Player Matchup

Cerberus
Cerberus
DIL-TRIL
Cerberus
Level 126
God Stats
2W - 4L
1,626 SR
Queue Stats
58W - 79L
1,425 Elo+
Party 2
Thanatos
Thanatos
DaShxdowz
Thanatos
Level 67
God Stats
6W - 11L
1,414 SR
Queue Stats
224W - 238L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
IIJokstrII
Ah Puch
Level 102
God Stats
3W - 3L
1,621 SR
Queue Stats
516W - 522L
1,470 Elo+
Party 1
King Arthur
King Arthur
KingArthurBroken
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
LT Fever
Danzaburou
Level 86
God Stats
17W - 17L
1,507 SR
Queue Stats
162W - 176L
1,429 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,396 Elo+

VS

Team Averages
Level 112
1,558 SR
1,477 Elo+
Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Shindonevic
Artio
Level 123
God Stats
128W - 136L
1,412 SR
Queue Stats
675W - 789L
1,455 Elo+
Solo
He Bo
He Bo
Wryiker
He Bo
Level 104
God Stats
2W - 0L
1,827 SR
Queue Stats
153W - 129L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
chrisg6130
Heimdallr
Level 115
God Stats
6W - 1L
1,500 SR
Queue Stats
129W - 116L
1,465 Elo+
Party 3
Pele
Pele
madthegn
Pele
Level 99
God Stats
20W - 20L
1,550 SR
Queue Stats
232W - 204L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DIL-TRIL
Cerberus
11
0 / 2 / 7
7,365
491
5,606
13,934
9,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DaShxdowz
Thanatos
9
1 / 3 / 0
6,355
424
706
6,881
2,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
IIJokstrII
Ah Puch
14
6 / 3 / 0
8,879
592
8,053
8,333
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KingArthurBroken
King Arthur
14
2 / 2 / 0
8,218
548
6,814
13,163
7,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LT Fever
Danzaburou
12
1 / 5 / 2
7,650
510
4,245
10,778
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 2
7,855
524
5,734
10,768
10,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 2
7,086
472
3,336
10,500
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Wryiker
He Bo
13
1 / 3 / 5
7,969
531
1,777
5,277
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
chrisg6130
Heimdallr
16
4 / 1 / 1
9,588
639
7,338
9,275
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
16
8 / 2 / 2
9,843
656
10,650
8,575
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
15
15
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
2
1
L
Cerberus
DIL-TRIL
Cerberus
0
2
7
1.75
L
Thanatos
DaShxdowz
Thanatos
1
3
0
0.33
L
Ah Puch
IIJokstrII
Ah Puch
6
3
0
2
L
King Arthur
KingArthurBroken
King Arthur
2
2
0
1
L
Danzaburou
LT Fever
Danzaburou
1
5
2
0.4
W
1
2
2
1
W
He Bo
Wryiker
He Bo
1
3
5
1.17
W
Heimdallr
chrisg6130
Heimdallr
4
1
1
4.5
W
Pele
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
28,835
53,089
Taken
44,395
24,938
Mitigated
26,223
15,220
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,734
833
0
3,451
10,768
10,942
360
1,800
8,968
40,816
0
L
Cerberus
DIL-TRIL
Cerberus
5,606
184
0
2,838
13,934
9,530
24
4,267
9,667
29,831
0
L
Thanatos
DaShxdowz
Thanatos
706
35
0
4,610
6,881
2,418
0
338
6,543
0
30,785
L
Ah Puch
IIJokstrII
Ah Puch
8,053
1,043
0
1,488
8,333
2,424
43
1,316
7,017
48,731
0
L
King Arthur
KingArthurBroken
King Arthur
6,814
746
0
3,175
13,163
7,479
115
4,056
9,107
0
53,570
L
Danzaburou
LT Fever
Danzaburou
4,245
1,481
0
3,109
10,778
3,087
0
870
9,908
0
40,147
W
3,336
0
229
3,037
10,500
7,490
0
4,844
5,656
21,497
0
W
He Bo
Wryiker
He Bo
1,777
0
0
250
5,277
1,751
165
2,606
2,671
32,616
0
W
Heimdallr
chrisg6130
Heimdallr
7,338
2,812
0
2,756
9,275
3,160
2,560
1,976
7,299
0
74,293
W
Pele
10,650
3,061
0
1,653
8,575
2,880
585
2,433
6,142
0
69,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
42,341
433
Minions Killed
461
0
Camps Cleared
0
1,373,624
Distance Traveled
1,463,728
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,855
524
72
5
0
271,607
3
L
Cerberus
7,365
491
72
5
0
280,090
2
L
Thanatos
6,355
424
75
5
0
235,530
2
L
Ah Puch
8,879
592
88
6
0
255,300
7
L
King Arthur
8,218
548
126
8
0
304,261
5
L
Danzaburou
7,650
510
72
5
0
298,443
3
W
Artio
7,086
472
34
2
0
315,551
4
W
He Bo
7,969
531
94
6
0
282,603
2
W
Heimdallr
9,588
639
147
10
0
266,317
1
W
Pele
9,843
656
114
8
0
327,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role