Player Matchup

Baron Samedi
Baron Samedi
AceScorpion9311
Baron Samedi
Level 19
God Stats
7W - 8L
1,520 SR
Queue Stats
225W - 269L
1,470 Elo+
Solo
Bacchus
Bacchus
B4LL3R
Bacchus
Level 27
God Stats
2W - 2L
1,766 SR
Queue Stats
45W - 47L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
BigChugus
Amaterasu
Level 29
God Stats
3W - 1L
1,593 SR
Queue Stats
294W - 224L
1,619 Elo+
Party 1
Artemis
Artemis
ThatsPoggersBro
Artemis
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
302W - 227L
1,666 Elo+
Party 1
Arachne
Arachne
xJustiz
Arachne
Level 35
God Stats
2W - 0L
1,659 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 2
Team Averages
Level 28
1,608 SR
1,537 Elo+

VS

Team Averages
Level 21
1,418 SR
1,473 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EPhrygianScale
Baron Samedi
Level 30
God Stats
1W - 2L
1,278 SR
Queue Stats
18W - 28L
1,355 Elo+
Solo
Arachne
Arachne
Fowlerz5
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MeatPlopper
Zhong Kui
Level 29
God Stats
11W - 11L
1,598 SR
Queue Stats
105W - 103L
1,554 Elo+
Solo
Hercules
Hercules
TVALoki
Hercules
Level 17
God Stats
4W - 5L
1,215 SR
Queue Stats
64W - 68L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceScorpion9311
Baron Samedi
13
2 / 8 / 5
8,204
483
4,737
12,808
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
B4LL3R
Bacchus
14
2 / 2 / 8
9,065
533
7,171
9,560
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
BigChugus
Amaterasu
15
6 / 2 / 5
9,799
576
12,886
16,607
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 6 / 4
8,293
488
7,360
10,798
3,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
xJustiz
Arachne
16
12 / 2 / 5
10,953
644
12,408
12,258
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 3
10,332
608
8,529
8,525
3,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
EPhrygianScale
Baron Samedi
13
2 / 7 / 2
8,832
520
4,426
11,863
10,975
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Fowlerz5
Arachne
15
5 / 6 / 4
9,843
579
10,019
17,607
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MeatPlopper
Zhong Kui
18
6 / 4 / 4
10,788
635
11,126
10,341
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
TVALoki
Hercules
13
1 / 2 / 9
8,588
505
4,700
11,092
12,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
22
Kills
20
20
Deaths
22
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
3
2.5
W
Baron Samedi
AceScorpion9311
Baron Samedi
2
8
5
0.56
W
Bacchus
B4LL3R
Bacchus
2
2
8
3
W
Amaterasu
BigChugus
Amaterasu
6
2
5
4.25
L
Baron Samedi
EPhrygianScale
Baron Samedi
2
7
2
0.43
L
Arachne
Fowlerz5
Arachne
5
6
4
1.17
L
Zhong Kui
MeatPlopper
Zhong Kui
6
4
4
2
L
Hercules
TVALoki
Hercules
1
2
9
2.75
W
0
6
4
0.33
W
Arachne
xJustiz
Arachne
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
38,800
62,031
Taken
59,428
40,627
Mitigated
43,222
20,912
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,529
5,548
0
1,568
8,525
3,191
3,034
1,408
7,117
0
69,168
W
Baron Samedi
AceScorpion9311
Baron Samedi
4,737
328
270
1,816
12,808
6,033
1,469
4,813
7,995
37,983
0
W
Bacchus
B4LL3R
Bacchus
7,171
609
0
1,703
9,560
11,332
195
1,221
8,339
30,421
0
W
Amaterasu
BigChugus
Amaterasu
12,886
6,108
0
7,977
16,607
13,540
1,817
4,228
12,379
0
50,852
L
Baron Samedi
EPhrygianScale
Baron Samedi
4,426
1,320
308
2,243
11,863
10,975
448
882
10,981
27,916
0
L
Arachne
Fowlerz5
Arachne
10,019
7,090
0
4,968
17,607
8,759
0
2,400
15,207
0
58,379
L
Zhong Kui
MeatPlopper
Zhong Kui
11,126
2,396
0
4,003
10,341
7,987
604
2,790
7,551
79,242
11,624
L
Hercules
TVALoki
Hercules
4,700
1,116
0
4,349
11,092
12,310
216
4,491
6,601
0
15,754
W
7,360
3,789
0
2,780
10,798
3,530
0
1,277
9,521
0
61,253
W
Arachne
xJustiz
Arachne
12,408
8,545
0
6,366
12,258
6,192
1,852
3,320
8,938
0
70,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
48,383
400
Minions Killed
432
0
Camps Cleared
0
1,676,172
Distance Traveled
1,449,663
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,332
608
130
8
0
283,333
5
W
Baron Samedi
8,204
483
61
4
0
280,135
2
W
Bacchus
9,065
533
40
2
0
338,011
3
W
Amaterasu
9,799
576
72
4
0
351,283
2
L
Baron Samedi
8,832
520
42
2
0
263,463
4
L
Arachne
9,843
579
99
6
0
328,075
0
L
Zhong Kui
10,788
635
138
8
0
290,984
0
L
Hercules
8,588
505
23
1
0
283,808
5
W
Artemis
8,293
488
109
6
0
296,856
3
W
Arachne
10,953
644
118
7
0
409,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role