Player Matchup

Khepri
Khepri
AllEyesOnMei
Khepri
Level 10
God Stats
2W - 3L
1,382 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 1
Anubis
Anubis
CuteBoysHole
Anubis
Level 27
God Stats
2W - 1L
1,439 SR
Queue Stats
88W - 51L
1,663 Elo+
Party 2
Pele
Pele
Eleiamen
Pele
Level 29
God Stats
55W - 45L
1,618 SR
Queue Stats
410W - 401L
1,577 Elo+
Solo
Danzaburou
Danzaburou
KlinnBilagio
Danzaburou
Level 23
God Stats
30W - 11L
1,741 SR
Queue Stats
67W - 35L
1,667 Elo+
Party 2
Kukulkan
Kukulkan
LeonX3
Kukulkan
Level 122
God Stats
173W - 163L
1,570 SR
Queue Stats
231W - 212L
1,569 Elo+
Party 1
Team Averages
Level 42
1,550 SR
1,595 Elo+

VS

Team Averages
Level 15
1,584 SR
1,569 Elo+
Olorun
Olorun
Bautigamer03
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bjbalenciaga
The Morrigan
Level 8
God Stats
2W - 3L
1,517 SR
Queue Stats
43W - 25L
1,623 Elo+
Solo
Xing Tian
Xing Tian
Handraxx
Xing Tian
Level 17
God Stats
18W - 7L
1,711 SR
Queue Stats
36W - 20L
1,613 Elo+
Solo
Chang'e
Chang'e
apocalypsemeow11
Chang'e
Level 29
God Stats
67W - 36L
1,489 SR
Queue Stats
77W - 46L
1,606 Elo+
Solo
Mulan
Mulan
dittodan
Mulan
Level 18
God Stats
10W - 8L
1,703 SR
Queue Stats
89W - 75L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
0 / 4 / 19
13,360
891
4,776
14,412
21,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
8 / 7 / 14
14,998
1,000
25,769
20,817
10,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
6 / 6 / 16
14,669
978
22,881
26,618
15,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
KlinnBilagio
Danzaburou
20
15 / 4 / 12
16,195
1,080
41,938
19,223
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
LeonX3
Kukulkan
20
4 / 4 / 16
15,368
1,025
16,531
10,165
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
0 / 17 / 11
12,360
824
1,750
27,177
12,174
The Morrigan
Bjbalenciaga
The Morrigan
20
11 / 8 / 8
15,690
1,046
27,810
19,591
7,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Handraxx
Xing Tian
20
6 / 0 / 16
15,231
1,015
19,195
24,165
38,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 2 / 16
15,096
1,006
24,069
21,720
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
dittodan
Mulan
20
5 / 6 / 13
14,696
980
15,931
28,937
36,425
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
89
33
Kills
25
25
Deaths
33
77
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
4
19
2.38
L
Olorun
0
17
11
0.32
L
The Morrigan
Bjbalenciaga
The Morrigan
11
8
8
1.88
W
Anubis
8
7
14
2.14
W
Pele
6
6
16
2.33
L
Xing Tian
Handraxx
Xing Tian
6
0
16
14
W
Danzaburou
KlinnBilagio
Danzaburou
15
4
12
5.25
W
Kukulkan
LeonX3
Kukulkan
4
4
16
3
L
3
2
16
5.5
L
Mulan
dittodan
Mulan
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,895
Damage
88,755
91,235
Taken
121,590
58,675
Mitigated
103,055
18,240
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,776
683
0
1,334
14,412
21,712
0
11,614
2,798
18,012
0
L
Olorun
1,750
1,056
430
769
27,177
12,174
0
9,636
17,541
9,220
0
L
The Morrigan
Bjbalenciaga
The Morrigan
27,810
4,159
172
911
19,591
7,405
0
9,155
10,436
41,726
0
W
Anubis
25,769
963
0
5,883
20,817
10,181
0
15,604
5,213
46,732
0
W
Pele
22,881
6,859
918
4,035
26,618
15,185
0
21,910
4,708
150
40,828
L
Xing Tian
Handraxx
Xing Tian
19,195
966
0
0
24,165
38,588
0
9,036
15,129
52,382
0
W
Danzaburou
KlinnBilagio
Danzaburou
41,938
27,628
0
4,943
19,223
7,146
0
15,642
3,581
0
64,645
W
Kukulkan
LeonX3
Kukulkan
16,531
1,844
542
585
10,165
4,451
0
8,360
1,805
101,273
0
L
24,069
2,417
11,114
9,138
21,720
8,463
0
7,347
14,373
77,651
0
L
Mulan
dittodan
Mulan
15,931
690
0
1,139
28,937
36,425
0
12,052
16,885
1,879
33,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,590
Gold Earned
73,073
336
Minions Killed
284
9
Camps Cleared
4
1,409,729
Distance Traveled
1,370,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,360
891
31
2
1
284,479
0
L
Olorun
12,360
824
7
0
0
191,872
1
L
The Morrigan
15,690
1,046
38
3
0
281,602
0
W
Anubis
14,998
1,000
41
3
2
263,157
0
W
Pele
14,669
978
24
2
2
312,495
1
L
Xing Tian
15,231
1,015
63
4
0
321,112
0
W
Danzaburou
16,195
1,080
33
2
3
277,236
0
W
Kukulkan
15,368
1,025
207
14
1
272,362
1
L
Chang'e
15,096
1,006
140
9
1
288,638
0
L
Mulan
14,696
980
36
2
3
287,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role