Player Matchup

Chaac
Chaac
Backthrow
Chaac
Level 24
God Stats
9W - 14L
1,457 SR
Queue Stats
12W - 17L
1,474 Elo+
Party 2
Odin
Odin
Calumari
Odin
Level 107
God Stats
13W - 15L
1,503 SR
Queue Stats
187W - 221L
1,404 Elo+
Party 2
Bacchus
Bacchus
SantaClocks
Bacchus
Level 66
God Stats
4W - 11L
1,393 SR
Queue Stats
91W - 117L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
brenderman
Danzaburou
Level 69
God Stats
8W - 20L
1,339 SR
Queue Stats
77W - 113L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
margebouvier
Kukulkan
Level 60
God Stats
28W - 38L
1,477 SR
Queue Stats
30W - 45L
1,448 Elo+
Party 2
Team Averages
Level 65
1,434 SR
1,409 Elo+

VS

Team Averages
Level 62
1,490 SR
1,566 Elo+
Arachne
Arachne
Gekyvme
Arachne
Level 104
God Stats
5W - 3L
1,240 SR
Queue Stats
532W - 486L
1,583 Elo+
Party 1
Athena
Athena
HarthCore
Athena
Level 98
God Stats
11W - 10L
1,611 SR
Queue Stats
361W - 318L
1,560 Elo+
Party 1
Scylla
Scylla
Teku Ripz
Scylla
Level 61
God Stats
8W - 13L
1,443 SR
Queue Stats
87W - 93L
1,575 Elo+
Party 1
Bellona
Bellona
Xonichan
Bellona
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 10L
1,610 Elo+
Party 1
Izanami
Izanami
purrple94
Izanami
Level 45
God Stats
37W - 18L
1,657 SR
Queue Stats
90W - 77L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Backthrow
Chaac
10
0 / 5 / 0
5,653
435
2,457
12,027
7,762
Odin
10
1 / 5 / 1
6,029
464
4,113
8,515
2,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SantaClocks
Bacchus
7
0 / 4 / 1
4,867
374
3,625
6,942
5,249
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
brenderman
Danzaburou
8
1 / 5 / 0
5,709
439
1,776
7,456
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
margebouvier
Kukulkan
13
1 / 2 / 1
7,369
567
4,344
3,983
1,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gekyvme
Arachne
13
8 / 0 / 1
8,311
639
5,541
6,996
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
HarthCore
Athena
13
3 / 0 / 9
7,708
593
4,285
8,170
4,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Teku Ripz
Scylla
14
1 / 1 / 2
8,191
630
1,621
4,734
1,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Xonichan
Bellona
15
3 / 1 / 4
8,725
671
9,303
9,016
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
purrple94
Izanami
13
6 / 2 / 2
8,252
635
7,192
6,250
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Backthrow
Chaac
0
5
0
0
L
Odin
1
5
1
0.3
W
Arachne
Gekyvme
Arachne
8
0
1
8.5
W
Athena
HarthCore
Athena
3
0
9
7.5
L
Bacchus
SantaClocks
Bacchus
0
4
1
0.13
W
Scylla
Teku Ripz
Scylla
1
1
2
2
W
Bellona
Xonichan
Bellona
3
1
4
5
L
Danzaburou
brenderman
Danzaburou
1
5
0
0.2
L
Kukulkan
margebouvier
Kukulkan
1
2
1
0.75
W
Izanami
purrple94
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
27,942
38,923
Taken
35,166
18,707
Mitigated
19,948
7,564
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Backthrow
Chaac
2,457
304
0
4,336
12,027
7,762
127
565
11,462
0
26,783
L
Odin
4,113
300
0
1,272
8,515
2,609
0
277
8,238
0
32,844
W
Arachne
Gekyvme
Arachne
5,541
3,824
0
4,353
6,996
3,315
0
1,153
5,843
0
59,124
W
Athena
HarthCore
Athena
4,285
1,616
150
2,080
8,170
4,924
0
2,169
6,001
22,738
0
L
Bacchus
SantaClocks
Bacchus
3,625
215
0
1,116
6,942
5,249
0
2,215
4,568
12,659
0
W
Scylla
Teku Ripz
Scylla
1,621
384
0
1,838
4,734
1,453
0
1,860
2,874
55,149
0
W
Bellona
Xonichan
Bellona
9,303
3,660
0
3,059
9,016
8,076
10
327
8,689
0
56,382
L
Danzaburou
brenderman
Danzaburou
1,776
390
0
428
7,456
1,836
0
1,331
6,099
0
21,070
L
Kukulkan
margebouvier
Kukulkan
4,344
309
0
412
3,983
1,251
0
1,289
2,650
51,265
0
W
Izanami
purrple94
Izanami
7,192
4,345
0
1,221
6,250
2,180
752
2,586
3,664
0
52,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
41,187
302
Minions Killed
487
0
Camps Cleared
0
1,203,714
Distance Traveled
1,319,364
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,653
435
60
5
0
229,677
1
L
Odin
6,029
464
73
6
0
257,082
4
W
Arachne
8,311
639
102
8
0
284,356
2
W
Athena
7,708
593
42
3
0
297,336
2
L
Bacchus
4,867
374
15
1
0
236,962
0
W
Scylla
8,191
630
124
10
0
240,835
7
W
Bellona
8,725
671
122
9
0
265,833
2
L
Danzaburou
5,709
439
37
3
0
227,352
0
L
Kukulkan
7,369
567
117
9
0
252,641
3
W
Izanami
8,252
635
97
7
0
231,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role