SR
Queue Stats
158W - 156L
1,529 Elo+
Solo
Ra
Ra
causticsTOXIC
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,566 Elo+
Solo
Thor
Thor
iSpenceers
Thor
Level 16
God Stats
1W - 1L
1,333 SR
Queue Stats
239W - 317L
1,506 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,540 Elo+

VS

Team Averages
Level 20
1,516 SR
1,487 Elo+
Yemoja
Yemoja
Darkvison0
Yemoja
Level 27
God Stats
5W - 3L
1,496 SR
Queue Stats
63W - 53L
1,569 Elo+
Party 2
Skadi
Skadi
McTiglit
Skadi
Level 16
God Stats
18W - 19L
1,759 SR
Queue Stats
79W - 81L
1,557 Elo+
Party 1
Xing Tian
Xing Tian
Paden1446
Xing Tian
Level 22
God Stats
6W - 0L
1,500 SR
Queue Stats
121W - 114L
1,466 Elo+
Party 1
Chaac
Chaac
Ti7anBeats
Chaac
Level 18
God Stats
2W - 3L
1,323 SR
Queue Stats
7W - 8L
1,257 Elo+
Party 2
Ne Zha
Ne Zha
xXscorpionXx3
Ne Zha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doobry
Bellona
9
0 / 1 / 0
5,242
582
3,780
5,885
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
TDAWGBOI
Izanami
8
0 / 1 / 0
4,446
494
1,811
3,265
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Zexuio
Sol
8
0 / 1 / 0
4,697
522
1,930
5,592
1,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 5 / 0
4,331
481
1,917
5,215
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 3 / 0
4,126
458
471
4,583
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darkvison0
Yemoja
8
3 / 0 / 4
5,361
596
4,304
5,129
2,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
McTiglit
Skadi
8
2 / 0 / 3
5,130
570
3,026
2,087
432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Paden1446
Xing Tian
8
2 / 0 / 4
5,112
568
1,717
4,926
2,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
8
0 / 0 / 3
4,633
515
2,323
4,084
2,270
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 4
5,907
656
3,260
5,366
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Darkvison0
Yemoja
3
0
4
5
L
Bellona
Doobry
Bellona
0
1
0
0
W
Skadi
McTiglit
Skadi
2
0
3
3.5
W
Xing Tian
Paden1446
Xing Tian
2
0
4
4
L
Izanami
TDAWGBOI
Izanami
0
1
0
0
W
Chaac
0
0
3
1.5
L
Sol
Zexuio
Sol
0
1
0
0
L
0
5
0
0
L
0
3
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,909
Damage
14,630
24,540
Taken
21,592
8,632
Mitigated
9,087
7,595
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Darkvison0
Yemoja
4,304
761
981
3,038
5,129
2,029
636
2,376
2,753
18,215
0
L
Bellona
Doobry
Bellona
3,780
713
0
2,339
5,885
3,482
0
923
4,962
0
25,429
W
Skadi
McTiglit
Skadi
3,026
1,232
187
154
2,087
432
1,419
238
1,849
0
26,886
W
Xing Tian
Paden1446
Xing Tian
1,717
122
0
250
4,926
2,731
500
552
4,374
8,898
0
L
Izanami
TDAWGBOI
Izanami
1,811
1,109
0
1,173
3,265
803
434
1,224
2,041
0
18,103
W
Chaac
2,323
47
0
1,090
4,084
2,270
369
238
3,846
0
10,228
L
Sol
Zexuio
Sol
1,930
837
0
2,787
5,592
1,810
0
838
4,754
29,519
0
L
1,917
437
0
1,296
5,215
1,475
0
2,368
2,847
14,337
0
L
471
144
0
0
4,583
1,062
0
668
3,915
0
13,826
W
3,260
595
0
2,821
5,366
1,625
90
443
4,923
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,842
Gold Earned
26,143
207
Minions Killed
185
0
Camps Cleared
0
793,655
Distance Traveled
910,010
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,361
596
29
3
0
178,519
0
L
Bellona
5,242
582
69
8
0
182,740
0
W
Skadi
5,130
570
56
6
0
172,499
1
W
Xing Tian
5,112
568
13
1
0
191,205
4
L
Izanami
4,446
494
31
3
0
175,149
0
W
Chaac
4,633
515
25
3
0
162,180
0
L
Sol
4,697
522
56
6
0
182,326
3
L
Ra
4,331
481
24
3
0
160,821
1
L
Thor
4,126
458
27
3
0
92,619
1
W
Ne Zha
5,907
656
62
7
0
205,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role