Player Matchup

Amaterasu
Amaterasu
CommandoGrim
Amaterasu
Level 94
God Stats
8W - 2L
1,302 SR
Queue Stats
197W - 144L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
DaveTheeMage
Zhong Kui
Level 108
God Stats
9W - 6L
1,586 SR
Queue Stats
285W - 225L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
PeebzLftNt
Gilgamesh
Level 103
God Stats
4W - 3L
1,636 SR
Queue Stats
100W - 83L
1,609 Elo+
Party 1
Team Averages
Level 102
1,508 SR
1,557 Elo+

VS

Team Averages
Level 83
1,558 SR
1,334 Elo+
Horus
Horus
AnimeHentaComic
Horus
Level 70
God Stats
22W - 18L
1,524 SR
Queue Stats
116W - 189L
1,310 Elo+
Party 2
Da Ji
Da Ji
BliceIceKing
Da Ji
Level 123
God Stats
0W - 2L
1,688 SR
Queue Stats
1W - 2L
1,347 Elo+
Party 2
Vulcan
Vulcan
DAVIES_OG_TV
Vulcan
Level 57
God Stats
45W - 50L
1,461 SR
Queue Stats
117W - 161L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CommandoGrim
Amaterasu
15
4 / 6 / 13
10,892
726
4,755
19,090
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DaveTheeMage
Zhong Kui
16
9 / 4 / 10
12,069
805
16,667
20,979
14,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
PeebzLftNt
Gilgamesh
14
9 / 3 / 8
11,430
762
11,627
16,700
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 11
10,742
716
7,057
18,119
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 8 / 4
11,607
774
12,239
13,463
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
13
3 / 6 / 8
10,075
672
16,716
10,848
4,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
22
Kills
12
13
Deaths
22
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
11
0.81
L
8
8
4
1.25
W
Amaterasu
CommandoGrim
Amaterasu
4
6
13
1.75
L
Vulcan
3
6
8
1.17
W
Zhong Kui
DaveTheeMage
Zhong Kui
9
4
10
3.5
W
Gilgamesh
PeebzLftNt
Gilgamesh
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
36,012
56,769
Taken
42,430
38,762
Mitigated
28,521
16,474
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,057
2,797
919
2,641
18,119
17,432
484
6,663
10,517
0
21,212
L
12,239
3,249
0
550
13,463
6,850
751
5,538
7,600
0
33,199
W
Amaterasu
CommandoGrim
Amaterasu
4,755
1,428
0
2,677
19,090
14,376
306
4,865
14,225
0
14,555
L
Vulcan
16,716
8,740
246
582
10,848
4,239
315
4,466
5,634
47,387
0
W
Zhong Kui
DaveTheeMage
Zhong Kui
16,667
1,548
278
11,377
20,979
14,045
893
7,181
13,608
56,426
0
W
Gilgamesh
PeebzLftNt
Gilgamesh
11,627
2,989
0
2,142
16,700
10,341
705
4,670
11,991
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
32,424
147
Minions Killed
121
0
Camps Cleared
0
788,412
Distance Traveled
711,149
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,742
716
29
2
0
250,791
3
L
Da Ji
11,607
774
37
2
0
211,814
1
W
Amaterasu
10,892
726
20
1
0
275,046
0
L
Vulcan
10,075
672
55
4
0
248,544
1
W
Zhong Kui
12,069
805
83
6
0
236,092
0
W
Gilgamesh
11,430
762
44
3
0
277,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role