Player Matchup

Osiris
Osiris
Astrogorilla121
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,187 Elo+
Solo
Danzaburou
Danzaburou
DeleriousStoic
Danzaburou
Level 15
God Stats
11W - 8L
1,461 SR
Queue Stats
58W - 53L
1,310 Elo+
Solo
Sol
Sol
HamOffASick1
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,048 Elo+
Party 1
Cabrakan
Cabrakan
RofftheX
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,368 Elo+
Solo
Arachne
Arachne
xJrGotKicks18x
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 1
Team Averages
Level 28
1,492 SR
1,276 Elo+

VS

Team Averages
Level 18
1,416 SR
1,372 Elo+
Bastet
Bastet
Aopel
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 87L
1,349 Elo+
Solo
Da Ji
Da Ji
Darth_Aquariuss
Da Ji
Level 4
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
DocHealy
Merlin
Level 22
God Stats
1W - 3L
1,315 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 2
Fenrir
Fenrir
RexExtrWwolf
Fenrir
Level 29
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Cthulhu
Cthulhu
Smittles13
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
6,359
454
551
3,993
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DeleriousStoic
Danzaburou
13
10 / 1 / 3
9,372
669
6,382
6,515
2,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
12 / 1 / 7
10,276
734
12,677
10,196
4,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
RofftheX
Cabrakan
11
0 / 1 / 5
7,155
511
3,238
6,906
6,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
11 / 2 / 4
9,926
709
9,834
9,845
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aopel
Bastet
11
3 / 3 / 2
7,787
556
4,134
7,285
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 9 / 1
6,159
440
4,291
9,402
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
DocHealy
Merlin
11
0 / 6 / 1
6,202
443
1,345
5,613
5,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
0 / 8 / 0
5,405
386
1,821
12,144
3,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Smittles13
Cthulhu
10
0 / 10 / 3
6,285
449
2,890
14,767
9,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
34
Kills
7
7
Deaths
36
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aopel
Bastet
3
3
2
1.33
W
1
2
2
1
L
4
9
1
0.5
W
Danzaburou
DeleriousStoic
Danzaburou
10
1
3
11.5
L
Merlin
DocHealy
Merlin
0
6
1
0.08
W
12
1
7
15.5
L
Fenrir
0
8
0
0
W
Cabrakan
RofftheX
Cabrakan
0
1
5
2.5
L
Cthulhu
Smittles13
Cthulhu
0
10
3
0.15
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
14,481
37,455
Taken
49,211
19,551
Mitigated
22,253
17,893
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aopel
Bastet
4,134
1,511
0
1,170
7,285
1,875
0
2,873
4,412
0
37,563
W
551
324
0
465
3,993
1,780
0
434
3,559
0
6,114
L
4,291
1,413
0
0
9,402
2,535
133
4,086
5,316
0
10,859
W
Danzaburou
DeleriousStoic
Danzaburou
6,382
2,586
0
2,937
6,515
2,030
1,692
1,147
5,368
0
38,613
L
Merlin
DocHealy
Merlin
1,345
459
0
168
5,613
5,061
96
1,967
3,646
28,450
0
W
12,677
4,470
0
7,401
10,196
4,698
2,676
1,283
8,913
74,745
0
L
Fenrir
1,821
525
0
801
12,144
3,373
275
4,920
7,224
0
17,707
W
Cabrakan
RofftheX
Cabrakan
3,238
303
0
1,885
6,906
6,504
1,032
404
6,502
28,792
0
L
Cthulhu
Smittles13
Cthulhu
2,890
337
0
396
14,767
9,409
719
2,069
12,698
20,285
0
W
9,834
7,132
0
5,205
9,845
4,539
0
1,151
8,694
0
77,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
31,838
338
Minions Killed
227
0
Camps Cleared
0
1,266,621
Distance Traveled
1,243,109
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,787
556
79
6
0
232,687
3
W
Osiris
6,359
454
7
1
0
141,323
1
L
Da Ji
6,159
440
18
1
0
267,516
0
W
Danzaburou
9,372
669
57
4
0
278,325
4
L
Merlin
6,202
443
41
3
0
249,403
1
W
Sol
10,276
734
118
8
0
244,322
1
L
Fenrir
5,405
386
35
3
0
244,581
3
W
Cabrakan
7,155
511
42
3
0
251,891
1
L
Cthulhu
6,285
449
54
4
0
248,922
2
W
Arachne
9,926
709
114
8
0
350,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role