Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Corvick
Tiamat
Level 27
God Stats
2W - 1L
1,767 SR
Queue Stats
28W - 23L
1,571 Elo+
Solo
Ra
Ra
JugadorDel96
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1
Medusa
Medusa
TheSpiderX
Medusa
Level 99
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 1
Fenrir
Fenrir
mellopedo
Fenrir
Level 28
God Stats
12W - 6L
1,758 SR
Queue Stats
53W - 27L
1,650 Elo+
Solo
Team Averages
Level 33
1,645 SR
1,597 Elo+

VS

Team Averages
Level 17
1,556 SR
1,510 Elo+
Merlin
Merlin
GangstaPoo
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Solo
Neith
Neith
Gotcha289
Neith
Level 13
God Stats
3W - 2L
1,655 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Da Ji
Da Ji
LuisMT247
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 195L
1,487 Elo+
Solo
Kukulkan
Kukulkan
ZER0HW
Kukulkan
Level 28
God Stats
161W - 122L
1,628 SR
Queue Stats
184W - 155L
1,591 Elo+
Solo
Chiron
Chiron
xXCharybdisXx
Chiron
Level 8
God Stats
7W - 8L
1,497 SR
Queue Stats
10W - 12L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
5 / 0 / 26
15,556
1,111
22,812
20,306
26,837
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Corvick
Tiamat
20
5 / 5 / 15
13,618
973
17,168
18,162
10,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 5 / 7
11,814
844
4,360
13,277
4,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TheSpiderX
Medusa
20
10 / 3 / 8
14,095
1,007
18,341
13,620
5,889
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
mellopedo
Fenrir
20
15 / 1 / 15
16,418
1,173
24,945
16,582
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GangstaPoo
Merlin
19
0 / 7 / 6
11,903
850
12,387
18,945
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Gotcha289
Neith
16
0 / 0 / 0
8,420
601
0
0
0
Da Ji
LuisMT247
Da Ji
19
6 / 17 / 5
13,768
983
15,626
28,273
14,485
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ZER0HW
Kukulkan
20
3 / 7 / 5
13,196
943
25,792
22,946
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 6 / 4
14,314
1,022
20,302
21,651
9,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
34
37
Kills
14
14
Deaths
37
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
0
26
18
W
Tiamat
Corvick
Tiamat
5
5
15
2.5
L
Merlin
GangstaPoo
Merlin
0
7
6
0.43
L
Neith
Gotcha289
Neith
0
0
0
0
W
2
5
7
1.1
L
Da Ji
LuisMT247
Da Ji
6
17
5
0.5
W
Medusa
TheSpiderX
Medusa
10
3
8
4.67
L
Kukulkan
ZER0HW
Kukulkan
3
7
5
0.79
W
Fenrir
mellopedo
Fenrir
15
1
15
22.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,626
Damage
74,107
81,947
Taken
91,815
63,249
Mitigated
42,295
16,173
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
22,812
1,276
0
1,553
20,306
26,837
0
9,228
11,078
50,665
0
W
Tiamat
Corvick
Tiamat
17,168
921
1,208
3,713
18,162
10,405
0
10,850
7,312
38,176
0
L
Merlin
GangstaPoo
Merlin
12,387
2,303
0
447
18,945
8,093
0
9,132
9,707
31,812
0
L
Neith
Gotcha289
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,360
251
830
1,727
13,277
4,977
0
5,307
7,970
17,264
0
L
Da Ji
LuisMT247
Da Ji
15,626
3,143
0
118
28,273
14,485
0
13,048
14,896
0
24,167
W
Medusa
TheSpiderX
Medusa
18,341
10,645
0
0
13,620
5,889
0
6,841
6,779
0
58,008
L
Kukulkan
ZER0HW
Kukulkan
25,792
2,808
0
927
22,946
9,864
0
11,724
10,903
58,766
0
W
Fenrir
mellopedo
Fenrir
24,945
10,010
0
7,142
16,582
15,141
0
5,953
10,629
276
30,712
L
20,302
8,327
418
5,143
21,651
9,853
0
9,616
11,703
0
66,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,501
Gold Earned
61,601
248
Minions Killed
265
9
Camps Cleared
5
1,365,929
Distance Traveled
991,425
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,556
1,111
40
3
0
331,384
0
W
Tiamat
13,618
973
58
4
6
254,888
0
L
Merlin
11,903
850
44
3
2
220,780
1
L
Neith
8,420
601
0
0
0
0
0
W
Ra
11,814
844
31
2
0
247,610
0
L
Da Ji
13,768
983
16
1
1
247,391
1
W
Medusa
14,095
1,007
96
7
0
251,653
0
L
Kukulkan
13,196
943
77
6
1
269,931
4
W
Fenrir
16,418
1,173
23
2
3
280,394
0
L
Chiron
14,314
1,022
128
9
1
253,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role