Player Matchup

Tyr
Tyr
Platinum IV
CSW01
Tyr
Platinum IV
Level 121
God Stats
4W - 8L
1,461 SR
Queue Stats
294W - 295L
1,817 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
CapnCheeky
Baron Samedi
Platinum V
Level 160
God Stats
0W - 2L
1,275 SR
Queue Stats
149W - 125L
1,968 MMR
Party 3
Janus
Janus
Platinum IV
LAW9RED
Janus
Platinum IV
Level 144
God Stats
4W - 1L
1,680 SR
Queue Stats
164W - 121L
1,912 MMR
Party 2
Heimdallr
Heimdallr
Gold II
TopBulldog161
Heimdallr
Gold II
Level 157
God Stats
4W - 2L
1,812 SR
Queue Stats
205W - 185L
1,648 MMR
Party 3
Da Ji
Da Ji
Gold II
YouServing
Da Ji
Gold II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,750 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,545 SR
1,819 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,635 SR
1,816 MMR
Yemoja
Yemoja
Gold II
Mariahs Lamb
Yemoja
Gold II
Level 44
God Stats
4W - 4L
1,580 SR
Queue Stats
17W - 9L
1,827 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
MgElieXx
Erlang Shen
Platinum IV
Level 100
God Stats
26W - 13L
1,729 SR
Queue Stats
65W - 53L
1,826 MMR
Solo
Raijin
Raijin
Platinum I
Pope Noctis
Raijin
Platinum I
Level 155
God Stats
18W - 15L
1,661 SR
Queue Stats
413W - 390L
1,845 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Sdb34155
Hun Batz
Platinum IV
Level 107
God Stats
2W - 2L
1,473 SR
Queue Stats
89W - 61L
1,823 MMR
Solo
Izanami
Izanami
Gold IV
xSherb
Izanami
Gold IV
Level 36
God Stats
5W - 2L
1,734 SR
Queue Stats
17W - 9L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CSW01
Tyr
16
1 / 4 / 1
9,656
483
10,486
17,155
17,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
CapnCheeky
Baron Samedi
12
2 / 6 / 2
8,584
429
7,728
15,127
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
LAW9RED
Janus
18
4 / 3 / 2
11,584
579
9,573
12,459
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TopBulldog161
Heimdallr
16
2 / 7 / 2
9,906
495
9,354
16,766
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
14
2 / 7 / 0
8,974
449
5,254
15,112
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliMorgan Le FayArtemisAthenaGilgamesh

VS

Bans
TiamatSetArachneRamaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 14
9,930
497
5,789
14,015
14,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
MgElieXx
Erlang Shen
20
5 / 3 / 5
12,479
624
7,238
16,638
11,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
18
8 / 3 / 6
12,166
608
14,304
10,725
5,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Sdb34155
Hun Batz
17
6 / 2 / 8
11,698
585
13,364
13,940
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xSherb
Izanami
18
7 / 3 / 8
11,980
599
14,729
17,303
6,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
26
27
Deaths
11
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tyr
CSW01
Tyr
1
4
1
0.38
L
Baron Samedi
CapnCheeky
Baron Samedi
2
6
2
0.5
L
Janus
LAW9RED
Janus
4
3
2
1.67
W
Yemoja
0
0
14
7
W
Erlang Shen
MgElieXx
Erlang Shen
5
3
5
2.5
W
Raijin
8
3
6
3.67
W
Hun Batz
Sdb34155
Hun Batz
6
2
8
5
L
Heimdallr
TopBulldog161
Heimdallr
2
7
2
0.43
L
Da Ji
2
7
0
0.29
W
Izanami
xSherb
Izanami
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
55,424
76,619
Taken
72,621
41,918
Mitigated
43,537
22,574
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
CSW01
Tyr
10,486
1,425
0
6,371
17,155
17,204
0
2,901
14,254
249
61,756
L
Baron Samedi
CapnCheeky
Baron Samedi
7,728
940
316
4,959
15,127
8,519
190
5,484
9,643
28,407
0
L
Janus
LAW9RED
Janus
9,573
495
0
3,293
12,459
3,830
441
5,186
7,273
84,544
0
W
Yemoja
5,789
1,181
4,122
1,606
14,015
14,375
471
2,525
11,249
20,799
0
W
Erlang Shen
MgElieXx
Erlang Shen
7,238
3,443
0
9,021
16,638
11,802
3,713
1,904
14,510
0
87,655
W
Raijin
14,304
2,541
0
2,987
10,725
5,601
930
4,026
6,439
71,698
0
W
Hun Batz
Sdb34155
Hun Batz
13,364
4,192
0
721
13,940
5,384
1,025
3,850
9,936
0
77,929
L
Heimdallr
TopBulldog161
Heimdallr
9,354
3,243
0
4,204
16,766
5,388
0
3,717
13,049
0
63,800
L
Da Ji
5,254
930
0
3,431
15,112
6,977
0
2,805
12,307
0
63,104
W
Izanami
xSherb
Izanami
14,729
9,400
0
4,667
17,303
6,375
4,570
4,359
12,811
0
119,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
58,253
564
Minions Killed
570
0
Camps Cleared
0
1,779,137
Distance Traveled
1,862,437
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,656
483
126
6
0
403,986
1
L
Baron Samedi
8,584
429
40
2
0
254,969
6
L
Janus
11,584
579
177
9
0
401,391
4
W
Yemoja
9,930
497
22
1
0
358,068
2
W
Erlang Shen
12,479
624
140
7
0
301,793
9
W
Raijin
12,166
608
113
6
0
361,407
4
W
Hun Batz
11,698
585
129
6
0
455,977
4
L
Heimdallr
9,906
495
106
5
0
337,686
6
L
Da Ji
8,974
449
115
6
0
381,105
2
W
Izanami
11,980
599
166
8
0
385,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role