Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BWickid666
Baron Samedi
Level 24
God Stats
9W - 14L
1,451 SR
Queue Stats
26W - 29L
1,359 Elo+
Solo
Ymir
Ymir
Clasxy
Ymir
Level 27
God Stats
51W - 29L
1,582 SR
Queue Stats
118W - 127L
1,474 Elo+
Party 1
Bastet
Bastet
WorkfloW420
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 107L
1,333 Elo+
Solo
Heimdallr
Heimdallr
onlysmite-
Heimdallr
Level 13
God Stats
3W - 0L
1,852 SR
Queue Stats
50W - 41L
1,648 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,463 Elo+

VS

Team Averages
Level 31
1,506 SR
1,387 Elo+
Cerberus
Cerberus
Far_Planet1_12
Cerberus
Level 23
God Stats
19W - 19L
1,433 SR
Queue Stats
43W - 55L
1,294 Elo+
Solo
Cabrakan
Cabrakan
JuicyJ-Man
Cabrakan
Level 29
God Stats
0W - 1L
1,671 SR
Queue Stats
72W - 81L
1,375 Elo+
Solo
Neith
Neith
Ricoking6789293
Neith
Level 10
God Stats
30W - 21L
1,554 SR
Queue Stats
152W - 172L
1,412 Elo+
Party 2
Hera
Hera
SpideryDonkey70
Hera
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 297L
1,440 Elo+
Party 2
Da Ji
Da Ji
dantp1324
Da Ji
Level 28
God Stats
3W - 6L
1,374 SR
Queue Stats
86W - 92L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 2 / 6
10,376
494
6,564
14,422
16,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BWickid666
Baron Samedi
15
2 / 9 / 6
9,197
438
7,520
12,300
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Clasxy
Ymir
14
5 / 4 / 14
10,210
486
9,547
17,354
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
17
10 / 2 / 3
11,449
545
9,418
10,513
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
onlysmite-
Heimdallr
20
15 / 3 / 4
12,985
618
16,365
12,579
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 6 / 3
8,307
396
6,497
17,392
8,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
JuicyJ-Man
Cabrakan
14
4 / 6 / 3
9,396
447
9,616
13,294
7,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 8 / 1
9,877
470
5,475
14,780
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 7 / 7
10,168
484
13,043
10,649
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
dantp1324
Da Ji
17
7 / 6 / 2
10,880
518
8,155
15,394
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
33
Kills
20
20
Deaths
33
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
6
2
W
Baron Samedi
BWickid666
Baron Samedi
2
9
6
0.56
W
Ymir
Clasxy
Ymir
5
4
14
3
L
Cerberus
0
6
3
0.25
L
Cabrakan
JuicyJ-Man
Cabrakan
4
6
3
0.92
L
4
8
1
0.56
L
5
7
7
1.21
W
Bastet
10
2
3
5.75
L
Da Ji
dantp1324
Da Ji
7
6
2
1.33
W
Heimdallr
onlysmite-
Heimdallr
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
42,786
67,168
Taken
71,509
48,892
Mitigated
32,271
14,837
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,564
979
0
1,104
14,422
16,109
104
6,520
7,830
43,011
0
W
Baron Samedi
BWickid666
Baron Samedi
7,520
462
788
2,495
12,300
4,359
427
7,550
4,278
43,345
0
W
Ymir
Clasxy
Ymir
9,547
3,666
0
4,357
17,354
19,067
143
6,012
11,209
32,765
0
L
Cerberus
6,497
551
0
2,453
17,392
8,887
1,054
5,397
11,995
35,665
0
L
Cabrakan
JuicyJ-Man
Cabrakan
9,616
1,056
0
750
13,294
7,800
80
5,533
7,761
48,985
0
L
5,475
2,512
0
3,343
14,780
5,481
1,100
2,801
11,979
0
48,591
L
13,043
2,746
0
1,808
10,649
3,567
701
6,102
4,547
53,228
0
W
Bastet
9,418
3,000
0
3,456
10,513
4,918
0
3,531
6,942
0
63,991
L
Da Ji
dantp1324
Da Ji
8,155
1,579
0
4,462
15,394
6,536
0
3,798
11,592
0
76,941
W
Heimdallr
onlysmite-
Heimdallr
16,365
8,353
0
2,637
12,579
4,439
1,044
4,746
7,753
0
91,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,217
Gold Earned
48,628
411
Minions Killed
444
0
Camps Cleared
0
1,804,364
Distance Traveled
1,779,671
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,376
494
80
4
0
283,078
3
W
Baron Samedi
9,197
438
73
3
0
309,493
10
W
Ymir
10,210
486
32
2
0
400,889
5
L
Cerberus
8,307
396
62
3
0
402,494
0
L
Cabrakan
9,396
447
78
4
0
322,581
3
L
Neith
9,877
470
78
4
0
328,390
0
L
Hera
10,168
484
110
5
0
287,337
0
W
Bastet
11,449
545
105
5
0
443,779
0
L
Da Ji
10,880
518
116
6
0
438,869
0
W
Heimdallr
12,985
618
121
6
0
367,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role