Player Matchup

Sun Wukong
Sun Wukong
Gatra
Sun Wukong
Level 103
God Stats
4W - 2L
1,586 SR
Queue Stats
341W - 346L
1,500 Elo+
Party 2
Bacchus
Bacchus
IsmiteWin
Bacchus
Level 28
God Stats
5W - 6L
1,360 SR
Queue Stats
124W - 129L
1,566 Elo+
Solo
Discordia
Discordia
MrBigSalami
Discordia
Level 127
God Stats
6W - 3L
1,594 SR
Queue Stats
203W - 213L
1,439 Elo+
Solo
Hou Yi
Hou Yi
WarmerJupiter86
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 2
The Morrigan
The Morrigan
Xternion
The Morrigan
Level 68
God Stats
1W - 4L
1,363 SR
Queue Stats
106W - 104L
1,492 Elo+
Party 2
Team Averages
Level 69
1,480 SR
1,473 Elo+

VS

Team Averages
Level 74
1,454 SR
1,525 Elo+
Tiamat
Tiamat
BobRossSauce
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
DWade3ZFlash
Xing Tian
Level 96
God Stats
1W - 0L
1,316 SR
Queue Stats
39W - 40L
1,515 Elo+
Party 1
Chernobog
Chernobog
Jmwych
Chernobog
Level 109
God Stats
2W - 1L
1,428 SR
Queue Stats
58W - 54L
1,535 Elo+
Party 1
Discordia
Discordia
SiNCheezi
Discordia
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 69L
1,489 Elo+
Solo
Merlin
Merlin
WARverine54
Merlin
Level 119
God Stats
7W - 8L
1,528 SR
Queue Stats
407W - 432L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gatra
Sun Wukong
20
5 / 2 / 7
12,027
633
17,601
42,053
29,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
IsmiteWin
Bacchus
20
5 / 6 / 9
11,940
628
19,802
24,116
45,745
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
MrBigSalami
Discordia
19
6 / 6 / 3
11,818
622
21,985
12,549
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 11 / 4
9,855
519
3,226
18,138
6,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Xternion
The Morrigan
20
1 / 6 / 12
11,747
618
14,914
13,634
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 1 / 14
12,647
666
25,559
13,908
11,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
DWade3ZFlash
Xing Tian
20
5 / 3 / 18
13,410
706
11,099
24,800
27,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jmwych
Chernobog
20
11 / 5 / 11
14,096
742
19,883
18,552
8,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SiNCheezi
Discordia
19
4 / 6 / 16
12,524
659
13,780
14,656
5,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
6 / 5 / 15
12,705
669
23,212
16,263
7,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
105
19
Kills
31
31
Deaths
20
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
14
12
W
Xing Tian
DWade3ZFlash
Xing Tian
5
3
18
4.67
L
Sun Wukong
Gatra
Sun Wukong
5
2
7
4.25
L
Bacchus
IsmiteWin
Bacchus
5
6
9
1.58
W
Chernobog
Jmwych
Chernobog
11
5
11
3.3
L
Discordia
MrBigSalami
Discordia
6
6
3
1.25
W
Discordia
SiNCheezi
Discordia
4
6
16
2
W
Merlin
6
5
15
2.7
L
2
11
4
0.36
L
The Morrigan
Xternion
The Morrigan
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,528
Damage
93,533
110,490
Taken
88,179
91,623
Mitigated
60,516
44,124
Healing
39,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
25,559
1,432
4,062
5,653
13,908
11,276
509
7,657
6,251
42,813
0
W
Xing Tian
DWade3ZFlash
Xing Tian
11,099
541
606
7,227
24,800
27,281
880
16,016
8,784
22,592
0
L
Sun Wukong
Gatra
Sun Wukong
17,601
1,531
1,964
20,910
42,053
29,653
278
25,882
14,783
1,353
27,607
L
Bacchus
IsmiteWin
Bacchus
19,802
758
3,828
6,502
24,116
45,745
0
11,538
12,013
35,763
0
W
Chernobog
Jmwych
Chernobog
19,883
9,578
4,308
5,069
18,552
8,067
1,992
12,746
5,806
0
52,306
L
Discordia
MrBigSalami
Discordia
21,985
116
2,492
1,016
12,549
4,435
268
9,690
2,655
45,331
0
W
Discordia
SiNCheezi
Discordia
13,780
1,119
2,122
2,083
14,656
5,915
728
10,330
4,326
31,289
0
W
Merlin
23,212
645
4,433
4,369
16,263
7,977
791
9,713
6,550
50,328
0
L
3,226
1,169
1,811
1,557
18,138
6,070
438
13,859
3,733
0
11,350
L
The Morrigan
Xternion
The Morrigan
14,914
1,345
1,211
2,833
13,634
5,720
0
9,601
3,460
40,176
6,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
65,382
174
Minions Killed
203
0
Camps Cleared
0
1,665,860
Distance Traveled
1,713,583
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,647
666
40
2
0
355,949
0
W
Xing Tian
13,410
706
37
2
0
371,543
1
L
Sun Wukong
12,027
633
9
0
0
429,485
1
L
Bacchus
11,940
628
29
2
0
331,813
0
W
Chernobog
14,096
742
52
3
0
341,100
0
L
Discordia
11,818
622
49
3
0
339,696
1
W
Discordia
12,524
659
32
2
0
320,165
1
W
Merlin
12,705
669
42
2
0
324,826
3
L
Hou Yi
9,855
519
16
1
0
276,705
0
L
The Morrigan
11,747
618
71
4
0
288,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role