Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Betrayal69
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 138L
1,631 Elo+
Party 1
Neith
Neith
CopherZz
Neith
Level 28
God Stats
49W - 26L
1,682 SR
Queue Stats
168W - 149L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Damiauu
Gilgamesh
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
144W - 159L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Dreamurs
Ne Zha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 102L
1,740 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,605 Elo+

VS

Team Averages
Level 15
1,604 SR
1,624 Elo+
Geb
Geb
Euphomism
Geb
Level 7
God Stats
6W - 1L
1,925 SR
Queue Stats
7W - 3L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
Level 26
God Stats
3W - 6L
1,339 SR
Queue Stats
121W - 104L
1,597 Elo+
Solo
Merlin
Merlin
PKQLSD
Merlin
Level 8
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Bellona
Bellona
georgiaboy02
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
worstbadger
Thanatos
Level 16
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 4L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 2
8,215
483
2,792
12,903
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Betrayal69
Scylla
16
8 / 0 / 2
10,407
612
5,464
6,315
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
CopherZz
Neith
16
4 / 0 / 1
9,088
535
12,758
10,064
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Damiauu
Gilgamesh
16
1 / 3 / 3
9,474
557
5,103
11,872
7,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Dreamurs
Ne Zha
17
3 / 1 / 6
10,069
592
7,563
10,763
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,593
447
3,794
13,475
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
13
0 / 4 / 0
7,405
436
11,015
8,911
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
PKQLSD
Merlin
11
0 / 6 / 0
7,157
421
1,345
7,092
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
georgiaboy02
Bellona
14
1 / 4 / 3
8,634
508
3,074
7,564
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
worstbadger
Thanatos
13
3 / 2 / 1
8,292
488
7,739
10,104
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
Scylla
Betrayal69
Scylla
8
0
2
9
W
Neith
CopherZz
Neith
4
0
1
4.5
W
Gilgamesh
Damiauu
Gilgamesh
1
3
3
0.83
W
Ne Zha
Dreamurs
Ne Zha
3
1
6
6
L
0
1
0
0
L
Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
0
4
0
0
L
Merlin
PKQLSD
Merlin
0
6
0
0
L
Bellona
georgiaboy02
Bellona
1
4
3
0.63
L
Thanatos
worstbadger
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
26,967
51,917
Taken
47,146
31,544
Mitigated
27,289
21,337
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,792
1,076
0
3,610
12,903
13,751
49
2,162
10,741
17,464
0
W
Scylla
Betrayal69
Scylla
5,464
1,224
0
2,094
6,315
1,670
359
1,342
4,973
56,039
0
W
Neith
CopherZz
Neith
12,758
6,082
0
5,910
10,064
4,356
654
1,571
8,493
0
86,964
W
Gilgamesh
Damiauu
Gilgamesh
5,103
808
0
3,102
11,872
7,503
0
0
11,872
10,186
43,506
W
Ne Zha
Dreamurs
Ne Zha
7,563
2,925
0
6,621
10,763
4,264
0
191
10,572
0
81,573
L
3,794
302
0
3,896
13,475
12,968
0
2,968
10,507
17,220
0
L
Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
11,015
3,531
0
1,793
8,911
3,451
0
1,699
7,212
0
66,602
L
Merlin
PKQLSD
Merlin
1,345
35
0
495
7,092
1,830
0
2,773
4,319
30,709
0
L
Bellona
georgiaboy02
Bellona
3,074
460
0
1,923
7,564
5,182
580
762
6,802
0
37,216
L
Thanatos
worstbadger
Thanatos
7,739
2,120
0
8,908
10,104
3,858
0
1,322
8,782
0
52,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
39,081
579
Minions Killed
406
0
Camps Cleared
0
1,678,622
Distance Traveled
1,626,402
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,215
483
37
2
0
326,045
2
W
Scylla
10,407
612
121
7
0
342,219
3
W
Neith
9,088
535
162
10
0
305,194
4
W
Gilgamesh
9,474
557
126
7
0
302,551
6
W
Ne Zha
10,069
592
133
8
0
402,613
3
L
Geb
7,593
447
17
1
0
322,699
3
L
Ah Muzen Cab
7,405
436
143
8
0
312,980
4
L
Merlin
7,157
421
59
3
0
306,859
2
L
Bellona
8,634
508
92
5
0
326,704
0
L
Thanatos
8,292
488
95
6
0
357,160
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role