Player Matchup

Guan Yu
Guan Yu
DrAwesumsauce278
Guan Yu
Level 18
God Stats
3W - 1L
1,874 SR
Queue Stats
29W - 30L
1,577 Elo+
Solo
Loki
Loki
FeedingMidLane
Loki
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 3L
1,584 Elo+
Solo
Yemoja
Yemoja
HL-Grizzly
Yemoja
Level 12
God Stats
5W - 10L
1,679 SR
Queue Stats
36W - 39L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Refi420
Heimdallr
Level 14
God Stats
5W - 11L
1,736 SR
Queue Stats
86W - 91L
1,432 Elo+
Solo
Chang'e
Chang'e
bulgingpotatoe
Chang'e
Level 25
God Stats
2W - 5L
1,664 SR
Queue Stats
111W - 110L
1,549 Elo+
Solo
Team Averages
Level 15
1,654 SR
1,539 Elo+

VS

Team Averages
Level 24
1,677 SR
1,590 Elo+
Tyr
Tyr
Augi-o_o
Tyr
Level 29
God Stats
11W - 7L
1,560 SR
Queue Stats
104W - 129L
1,424 Elo+
Solo
Artemis
Artemis
Boiyp
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,839 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
Level 17
God Stats
24W - 8L
1,808 SR
Queue Stats
34W - 20L
1,581 Elo+
Solo
Ymir
Ymir
gotskillzchump
Ymir
Level 24
God Stats
5W - 1L
1,605 SR
Queue Stats
41W - 46L
1,503 Elo+
Solo
Kali
Kali
kyleoconnor1994
Kali
Level 24
God Stats
10W - 8L
1,912 SR
Queue Stats
46W - 44L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,317
489
10,806
14,984
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 1
8,234
484
3,418
9,952
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
HL-Grizzly
Yemoja
9
1 / 8 / 1
6,518
383
2,102
15,876
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Refi420
Heimdallr
12
1 / 9 / 1
7,633
449
3,853
11,935
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 4 / 0
5,149
303
944
3,745
1,212
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,246
544
4,442
12,148
9,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Boiyp
Artemis
17
14 / 1 / 3
11,337
667
20,153
10,430
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MadManMarcoux
Morgan Le Fay
16
4 / 0 / 5
10,408
612
7,958
8,296
3,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 6
7,988
470
1,068
4,145
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 1 / 3
10,469
616
7,041
14,563
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
28
28
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Artemis
Boiyp
Artemis
14
1
3
15.5
L
2
4
0
0.5
L
0
3
1
0.17
L
Yemoja
HL-Grizzly
Yemoja
1
8
1
0.19
W
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
4
0
5
6.5
L
Heimdallr
Refi420
Heimdallr
1
9
1
0.17
L
0
4
0
0
W
0
1
6
3
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
40,662
56,492
Taken
49,582
30,457
Mitigated
24,370
12,606
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,442
408
0
4,511
12,148
9,016
811
0
11,321
0
37,000
W
Artemis
Boiyp
Artemis
20,153
11,864
0
4,102
10,430
4,048
3,398
1,382
9,048
0
83,403
L
10,806
1,273
75
6,055
14,984
14,898
0
4,583
10,401
0
51,979
L
3,418
216
0
2,724
9,952
3,027
0
573
9,379
0
50,333
L
Yemoja
HL-Grizzly
Yemoja
2,102
256
436
1,310
15,876
8,042
189
980
14,714
18,065
0
W
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
7,958
1,043
605
2,779
8,296
3,320
4,181
944
7,263
78,183
0
L
Heimdallr
Refi420
Heimdallr
3,853
1,551
0
1,204
11,935
3,278
972
561
11,374
0
39,070
L
944
106
11
791
3,745
1,212
0
2,421
1,324
6,537
0
W
1,068
152
83
686
4,145
1,551
635
652
3,493
22,990
0
W
7,041
3,190
0
6,657
14,563
6,435
456
132
14,145
0
76,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
49,448
315
Minions Killed
508
0
Camps Cleared
0
1,220,521
Distance Traveled
1,663,011
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,246
544
72
4
0
352,264
2
W
Artemis
11,337
667
133
8
0
307,655
0
L
Guan Yu
8,317
489
103
6
0
273,543
3
L
Loki
8,234
484
118
7
0
318,264
3
L
Yemoja
6,518
383
23
1
0
263,224
3
W
Morgan Le Fay
10,408
612
134
8
0
328,749
5
L
Heimdallr
7,633
449
59
3
0
293,816
2
L
Chang'e
5,149
303
12
1
0
71,674
0
W
Ymir
7,988
470
45
3
0
280,825
2
W
Kali
10,469
616
124
7
0
393,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role