Player Matchup

Medusa
Medusa
Cole1115
Medusa
Level 83
God Stats
6W - 3L
1,791 SR
Queue Stats
65W - 35L
1,740 Elo+
Party 2
Sylvanus
Sylvanus
Memingo28
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 84L
1,649 Elo+
Solo
Ra
Ra
Zach4198
Ra
Level 84
God Stats
10W - 10L
1,608 SR
Queue Stats
83W - 58L
1,756 Elo+
Party 2
Team Averages
Level 65
1,633 SR
1,715 Elo+

VS

Team Averages
Level 82
1,538 SR
1,539 Elo+
Bakasura
Bakasura
ReaperBoogz
Bakasura
Level 99
God Stats
20W - 33L
1,420 SR
Queue Stats
1,158W - 1,123L
1,531 Elo+
Party 1
Odin
Odin
ReaperFlx
Odin
Level 126
God Stats
95W - 62L
1,695 SR
Queue Stats
3,150W - 3,662L
1,522 Elo+
Party 1
Anubis
Anubis
UlLr iS BaLaNcE
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cole1115
Medusa
18
6 / 5 / 7
13,406
745
21,519
19,264
8,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Memingo28
Sylvanus
17
5 / 4 / 9
13,833
769
10,850
21,920
26,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 11
12,882
716
12,582
14,467
5,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ReaperBoogz
Bakasura
16
4 / 5 / 7
11,556
642
11,154
18,586
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
16
2 / 4 / 9
11,335
630
16,317
18,505
15,616
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 6 / 5
12,340
686
21,090
19,031
9,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
15
Kills
14
14
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cole1115
Medusa
6
5
7
1.9
W
Sylvanus
Memingo28
Sylvanus
5
4
9
2.38
L
Bakasura
ReaperBoogz
Bakasura
4
5
7
1.5
L
Odin
2
4
9
1.63
L
8
6
5
1.75
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,951
Damage
48,561
55,651
Taken
56,122
40,200
Mitigated
32,253
18,917
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cole1115
Medusa
21,519
7,465
0
1,745
19,264
8,108
807
7,579
11,453
0
76,776
W
Sylvanus
Memingo28
Sylvanus
10,850
1,689
4,332
7,153
21,920
26,112
968
7,863
12,418
24,266
0
L
Bakasura
ReaperBoogz
Bakasura
11,154
7,294
0
5,786
18,586
6,922
952
7,936
10,650
0
26,291
L
Odin
16,317
244
168
2,579
18,505
15,616
24
7,372
11,133
702
44,586
L
21,090
871
0
8,909
19,031
9,715
534
8,124
10,907
67,681
0
W
12,582
1,070
3,280
2,407
14,467
5,980
801
5,996
7,909
61,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
35,231
245
Minions Killed
214
0
Camps Cleared
0
995,631
Distance Traveled
982,332
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,406
745
105
6
0
330,690
3
W
Sylvanus
13,833
769
21
1
0
329,383
4
L
Bakasura
11,556
642
66
4
0
377,056
1
L
Odin
11,335
630
63
4
0
333,169
0
L
Anubis
12,340
686
85
5
0
272,107
2
W
Ra
12,882
716
119
7
0
335,558
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role