Player Matchup

Neith
Neith
ArtioFire
Neith
Level 28
God Stats
15W - 9L
1,759 SR
Queue Stats
214W - 193L
1,650 Elo+
Solo
Nu Wa
Nu Wa
ItDoesBoth
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 8L
1,787 Elo+
Party 1
Cabrakan
Cabrakan
MoistFurrBurger
Cabrakan
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
53W - 11L
1,758 Elo+
Party 1
Bacchus
Bacchus
Stozzyy
Bacchus
Level 19
God Stats
6W - 3L
1,780 SR
Queue Stats
100W - 73L
1,631 Elo+
Solo
Nemesis
Nemesis
irtokyo
Nemesis
Level 86
God Stats
4W - 1L
1,749 SR
Queue Stats
49W - 16L
1,799 Elo+
Party 1
Team Averages
Level 29
1,658 SR
1,725 Elo+

VS

Team Averages
Level 25
1,726 SR
1,733 Elo+
Sobek
Sobek
AnnaBananaa
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,845 Elo+
Solo
Susano
Susano
BrNx CarRieR
Susano
Level 29
God Stats
5W - 2L
1,849 SR
Queue Stats
28W - 15L
1,755 Elo+
Solo
Skadi
Skadi
Rοgue
Skadi
Level 25
God Stats
16W - 10L
1,930 SR
Queue Stats
216W - 126L
1,744 Elo+
Party 2
King Arthur
King Arthur
zombsmasher
King Arthur
Level 21
God Stats
3W - 3L
1,482 SR
Queue Stats
74W - 60L
1,574 Elo+
Solo
Agni
Agni
ΕxtraChrisP
Agni
Level 29
God Stats
6W - 4L
1,867 SR
Queue Stats
120W - 51L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArtioFire
Neith
9
4 / 1 / 2
5,827
583
6,299
4,019
1,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
1 / 0 / 4
5,982
598
4,317
2,518
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
12
6 / 0 / 2
7,397
740
5,632
5,452
4,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
Stozzyy
Bacchus
8
0 / 1 / 4
4,920
492
2,010
5,710
2,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
irtokyo
Nemesis
10
3 / 1 / 4
5,846
585
3,536
5,344
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,493
449
1,450
7,380
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
9
0 / 1 / 2
5,155
516
1,655
6,888
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Rοgue
Skadi
8
2 / 2 / 1
5,115
512
3,535
5,047
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zombsmasher
King Arthur
9
0 / 5 / 0
5,032
503
2,180
8,569
4,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 1
4,958
496
3,403
4,342
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Neith
ArtioFire
Neith
4
1
2
5
L
Susano
0
1
2
1
W
Nu Wa
1
0
4
3
W
Cabrakan
6
0
2
7
L
Skadi
Rοgue
Skadi
2
2
1
1.25
W
Bacchus
Stozzyy
Bacchus
0
1
4
2
W
Nemesis
irtokyo
Nemesis
3
1
4
5
L
King Arthur
zombsmasher
King Arthur
0
5
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
12,223
23,043
Taken
32,226
11,447
Mitigated
13,230
8,191
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
0
0
2,332
7,380
3,967
0
1,297
6,075
12,583
0
W
Neith
ArtioFire
Neith
6,299
2,515
0
1,114
4,019
1,018
1,058
366
3,653
0
25,374
L
Susano
1,655
527
0
3,240
6,888
2,049
0
1,763
5,125
0
29,404
W
Nu Wa
4,317
1,296
0
1,524
2,518
873
412
1,370
982
35,927
0
W
Cabrakan
5,632
690
0
3,276
5,452
4,442
0
430
4,992
39,122
0
L
Skadi
Rοgue
Skadi
3,535
1,232
0
888
5,047
1,147
1,016
1,008
4,039
0
20,723
W
Bacchus
Stozzyy
Bacchus
2,010
245
0
906
5,710
2,927
0
1,035
4,591
12,188
0
W
Nemesis
irtokyo
Nemesis
3,536
1,365
0
1,371
5,344
2,187
0
1,254
3,972
0
31,245
L
King Arthur
zombsmasher
King Arthur
2,180
208
0
2,286
8,569
4,890
0
4,948
3,590
0
26,081
L
3,403
173
0
1,051
4,342
1,177
0
2,904
1,438
20,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
24,753
301
Minions Killed
222
0
Camps Cleared
0
928,297
Distance Traveled
899,428
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,493
449
25
3
0
170,808
0
W
Neith
5,827
583
49
5
0
162,017
1
L
Susano
5,155
516
68
7
0
187,049
3
W
Nu Wa
5,982
598
78
8
0
191,895
0
W
Cabrakan
7,397
740
99
10
0
174,543
0
L
Skadi
5,115
512
37
4
0
177,946
1
W
Bacchus
4,920
492
20
2
0
183,817
5
W
Nemesis
5,846
585
55
6
0
216,025
3
L
King Arthur
5,032
503
53
5
0
170,685
1
L
Agni
4,958
496
39
4
0
192,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role