Player Matchup

Cu Chulainn
Cu Chulainn
CorrodedMind
Cu Chulainn
Level 29
God Stats
5W - 6L
1,454 SR
Queue Stats
116W - 115L
1,508 Elo+
Solo
Fenrir
Fenrir
Jojenite
Fenrir
Level 17
God Stats
0W - 3L
1,250 SR
Queue Stats
14W - 15L
1,503 Elo+
Solo
Artemis
Artemis
Tilin_Aniquilado
Artemis
Level 18
God Stats
2W - 1L
1,804 SR
Queue Stats
76W - 90L
1,405 Elo+
Solo
Sobek
Sobek
axBlackAsura
Sobek
Level 12
God Stats
2W - 2L
1,773 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo
Ra
Ra
cricketbug4982
Ra
Level 27
God Stats
2W - 2L
1,839 SR
Queue Stats
19W - 16L
1,612 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,504 Elo+

VS

Team Averages
Level 18
1,458 SR
1,459 Elo+
Zeus
Zeus
ClapN Cheeks872
Zeus
Level 26
God Stats
6W - 4L
1,521 SR
Queue Stats
18W - 13L
1,531 Elo+
Party 1
Tyr
Tyr
Skyazer
Tyr
Level 25
God Stats
2W - 3L
1,143 SR
Queue Stats
238W - 238L
1,435 Elo+
Solo
Medusa
Medusa
Song o Time
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,396 Elo+
Solo
Fenrir
Fenrir
aidencadair
Fenrir
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 34L
1,410 Elo+
Solo
Ratatoskr
Ratatoskr
shmarts
Ratatoskr
Level 7
God Stats
18W - 18L
1,623 SR
Queue Stats
27W - 27L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CorrodedMind
Cu Chulainn
15
1 / 5 / 0
8,834
491
6,088
11,829
8,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Jojenite
Fenrir
15
3 / 3 / 2
9,199
511
5,108
13,811
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 6 / 3
8,343
464
10,140
11,134
3,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 10 / 2
6,649
369
2,912
16,949
13,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 8 / 1
7,697
428
4,559
10,594
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 5
11,543
641
15,342
7,428
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
16
4 / 1 / 3
10,079
560
4,984
10,765
10,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
16
4 / 3 / 8
10,051
558
7,289
10,574
3,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
6 / 3 / 4
9,254
514
8,742
11,921
10,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
shmarts
Ratatoskr
17
5 / 0 / 11
10,960
609
7,542
11,109
8,427
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
32
32
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
Cu Chulainn
CorrodedMind
Cu Chulainn
1
5
0
0.2
L
Fenrir
Jojenite
Fenrir
3
3
2
1.33
W
Tyr
4
1
3
5.5
W
Medusa
4
3
8
2.67
L
3
6
3
0.75
W
Fenrir
6
3
4
2.67
L
0
10
2
0.1
L
1
8
1
0.19
W
Ratatoskr
shmarts
Ratatoskr
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
43,899
64,317
Taken
51,797
33,844
Mitigated
35,228
12,183
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,342
1,298
0
3,672
7,428
2,658
2,006
2,358
5,070
78,509
0
L
Cu Chulainn
CorrodedMind
Cu Chulainn
6,088
587
0
1,998
11,829
8,942
0
1,572
10,178
7,302
44,933
L
Fenrir
Jojenite
Fenrir
5,108
1,484
0
6,121
13,811
4,651
58
2,679
11,024
0
55,284
W
Tyr
4,984
260
0
2,741
10,765
10,091
243
1,198
8,782
0
43,482
W
Medusa
7,289
3,705
0
3,448
10,574
3,767
1,211
1,587
8,987
0
66,144
L
10,140
4,368
0
80
11,134
3,567
811
2,082
9,002
0
45,559
W
Fenrir
8,742
1,162
0
2,093
11,921
10,285
167
2,195
9,726
10,173
23,854
L
2,912
811
0
1,035
16,949
13,511
208
5,354
11,411
14,070
0
L
4,559
110
1,452
1,497
10,594
3,173
953
5,347
4,961
43,834
0
W
Ratatoskr
shmarts
Ratatoskr
7,542
756
0
6,332
11,109
8,427
851
1,091
9,970
0
79,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
51,887
397
Minions Killed
493
0
Camps Cleared
0
1,492,677
Distance Traveled
1,860,539
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,543
641
138
8
0
354,791
3
L
Cu Chulainn
8,834
491
108
6
0
306,623
3
L
Fenrir
9,199
511
100
6
0
295,643
3
W
Tyr
10,079
560
78
4
0
402,823
0
W
Medusa
10,051
558
108
6
0
342,099
5
L
Artemis
8,343
464
77
4
0
271,109
2
W
Fenrir
9,254
514
43
2
0
332,889
2
L
Sobek
6,649
369
22
1
0
285,927
0
L
Ra
7,697
428
90
5
0
333,375
0
W
Ratatoskr
10,960
609
126
7
0
427,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role