Player Matchup

Merlin
Merlin
IGORUTHLESS
Merlin
Level 28
God Stats
23W - 12L
1,622 SR
Queue Stats
103W - 122L
1,320 Elo+
Party 2
Chaac
Chaac
J man12346
Chaac
Level 27
God Stats
16W - 5L
1,670 SR
Queue Stats
202W - 228L
1,346 Elo+
Party 2
Artio
Artio
The_Main_Game1
Artio
Level 32
God Stats
2W - 1L
1,351 SR
Queue Stats
47W - 57L
1,307 Elo+
Party 3
Danzaburou
Danzaburou
VisceralCoder
Danzaburou
Level 26
God Stats
16W - 16L
1,440 SR
Queue Stats
101W - 105L
1,286 Elo+
Party 3
Horus
Horus
the-snub
Horus
Level 19
God Stats
2W - 0L
1,567 SR
Queue Stats
73W - 104L
1,222 Elo+
Solo
Team Averages
Level 26
1,530 SR
1,296 Elo+

VS

Team Averages
Level 16
1,462 SR
1,347 Elo+
Sylvanus
Sylvanus
MATROXx64
Sylvanus
Level 19
God Stats
14W - 14L
1,514 SR
Queue Stats
105W - 185L
1,148 Elo+
Party 1
Mercury
Mercury
RHQ_CHOP89
Mercury
Level 27
God Stats
43W - 27L
1,527 SR
Queue Stats
280W - 254L
1,413 Elo+
Solo
Bakasura
Bakasura
Zahid Gamer Lol
Bakasura
Level 27
God Stats
5W - 5L
1,271 SR
Queue Stats
225W - 342L
1,174 Elo+
Party 1
Apollo
Apollo
black 245
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
sneaky_nake2002
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 8 / 10
12,302
473
20,647
18,561
9,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
18
14 / 9 / 6
13,214
508
22,865
21,157
12,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 22
13,994
538
7,044
14,163
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
VisceralCoder
Danzaburou
19
18 / 3 / 6
14,762
568
27,045
14,931
6,876
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
the-snub
Horus
17
4 / 9 / 8
11,220
432
7,017
22,304
11,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MATROXx64
Sylvanus
15
3 / 10 / 3
9,820
378
7,453
23,066
8,350
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RHQ_CHOP89
Mercury
20
19 / 7 / 4
14,567
560
30,647
22,687
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
14
2 / 13 / 1
10,464
402
4,974
25,282
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
black 245
Apollo
15
0 / 12 / 2
9,738
375
3,130
18,089
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 10 / 11
12,251
471
18,034
20,503
9,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
49
Kills
28
30
Deaths
52
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
8
10
1.63
W
Chaac
14
9
6
1.89
L
Sylvanus
MATROXx64
Sylvanus
3
10
3
0.45
L
Mercury
RHQ_CHOP89
Mercury
19
7
4
3
W
5
1
22
16
W
Danzaburou
VisceralCoder
Danzaburou
18
3
6
7
L
Bakasura
2
13
1
0.19
L
Apollo
black 245
Apollo
0
12
2
0.08
L
4
10
11
0.95
W
Horus
the-snub
Horus
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,618
Damage
64,238
91,116
Taken
109,627
61,559
Mitigated
42,264
22,008
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,647
2,035
0
4,797
18,561
9,790
2,347
5,369
13,192
70,259
0
W
Chaac
22,865
2,465
0
6,074
21,157
12,041
1,523
6,564
14,593
0
52,379
L
Sylvanus
MATROXx64
Sylvanus
7,453
2,986
868
3,036
23,066
8,350
822
6,628
16,438
35,858
0
L
Mercury
RHQ_CHOP89
Mercury
30,647
15,550
0
1,866
22,687
11,835
0
4,896
17,791
0
89,246
W
7,044
1,617
629
3,058
14,163
21,178
1,178
3,243
10,738
26,135
0
W
Danzaburou
VisceralCoder
Danzaburou
27,045
18,731
0
1,673
14,931
6,876
5,778
4,460
10,461
0
84,913
L
Bakasura
4,974
3,354
0
3,406
25,282
8,127
1,695
7,153
18,129
0
31,897
L
Apollo
black 245
Apollo
3,130
2,319
0
2,706
18,089
4,388
0
4,798
13,291
0
45,456
L
18,034
418
0
6,170
20,503
9,564
426
4,216
16,287
56,563
0
W
Horus
the-snub
Horus
7,017
4,926
1,096
4,681
22,304
11,674
1,268
5,851
16,301
0
48,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,492
Gold Earned
56,840
393
Minions Killed
372
0
Camps Cleared
0
2,141,663
Distance Traveled
1,858,527
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,302
473
97
4
0
387,543
0
W
Chaac
13,214
508
63
2
0
451,126
1
L
Sylvanus
9,820
378
51
2
0
343,746
0
L
Mercury
14,567
560
101
4
0
484,212
0
W
Artio
13,994
538
38
1
0
454,261
3
W
Danzaburou
14,762
568
130
5
0
395,677
3
L
Bakasura
10,464
402
74
3
0
442,498
0
L
Apollo
9,738
375
84
3
0
272,951
4
L
Anubis
12,251
471
62
2
0
315,120
2
W
Horus
11,220
432
65
3
0
453,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role