Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SasukeBankai
Merlin
Level 148
God Stats
172W - 206L
1,482 SR
Queue Stats
247W - 282L
1,444 Elo+
Solo
Bacchus
Bacchus
damianofomen91
Bacchus
Level 76
God Stats
12W - 14L
1,368 SR
Queue Stats
175W - 224L
1,388 Elo+
Solo
Team Averages
Level 112
1,450 SR
1,444 Elo+

VS

Team Averages
Level 70
1,529 SR
1,351 Elo+
Jormungandr
Jormungandr
Abototron200
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,235 Elo+
Solo
Discordia
Discordia
zzMiSSmaeexx
Discordia
Level 127
God Stats
7W - 9L
1,542 SR
Queue Stats
91W - 112L
1,408 Elo+
Party 1
Neith
Neith
zzOSCARxx
Neith
Level 65
God Stats
4W - 9L
1,545 SR
Queue Stats
138W - 154L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
8 / 1 / 7
10,366
740
16,203
8,324
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 0 / 11
9,111
651
9,432
6,947
2,570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 9
10,377
741
6,446
12,487
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abototron200
Jormungandr
11
1 / 7 / 2
7,669
548
3,313
14,584
13,212
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
zzMiSSmaeexx
Discordia
12
2 / 4 / 1
8,400
600
9,852
8,860
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
zzOSCARxx
Neith
11
0 / 5 / 2
7,802
557
7,318
13,204
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
7
11.5
L
Jormungandr
Abototron200
Jormungandr
1
7
2
0.29
W
Merlin
3
0
11
8.5
W
5
2
9
4.75
L
Discordia
zzMiSSmaeexx
Discordia
2
4
1
0.63
L
Neith
zzOSCARxx
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
20,483
27,758
Taken
36,648
21,150
Mitigated
21,610
9,372
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,203
6,180
0
3,007
8,324
3,286
605
4,836
3,488
0
44,244
L
Jormungandr
Abototron200
Jormungandr
3,313
1,148
0
0
14,584
13,212
0
5,228
9,356
14,165
0
W
Merlin
9,432
34
546
1,649
6,947
2,570
0
3,034
3,913
37,187
0
W
6,446
340
0
4,170
12,487
15,294
17
5,295
7,192
15,113
0
L
Discordia
zzMiSSmaeexx
Discordia
9,852
344
66
1,903
8,860
3,253
0
4,546
4,314
33,030
0
L
Neith
zzOSCARxx
Neith
7,318
2,769
0
2,337
13,204
5,145
0
6,104
7,100
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
23,871
152
Minions Killed
144
0
Camps Cleared
0
773,886
Distance Traveled
677,353
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,366
740
67
5
0
244,527
0
L
Jormungandr
7,669
548
16
1
0
213,809
0
W
Merlin
9,111
651
59
4
0
261,519
1
W
Bacchus
10,377
741
26
2
0
267,840
1
L
Discordia
8,400
600
53
4
0
230,418
0
L
Neith
7,802
557
75
5
0
233,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role