Player Matchup

Tsukuyomi
Tsukuyomi
ImExtroverted
Tsukuyomi
Level 4
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Cthulhu
Cthulhu
TillHeWalksAgain
Cthulhu
Level 16
God Stats
4W - 0L
1,590 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Yj-sj
Kukulkan
Level 14
God Stats
8W - 13L
1,360 SR
Queue Stats
21W - 25L
1,383 Elo+
Solo
Da Ji
Da Ji
maizeiii
Da Ji
Level 19
God Stats
12W - 6L
1,787 SR
Queue Stats
63W - 31L
1,673 Elo+
Solo
Merlin
Merlin
yzayas13
Merlin
Level 16
God Stats
2W - 4L
1,281 SR
Queue Stats
101W - 100L
1,375 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,395 Elo+

VS

Team Averages
Level 24
1,465 SR
1,367 Elo+
Medusa
Medusa
BabaYaga_Will
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Cruzades
Apollo
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 9L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
Kurtinator4000
Sun Wukong
Level 89
God Stats
1W - 1L
1,638 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
WetWobbler12
Kukulkan
Level 18
God Stats
27W - 20L
1,456 SR
Queue Stats
30W - 22L
1,451 Elo+
Party 1
Ymir
Ymir
sasquach 2019
Ymir
Level 3
God Stats
3W - 4L
1,229 SR
Queue Stats
4W - 4L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImExtroverted
Tsukuyomi
20
1 / 8 / 6
12,353
824
7,116
15,380
7,886
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

20
3 / 1 / 14
15,553
1,037
16,847
32,167
26,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Yj-sj
Kukulkan
20
6 / 2 / 10
14,555
970
28,334
15,639
8,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
maizeiii
Da Ji
20
18 / 6 / 6
16,499
1,100
30,813
20,680
10,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
yzayas13
Merlin
20
2 / 2 / 13
14,755
984
18,364
17,867
8,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 10
12,817
854
16,443
23,067
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Cruzades
Apollo
20
5 / 11 / 9
13,853
924
17,946
25,718
9,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Kurtinator4000
Sun Wukong
20
10 / 2 / 6
15,530
1,035
24,108
24,531
23,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
WetWobbler12
Kukulkan
20
3 / 5 / 10
14,733
982
29,470
15,259
5,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 2 / 11
13,146
876
4,019
20,111
24,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
65
30
Kills
19
19
Deaths
30
49
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
10
10
0.5
L
Apollo
Cruzades
Apollo
5
11
9
0.86
W
Tsukuyomi
ImExtroverted
Tsukuyomi
1
8
6
0.5
L
Sun Wukong
Kurtinator4000
Sun Wukong
10
2
6
6.5
W
3
1
14
10
L
Kukulkan
WetWobbler12
Kukulkan
3
5
10
1.6
W
Kukulkan
Yj-sj
Kukulkan
6
2
10
5.5
W
Da Ji
maizeiii
Da Ji
18
6
6
3.5
L
1
2
11
3.25
W
Merlin
yzayas13
Merlin
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,474
Damage
91,986
101,733
Taken
108,686
61,917
Mitigated
70,092
14,378
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,443
6,881
0
1,029
23,067
7,097
0
14,384
8,683
0
43,689
L
Apollo
Cruzades
Apollo
17,946
10,057
0
1,162
25,718
9,516
0
16,382
9,336
0
38,251
W
Tsukuyomi
ImExtroverted
Tsukuyomi
7,116
1,962
0
36
15,380
7,886
0
3,995
11,385
545
7,927
L
Sun Wukong
Kurtinator4000
Sun Wukong
24,108
5,438
0
8,033
24,531
23,172
0
14,748
9,783
0
38,440
W
16,847
1,064
244
10,545
32,167
26,178
0
14,524
17,643
72,987
0
L
Kukulkan
WetWobbler12
Kukulkan
29,470
4,259
0
0
15,259
5,580
0
7,437
7,822
75,117
0
W
Kukulkan
Yj-sj
Kukulkan
28,334
4,066
0
653
15,639
8,032
0
2,984
12,655
49,277
0
W
Da Ji
maizeiii
Da Ji
30,813
10,852
0
0
20,680
10,988
0
6,094
14,586
0
45,631
L
4,019
1,424
0
0
20,111
24,727
0
11,100
9,011
13,749
0
W
Merlin
yzayas13
Merlin
18,364
1,137
630
2,270
17,867
8,833
0
5,892
11,975
50,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,715
Gold Earned
70,079
304
Minions Killed
284
6
Camps Cleared
3
1,377,174
Distance Traveled
1,489,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,817
854
69
5
0
263,580
1
L
Apollo
13,853
924
51
3
3
271,860
0
W
Tsukuyomi
12,353
824
0
0
0
170,364
1
L
Sun Wukong
15,530
1,035
33
2
0
332,061
0
W
Cthulhu
15,553
1,037
128
9
0
317,337
0
L
Kukulkan
14,733
982
120
8
0
288,535
0
W
Kukulkan
14,555
970
59
4
0
320,490
0
W
Da Ji
16,499
1,100
44
3
3
294,726
0
L
Ymir
13,146
876
11
1
0
333,928
0
W
Merlin
14,755
984
73
5
3
274,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role