Player Matchup

Hera
Hera
Chinobsc205
Hera
Level 157
God Stats
22W - 9L
1,776 SR
Queue Stats
246W - 251L
1,557 Elo+
Party 2
Ymir
Ymir
Crimson_Stained
Ymir
Level 38
God Stats
2W - 2L
1,832 SR
Queue Stats
114W - 127L
1,515 Elo+
Solo
Bakasura
Bakasura
Elpepe1011
Bakasura
Level 48
God Stats
4W - 0L
1,899 SR
Queue Stats
18W - 15L
1,581 Elo+
Party 2
Erlang Shen
Erlang Shen
OnlyOnadaneva
Erlang Shen
Level 34
God Stats
7W - 5L
1,669 SR
Queue Stats
161W - 143L
1,553 Elo+
Solo
Heimdallr
Heimdallr
rikydemon9
Heimdallr
Level 104
God Stats
2W - 1L
1,627 SR
Queue Stats
66W - 60L
1,526 Elo+
Party 2
Team Averages
Level 76
1,761 SR
1,546 Elo+

VS

Team Averages
Level 70
1,554 SR
1,517 Elo+
Fenrir
Fenrir
Bushysquirrel21
Fenrir
Level 29
God Stats
6W - 5L
1,482 SR
Queue Stats
265W - 242L
1,511 Elo+
Party 1
Bastet
Bastet
HeadDance--
Bastet
Level 158
God Stats
7W - 7L
1,545 SR
Queue Stats
392W - 390L
1,556 Elo+
Party 1
Achilles
Achilles
KILLATHUNDERGUN
Achilles
Level 102
God Stats
7W - 8L
1,568 SR
Queue Stats
305W - 345L
1,324 Elo+
Solo
Sol
Sol
Shawnter
Sol
Level 36
God Stats
0W - 2L
1,441 SR
Queue Stats
20W - 12L
1,596 Elo+
Solo
Skadi
Skadi
iamnotarobot0412
Skadi
Level 27
God Stats
0W - 6L
1,736 SR
Queue Stats
200W - 189L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
10,627
625
11,870
9,294
4,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 12
9,491
558
9,830
14,057
10,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Elpepe1011
Bakasura
13
3 / 4 / 3
8,433
496
2,772
10,130
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
OnlyOnadaneva
Erlang Shen
18
8 / 0 / 5
11,422
672
12,259
10,484
8,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
rikydemon9
Heimdallr
14
3 / 2 / 4
9,042
532
5,331
10,375
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
6,456
380
4,843
12,870
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
14
4 / 2 / 3
8,366
492
8,115
13,996
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
0 / 6 / 0
7,160
421
1,792
11,110
9,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
7,203
424
5,121
11,509
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 2
7,658
450
8,588
11,585
3,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
9
9
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
8
2
5
5.25
W
3
1
12
9
W
Bakasura
Elpepe1011
Bakasura
3
4
3
1.13
L
Bastet
4
2
3
2.75
L
Achilles
0
6
0
0
W
Erlang Shen
OnlyOnadaneva
Erlang Shen
8
0
5
10.5
L
1
5
1
0.3
L
3
6
2
0.67
W
Heimdallr
rikydemon9
Heimdallr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
28,459
54,340
Taken
61,070
30,175
Mitigated
29,904
20,331
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,843
652
273
1,443
12,870
9,400
100
4,747
7,842
0
11,208
W
11,870
1,846
52
2,613
9,294
4,095
1,083
2,418
6,833
68,354
0
W
9,830
2,202
0
3,627
14,057
10,306
466
1,691
12,063
34,219
0
W
Bakasura
Elpepe1011
Bakasura
2,772
1,734
0
4,235
10,130
3,586
0
571
9,473
0
26,272
L
Bastet
8,115
2,588
0
740
13,996
4,403
0
3,352
10,313
0
55,949
L
Achilles
1,792
1,222
0
755
11,110
9,067
0
1,093
9,902
0
33,317
W
Erlang Shen
OnlyOnadaneva
Erlang Shen
12,259
7,085
0
4,864
10,484
8,443
2,250
594
9,890
0
80,649
L
5,121
1,394
0
3,001
11,509
3,742
0
7,329
4,180
42,190
0
L
8,588
4,587
0
1,763
11,585
3,292
1,702
5,179
6,378
0
46,065
W
Heimdallr
rikydemon9
Heimdallr
5,331
2,230
0
4,940
10,375
3,745
2,866
0
10,141
0
49,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
36,843
459
Minions Killed
357
0
Camps Cleared
0
1,533,242
Distance Traveled
1,601,961
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,456
380
17
1
0
322,238
0
W
Hera
10,627
625
115
7
0
335,405
9
W
Ymir
9,491
558
57
3
0
330,998
1
W
Bakasura
8,433
496
75
4
0
258,959
2
L
Bastet
8,366
492
95
6
0
390,005
2
L
Achilles
7,160
421
68
4
0
280,599
1
W
Erlang Shen
11,422
672
150
9
0
374,854
3
L
Sol
7,203
424
91
5
0
287,445
1
L
Skadi
7,658
450
86
5
0
321,674
1
W
Heimdallr
9,042
532
62
4
0
233,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role