Player Matchup

Kukulkan
Kukulkan
Bronze I
 
Kukulkan
Bronze I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
bootypic
Osiris
Silver III
Level 142
God Stats
20W - 19L
1,414 SR
Queue Stats
209W - 216L
997 MMR
Solo
Mercury
Mercury
Silver II
cyberbugsy
Mercury
Silver II
Level 63
God Stats
7W - 10L
1,564 SR
Queue Stats
292W - 292L
954 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,495 SR
1,290 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,515 SR
1,333 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
Deadpoolzay18
Anhur
Silver V
Level 86
God Stats
2W - 1L
1,523 SR
Queue Stats
10W - 20L
1,075 MMR
Solo
Zeus
Zeus
Silver II
OmegaWarriorr
Zeus
Silver II
Level 160
God Stats
199W - 152L
1,551 SR
Queue Stats
487W - 498L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 3 / 0
5,261
526
561
5,092
1,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
8
0 / 0 / 0
4,908
491
2,795
4,264
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
 
Khepri
7
0 / 1 / 0
4,676
468
1,883
4,097
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
bootypic
Osiris
10
1 / 1 / 0
5,606
561
5,070
7,607
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
cyberbugsy
Mercury
9
0 / 2 / 1
5,211
521
2,833
6,527
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayThothGilgameshAthena

VS

Bans
TiamatSetSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 2
6,586
659
3,096
4,871
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
9
0 / 1 / 1
5,472
547
3,866
7,190
4,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
 
Cerberus
8
0 / 0 / 4
5,077
508
1,900
5,941
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
5,073
507
3,028
5,479
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 2
6,073
607
5,472
4,366
1,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Apollo
 
Apollo
0
0
0
0
L
Khepri
 
Khepri
0
1
0
0
W
Da Ji
 
Da Ji
5
0
2
6
W
Chaac
 
Chaac
0
1
1
0.5
W
Cerberus
 
Cerberus
0
0
4
2
W
0
0
0
0
W
2
0
2
3
L
Osiris
bootypic
Osiris
1
1
0
1
L
Mercury
cyberbugsy
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,142
Damage
17,362
27,587
Taken
27,847
10,916
Mitigated
11,785
8,706
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
561
132
0
1,125
5,092
1,604
0
2,767
2,325
27,581
0
L
Apollo
 
Apollo
2,795
1,498
0
2,425
4,264
761
0
271
3,993
0
26,695
L
Khepri
 
Khepri
1,883
233
0
582
4,097
1,769
0
2,183
1,841
9,169
0
W
Da Ji
 
Da Ji
3,096
1,228
0
1,590
4,871
2,089
0
0
4,871
0
30,385
W
Chaac
 
Chaac
3,866
687
0
3,157
7,190
4,187
90
0
7,190
2,711
24,661
W
Cerberus
 
Cerberus
1,900
67
0
2,454
5,941
2,716
0
1,032
4,909
12,314
0
W
3,028
953
0
3,084
5,479
1,227
0
561
4,918
0
28,627
W
5,472
817
0
2,741
4,366
1,566
876
851
3,515
39,613
0
L
Osiris
bootypic
Osiris
5,070
2,441
0
3,177
7,607
4,729
0
1,889
5,718
0
29,893
L
Mercury
cyberbugsy
Mercury
2,833
1,267
0
1,397
6,527
2,053
0
986
5,541
0
29,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
28,281
279
Minions Killed
303
0
Camps Cleared
0
936,366
Distance Traveled
930,384
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,261
526
75
8
0
165,633
0
L
Apollo
4,908
491
67
7
0
194,473
4
L
Khepri
4,676
468
8
1
0
195,371
2
W
Da Ji
6,586
659
69
7
0
207,509
1
W
Chaac
5,472
547
58
6
0
179,870
1
W
Cerberus
5,077
508
20
2
0
194,817
5
W
Anhur
5,073
507
66
7
0
168,462
2
W
Zeus
6,073
607
90
9
0
179,726
3
L
Osiris
5,606
561
71
7
0
172,463
0
L
Mercury
5,211
521
58
6
0
208,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role