Player Matchup

Yemoja
Yemoja
BigGrimReaper
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,148 Elo+
Solo
Fenrir
Fenrir
COOP_500IQ
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Zhong Kui
Zhong Kui
KIDSENTAI1969
Zhong Kui
Level 22
God Stats
2W - 5L
1,471 SR
Queue Stats
101W - 142L
1,303 Elo+
Solo
Skadi
Skadi
WhyYewSoakin-
Skadi
Level 4
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 3L
1,117 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nael-naelfournie
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 1
Team Averages
Level 9
1,481 SR
1,216 Elo+

VS

Team Averages
Level 20
1,422 SR
1,363 Elo+
Da Ji
Da Ji
Ashes4670
Da Ji
Level 17
God Stats
2W - 4L
1,421 SR
Queue Stats
252W - 244L
1,295 Elo+
Solo
Thor
Thor
FxB_CapitaoPolax
Thor
Level 24
God Stats
9W - 16L
1,118 SR
Queue Stats
130W - 128L
1,544 Elo+
Solo
Tiamat
Tiamat
KiLLaFoe2
Tiamat
Level 4
God Stats
1W - 1L
1,368 SR
Queue Stats
5W - 10L
1,037 Elo+
Solo
Athena
Athena
Umeboshi ver2
Athena
Level 27
God Stats
2W - 0L
1,688 SR
Queue Stats
11W - 8L
1,570 Elo+
Solo
Ra
Ra
lexluger21
Ra
Level 28
God Stats
137W - 157L
1,516 SR
Queue Stats
236W - 274L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 4
11,697
836
10,252
25,200
24,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
COOP_500IQ
Fenrir
18
0 / 16 / 4
11,438
817
12,484
24,289
10,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
KIDSENTAI1969
Zhong Kui
18
1 / 1 / 3
11,547
825
3,977
8,221
4,869
Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 11 / 2
12,163
869
14,390
21,137
6,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
nael-naelfournie
Morgan Le Fay
18
4 / 7 / 0
13,201
943
8,432
20,443
7,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashes4670
Da Ji
20
10 / 3 / 11
14,016
1,001
22,775
12,615
5,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
19 / 1 / 12
16,162
1,154
39,192
16,350
8,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
KiLLaFoe2
Tiamat
17
0 / 1 / 0
10,030
716
267
661
286
20
3 / 1 / 16
12,494
892
4,192
14,555
20,824
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 16
14,982
1,070
20,508
17,149
10,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
8
Kills
39
39
Deaths
8
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ashes4670
Da Ji
10
3
11
5.17
L
0
4
4
0.5
L
Fenrir
COOP_500IQ
Fenrir
0
16
4
0.13
W
19
1
12
25
L
Zhong Kui
KIDSENTAI1969
Zhong Kui
1
1
3
2.5
W
Tiamat
KiLLaFoe2
Tiamat
0
1
0
0
W
3
1
16
11
L
3
11
2
0.36
W
7
2
16
7.5
L
Morgan Le Fay
nael-naelfournie
Morgan Le Fay
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,535
Damage
86,934
99,290
Taken
61,330
54,280
Mitigated
45,980
3,531
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ashes4670
Da Ji
22,775
7,469
0
509
12,615
5,962
0
4,566
8,049
0
34,285
L
10,252
3,161
1,546
88
25,200
24,714
0
4,436
20,764
29,782
0
L
Fenrir
COOP_500IQ
Fenrir
12,484
6,393
0
1,509
24,289
10,127
0
6,714
17,251
0
27,473
W
39,192
12,150
0
0
16,350
8,793
0
8,291
8,059
0
68,504
L
Zhong Kui
KIDSENTAI1969
Zhong Kui
3,977
1,425
0
0
8,221
4,869
0
1,181
7,040
6,989
0
W
Tiamat
KiLLaFoe2
Tiamat
267
56
0
0
661
286
0
339
322
267
0
W
4,192
1,754
0
500
14,555
20,824
0
3,365
11,190
16,637
0
L
14,390
7,180
0
273
21,137
6,708
0
8,058
13,079
0
23,824
W
20,508
6,186
287
8,466
17,149
10,115
0
6,100
11,049
54,160
0
L
Morgan Le Fay
nael-naelfournie
Morgan Le Fay
8,432
2,145
0
115
20,443
7,862
0
4,578
15,865
46,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
67,684
138
Minions Killed
207
2
Camps Cleared
7
1,201,453
Distance Traveled
995,684
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,016
1,001
27
2
0
260,524
3
L
Yemoja
11,697
836
30
2
1
230,992
0
L
Fenrir
11,438
817
20
1
0
206,629
2
W
Thor
16,162
1,154
59
4
1
274,445
0
L
Zhong Kui
11,547
825
8
1
0
261,126
0
W
Tiamat
10,030
716
0
0
0
10,335
0
W
Athena
12,494
892
25
2
0
221,752
0
L
Skadi
12,163
869
16
1
1
250,936
0
W
Ra
14,982
1,070
96
7
6
228,628
0
L
Morgan Le Fay
13,201
943
64
5
0
251,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role