Player Matchup

Anubis
Anubis
Cowboy__Q
Anubis
Level 28
God Stats
61W - 39L
1,591 SR
Queue Stats
224W - 188L
1,361 Elo+
Solo
Neith
Neith
Nolimitprinceg
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Pebi2526
Ymir
Level 24
God Stats
6W - 6L
1,455 SR
Queue Stats
36W - 42L
1,332 Elo+
Party 2
Ravana
Ravana
chappyweezy13
Ravana
Level 67
God Stats
9W - 4L
1,493 SR
Queue Stats
129W - 154L
1,309 Elo+
Party 2
Izanami
Izanami
itchoboicharles-
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 2
Team Averages
Level 30
1,508 SR
1,343 Elo+

VS

Team Averages
Level 12
1,500 SR
1,243 Elo+
Olorun
Olorun
Alejandro6120
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Danyboyxxxx
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 66L
1,359 Elo+
Party 3
Neith
Neith
Ernesto 1158
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
974 Elo+
Party 3
Bacchus
Bacchus
ImperialSquire
Bacchus
Level 12
God Stats
5W - 7L
1,500 SR
Queue Stats
11W - 17L
1,200 Elo+
Party 1
Sun Wukong
Sun Wukong
Younger-Cactus
Sun Wukong
Level 12
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 16L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cowboy__Q
Anubis
15
11 / 0 / 2
9,687
692
9,924
7,799
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 8
7,898
564
3,971
3,109
862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
13
4 / 3 / 2
8,017
573
5,489
9,878
8,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 7
9,163
655
8,309
7,819
3,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 3 / 9
8,418
601
8,576
7,347
2,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 9 / 0
4,793
342
2,017
6,241
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 6 / 0
6,955
497
7,250
14,373
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 9 / 3
6,846
489
2,346
10,016
2,650
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
6,124
437
4,524
11,971
10,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Younger-Cactus
Sun Wukong
7
1 / 4 / 0
5,385
385
1,824
6,650
1,978
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
33
Kills
8
10
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Anubis
Cowboy__Q
Anubis
11
0
2
12
L
4
6
0
0.67
L
2
9
3
0.39
L
1
5
2
0.4
W
4
1
8
8
W
Ymir
4
3
2
1.67
L
Sun Wukong
Younger-Cactus
Sun Wukong
1
4
0
0.25
W
5
3
7
2.83
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,269
Damage
17,961
35,952
Taken
49,251
19,628
Mitigated
27,728
8,730
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,017
1,186
0
138
6,241
1,460
40
3,419
2,822
6,523
1,949
W
Anubis
Cowboy__Q
Anubis
9,924
1,584
0
5,564
7,799
4,492
2,574
1,869
5,930
57,626
0
L
7,250
1,751
0
2,794
14,373
11,005
590
6,487
7,886
0
28,286
L
2,346
1,003
0
103
10,016
2,650
281
1,651
8,365
0
18,806
L
4,524
604
206
299
11,971
10,635
552
3,667
8,304
23,386
0
W
3,971
1,448
0
1,115
3,109
862
579
708
2,401
0
18,239
W
Ymir
5,489
1,320
13
208
9,878
8,688
865
650
8,652
30,681
0
L
Sun Wukong
Younger-Cactus
Sun Wukong
1,824
474
0
429
6,650
1,978
0
189
6,461
0
16,201
W
8,309
3,252
0
488
7,819
3,283
89
270
7,263
0
58,112
W
8,576
4,392
0
1,342
7,347
2,303
3,700
2,613
4,734
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
30,103
350
Minions Killed
172
0
Camps Cleared
0
1,193,000
Distance Traveled
1,133,541
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,793
342
10
1
0
159,593
0
W
Anubis
9,687
692
99
7
0
224,550
1
L
Chaac
6,955
497
49
4
0
251,362
2
L
Neith
6,846
489
47
3
0
209,649
3
L
Bacchus
6,124
437
36
3
0
264,991
2
W
Neith
7,898
564
26
2
0
163,370
2
W
Ymir
8,017
573
66
5
0
255,398
0
L
Sun Wukong
5,385
385
30
2
0
247,946
0
W
Ravana
9,163
655
100
7
0
311,791
1
W
Izanami
8,418
601
59
4
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role