Player Matchup

Arachne
Arachne
Dhdmaster
Arachne
Level 14
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 21L
1,206 Elo+
Solo
Sobek
Sobek
Indigou
Sobek
Level 46
God Stats
1W - 5L
1,415 SR
Queue Stats
4W - 11L
1,155 Elo+
Party 1
Baron Samedi
Baron Samedi
LiiimJahey
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
Smurfing203
Anubis
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
27W - 15L
1,208 Elo+
Solo
Hachiman
Hachiman
TonyKawk
Hachiman
Level 33
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,434 SR
1,314 Elo+

VS

Team Averages
Level 10
1,512 SR
1,522 Elo+
Cabrakan
Cabrakan
AHSFS
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ChefBoyeerD
Artemis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
NewPlayer32
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 2
Bellona
Bellona
Siilkeh
Bellona
Level 21
God Stats
13W - 11L
1,560 SR
Queue Stats
76W - 78L
1,249 Elo+
Solo
Agni
Agni
þenîspuncher
Agni
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dhdmaster
Arachne
15
3 / 6 / 4
10,135
483
7,072
13,301
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Indigou
Sobek
12
0 / 5 / 7
9,152
436
2,744
15,858
10,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
LiiimJahey
Baron Samedi
15
1 / 9 / 4
9,610
458
5,977
13,213
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
14 / 1 / 2
14,978
713
20,591
14,023
7,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
TonyKawk
Hachiman
14
1 / 5 / 3
9,494
452
4,157
11,301
3,163
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AHSFS
Cabrakan
1
0 / 0 / 0
5,587
266
0
85
29
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
ChefBoyeerD
Artemis
15
0 / 5 / 8
9,011
429
6,721
9,506
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
20
9 / 5 / 7
12,282
585
12,371
15,605
5,190
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Siilkeh
Bellona
15
5 / 8 / 5
9,634
459
5,458
20,767
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 1 / 7
12,285
585
15,862
9,884
4,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
19
Kills
26
26
Deaths
19
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AHSFS
Cabrakan
0
0
0
0
L
Artemis
ChefBoyeerD
Artemis
0
5
8
0.8
W
Arachne
Dhdmaster
Arachne
3
6
4
0.83
W
Sobek
Indigou
Sobek
0
5
7
0.7
W
Baron Samedi
LiiimJahey
Baron Samedi
1
9
4
0.33
L
Fenrir
9
5
7
2.5
L
Bellona
Siilkeh
Bellona
5
8
5
0.94
W
Anubis
14
1
2
15
W
Hachiman
TonyKawk
Hachiman
1
5
3
0.5
L
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,541
Damage
40,412
67,696
Taken
55,847
31,467
Mitigated
23,232
19,938
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AHSFS
Cabrakan
0
0
0
0
85
29
0
0
85
166
0
L
Artemis
ChefBoyeerD
Artemis
6,721
2,643
0
1,836
9,506
2,456
0
4,753
4,753
0
41,004
W
Arachne
Dhdmaster
Arachne
7,072
4,863
0
4,215
13,301
5,785
352
2,239
11,062
0
62,619
W
Sobek
Indigou
Sobek
2,744
328
549
2,070
15,858
10,563
195
4,285
11,573
22,264
0
W
Baron Samedi
LiiimJahey
Baron Samedi
5,977
159
889
1,776
13,213
4,312
998
5,475
7,738
43,394
0
L
Fenrir
12,371
3,691
0
2,082
15,605
5,190
0
7,864
7,741
0
105,722
L
Bellona
Siilkeh
Bellona
5,458
1,979
0
3,814
20,767
11,018
154
12,569
8,198
0
43,127
W
Anubis
20,591
828
0
10,439
14,023
7,644
1,937
1,528
12,495
120,354
0
W
Hachiman
TonyKawk
Hachiman
4,157
3,872
0
0
11,301
3,163
809
3,021
8,280
0
48,399
L
15,862
975
0
2,644
9,884
4,539
0
4,126
5,758
104,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
48,799
489
Minions Killed
488
0
Camps Cleared
0
1,797,513
Distance Traveled
1,574,649
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,587
266
2
0
0
20,657
0
L
Artemis
9,011
429
74
4
0
310,461
0
W
Arachne
10,135
483
88
4
0
422,036
6
W
Sobek
9,152
436
24
1
0
348,418
2
W
Baron Samedi
9,610
458
68
3
0
329,140
5
L
Fenrir
12,282
585
160
8
0
421,141
3
L
Bellona
9,634
459
76
4
0
372,331
0
W
Anubis
14,978
713
217
10
0
339,397
1
W
Hachiman
9,494
452
92
4
0
358,522
5
L
Agni
12,285
585
176
8
0
450,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role