Player Matchup

Anhur
Anhur
Ikragboar
Anhur
Level 160
God Stats
5W - 5L
1,457 SR
Queue Stats
422W - 309L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LeeNibs
Kumbhakarna
Level 154
God Stats
1W - 2L
1,461 SR
Queue Stats
312W - 213L
1,581 Elo+
Party 2
Nox
Nox
TRILOBIT3
Nox
Level 129
God Stats
9W - 12L
1,635 SR
Queue Stats
123W - 89L
1,608 Elo+
Party 2
Team Averages
Level 148
1,518 SR
1,570 Elo+

VS

Team Averages
Level 110
1,516 SR
1,381 Elo+
Neith
Neith
WiLkThUgGaMeR20
Neith
Level 98
God Stats
51W - 84L
1,383 SR
Queue Stats
194W - 274L
1,280 Elo+
Solo
Sobek
Sobek
firefight1969
Sobek
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,268 Elo+
Party 1
Sol
Sol
rosweise_chan_69
Sol
Level 134
God Stats
6W - 2L
1,664 SR
Queue Stats
44W - 45L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ikragboar
Anhur
12
3 / 7 / 4
8,019
668
7,244
10,026
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
LeeNibs
Kumbhakarna
12
2 / 1 / 5
8,642
720
5,218
15,704
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 3 / 3
8,670
723
4,944
7,708
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,675
723
5,019
7,278
2,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 6
7,601
633
3,124
8,571
8,669
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 2 / 2
10,280
857
16,082
8,993
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
11
11
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ikragboar
Anhur
3
7
4
0.71
L
Kumbhakarna
LeeNibs
Kumbhakarna
2
1
5
4.5
L
3
3
3
1.5
W
2
3
6
1.67
W
0
3
6
1
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,406
Damage
24,225
33,438
Taken
24,842
18,873
Mitigated
14,174
8,265
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ikragboar
Anhur
7,244
3,003
0
559
10,026
4,077
0
6,148
3,878
0
27,341
L
Kumbhakarna
LeeNibs
Kumbhakarna
5,218
339
0
5,371
15,704
11,844
0
7,136
8,568
17,470
0
L
4,944
411
0
2,335
7,708
2,952
0
4,744
2,964
27,547
0
W
5,019
1,834
154
3,234
7,278
2,159
0
3,320
3,958
0
29,307
W
3,124
103
0
952
8,571
8,669
124
3,064
5,507
11,399
0
W
16,082
5,672
0
4,017
8,993
3,346
2,500
3,778
5,215
39,849
4,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
26,556
104
Minions Killed
132
0
Camps Cleared
0
637,613
Distance Traveled
619,925
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,019
668
40
3
0
186,495
1
L
Kumbhakarna
8,642
720
13
1
0
247,925
1
L
Nox
8,670
723
51
4
0
203,193
1
W
Neith
8,675
723
44
4
0
187,689
3
W
Sobek
7,601
633
24
2
0
234,087
3
W
Sol
10,280
857
64
5
0
198,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role