Player Matchup

Bakasura
Bakasura
FOURsCheezY012
Bakasura
Level 119
God Stats
10W - 6L
1,478 SR
Queue Stats
119W - 133L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
KiritoLink1
Cthulhu
Level 40
God Stats
51W - 56L
1,490 SR
Queue Stats
152W - 181L
1,391 Elo+
Party 2
Medusa
Medusa
SA-SOKARU
Medusa
Level 86
God Stats
8W - 7L
1,680 SR
Queue Stats
177W - 193L
1,449 Elo+
Party 2
Chang'e
Chang'e
Sneaky_Sly123
Chang'e
Level 122
God Stats
10W - 8L
1,525 SR
Queue Stats
569W - 590L
1,430 Elo+
Party 2
Erlang Shen
Erlang Shen
solospartan1
Erlang Shen
Level 109
God Stats
9W - 7L
1,500 SR
Queue Stats
187W - 198L
1,406 Elo+
Party 2
Team Averages
Level 95
1,535 SR
1,431 Elo+

VS

Team Averages
Level 68
1,502 SR
1,461 Elo+
Tiamat
Tiamat
DamienBlack626
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 196L
1,414 Elo+
Party 3
Izanami
Izanami
DeeTricksterz
Izanami
Level 93
God Stats
10W - 17L
1,412 SR
Queue Stats
767W - 771L
1,533 Elo+
Party 1
Geb
Geb
EnVi-Blitz
Geb
Level 103
God Stats
5W - 4L
1,591 SR
Queue Stats
939W - 917L
1,507 Elo+
Party 1
Nemesis
Nemesis
Scarttino
Nemesis
Level 32
God Stats
15W - 14L
1,503 SR
Queue Stats
68W - 64L
1,425 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jojomayy33
Cu Chulainn
Level 23
God Stats
59W - 42L
1,504 SR
Queue Stats
248W - 240L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
15 / 3 / 5
11,468
637
14,208
13,963
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KiritoLink1
Cthulhu
14
4 / 0 / 12
8,947
497
11,542
12,775
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SA-SOKARU
Medusa
14
3 / 7 / 6
8,831
491
7,473
13,252
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
8 / 1 / 5
10,499
583
12,755
10,507
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
solospartan1
Erlang Shen
16
2 / 2 / 8
10,019
557
9,235
16,804
11,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
8,872
493
8,077
14,195
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 5 / 4
8,293
461
10,141
13,133
3,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 6 / 4
8,765
487
13,353
18,258
8,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Scarttino
Nemesis
14
1 / 7 / 4
9,017
501
6,625
14,962
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
jojomayy33
Cu Chulainn
13
2 / 5 / 0
8,169
454
7,911
16,171
11,620
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
32
Kills
13
13
Deaths
32
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Izanami
2
5
4
0.8
L
5
6
4
1.17
W
Bakasura
15
3
5
5.83
W
Cthulhu
KiritoLink1
Cthulhu
4
0
12
10
W
Medusa
SA-SOKARU
Medusa
3
7
6
0.86
L
Nemesis
Scarttino
Nemesis
1
7
4
0.43
W
Chang'e
8
1
5
10.5
L
Cu Chulainn
jojomayy33
Cu Chulainn
2
5
0
0.4
W
Erlang Shen
solospartan1
Erlang Shen
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,213
Damage
46,107
67,301
Taken
76,719
34,834
Mitigated
37,135
27,640
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,077
796
0
3,419
14,195
6,638
927
6,444
7,224
50,633
0
L
Izanami
10,141
7,070
0
4,575
13,133
3,821
0
5,283
7,200
0
56,539
L
13,353
2,145
0
6,326
18,258
8,258
0
7,179
10,198
50,713
0
W
Bakasura
14,208
9,925
0
3,643
13,963
6,179
1,670
3,284
10,679
0
65,302
W
Cthulhu
KiritoLink1
Cthulhu
11,542
630
1,192
4,954
12,775
9,312
481
5,601
7,000
36,360
0
W
Medusa
SA-SOKARU
Medusa
7,473
4,159
0
2,272
13,252
4,214
551
7,454
5,798
0
44,034
L
Nemesis
Scarttino
Nemesis
6,625
3,449
0
2,056
14,962
6,798
0
2,944
11,575
0
56,831
W
Chang'e
12,755
910
953
5,159
10,507
3,527
1,188
3,736
6,771
59,675
0
L
Cu Chulainn
jojomayy33
Cu Chulainn
7,911
1,806
0
2,955
16,171
11,620
0
1,251
14,237
0
41,794
W
Erlang Shen
solospartan1
Erlang Shen
9,235
5,628
0
9,467
16,804
11,602
1,993
1,181
15,623
0
63,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
43,116
486
Minions Killed
461
0
Camps Cleared
0
1,811,220
Distance Traveled
1,540,897
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,872
493
108
6
0
291,763
0
L
Izanami
8,293
461
99
6
0
295,034
0
L
Geb
8,765
487
64
4
0
306,648
0
W
Bakasura
11,468
637
118
7
0
432,779
0
W
Cthulhu
8,947
497
58
3
0
351,501
4
W
Medusa
8,831
491
81
5
0
308,648
0
L
Nemesis
9,017
501
108
6
0
344,934
4
W
Chang'e
10,499
583
104
6
0
377,014
4
L
Cu Chulainn
8,169
454
82
5
0
302,518
0
W
Erlang Shen
10,019
557
125
7
0
341,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role