Player Matchup

Merlin
Merlin
Bareci
Merlin
Level 42
God Stats
41W - 55L
1,382 SR
Queue Stats
123W - 171L
1,261 Elo+
Solo
Izanami
Izanami
Dinoking WWE
Izanami
Level 68
God Stats
14W - 9L
1,588 SR
Queue Stats
138W - 145L
1,352 Elo+
Party 3
Cthulhu
Cthulhu
FireCookie14428
Cthulhu
Level 64
God Stats
4W - 1L
1,824 SR
Queue Stats
39W - 41L
1,391 Elo+
Party 3
Pele
Pele
YaBoiSnipzy420
Pele
Level 58
God Stats
2W - 5L
1,160 SR
Queue Stats
32W - 47L
1,299 Elo+
Party 3
Bellona
Bellona
aka creep gamer
Bellona
Level 18
God Stats
2W - 1L
1,443 SR
Queue Stats
18W - 33L
1,232 Elo+
Party 3
Team Averages
Level 50
1,479 SR
1,307 Elo+

VS

Team Averages
Level 57
1,407 SR
1,348 Elo+
Pele
Pele
ByTiago516
Pele
Level 25
God Stats
0W - 1L
1,139 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
C0F3RS THA NAM3
Cthulhu
Level 26
God Stats
76W - 59L
1,552 SR
Queue Stats
89W - 81L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
ChristianKni9ht
Xbalanque
Level 66
God Stats
2W - 3L
1,404 SR
Queue Stats
147W - 136L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Melo123SG
Ah Puch
Level 100
God Stats
0W - 1L
1,438 SR
Queue Stats
41W - 50L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
Nick_Messa_00
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bareci
Merlin
18
2 / 1 / 3
11,551
550
4,617
4,610
1,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dinoking WWE
Izanami
20
11 / 1 / 4
12,678
604
19,617
15,053
6,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 0 / 7
10,302
491
11,181
12,669
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 1 / 3
10,299
490
9,681
15,219
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 4
8,795
419
6,029
14,269
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,555
360
1,944
13,915
4,599
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 5
10,008
477
10,233
17,351
11,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
ChristianKni9ht
Xbalanque
14
4 / 8 / 2
8,910
424
8,253
15,825
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Melo123SG
Ah Puch
14
1 / 4 / 0
8,989
428
8,189
11,271
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
15
0 / 2 / 0
8,755
417
3,162
17,840
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
26
Kills
8
9
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bareci
Merlin
2
1
3
3.5
L
0
8
0
0
L
3
4
5
1.38
L
Xbalanque
ChristianKni9ht
Xbalanque
4
8
2
0.63
W
Izanami
Dinoking WWE
Izanami
11
1
4
13
W
4
0
7
7.5
L
Ah Puch
Melo123SG
Ah Puch
1
4
0
0.25
L
Guan Yu
0
2
0
0
W
8
1
3
9.5
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
31,781
61,820
Taken
76,202
32,493
Mitigated
38,742
14,515
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bareci
Merlin
4,617
453
0
344
4,610
1,838
1,599
2,784
1,690
72,240
0
L
1,944
140
0
2,164
13,915
4,599
117
3,377
10,434
0
41,639
L
10,233
382
388
827
17,351
11,807
105
1,445
15,428
53,086
0
L
Xbalanque
ChristianKni9ht
Xbalanque
8,253
4,026
0
4,402
15,825
5,177
274
833
14,608
0
55,550
W
Izanami
Dinoking WWE
Izanami
19,617
16,022
0
6,973
15,053
6,119
2,359
6,875
8,132
0
94,470
W
11,181
371
262
2,451
12,669
6,542
295
3,222
9,447
62,249
0
L
Ah Puch
Melo123SG
Ah Puch
8,189
60
261
4,927
11,271
4,138
0
4,835
6,065
60,522
0
L
Guan Yu
3,162
354
425
10,286
17,840
13,021
0
4,703
12,813
0
50,131
W
9,681
2,014
0
1,697
15,219
6,464
0
2,448
12,627
0
71,007
W
6,029
2,266
0
2,788
14,269
11,530
0
3,382
10,695
0
42,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
44,217
602
Minions Killed
446
0
Camps Cleared
0
1,855,736
Distance Traveled
1,799,627
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,551
550
148
7
0
366,052
5
L
Pele
7,555
360
74
4
0
377,065
0
L
Cthulhu
10,008
477
82
4
0
401,220
0
L
Xbalanque
8,910
424
85
4
0
335,581
0
W
Izanami
12,678
604
178
8
0
363,370
3
W
Cthulhu
10,302
491
116
6
0
391,788
0
L
Ah Puch
8,989
428
104
5
0
282,803
0
L
Guan Yu
8,755
417
101
5
0
402,958
0
W
Pele
10,299
490
103
5
0
377,116
2
W
Bellona
8,795
419
57
3
0
357,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role