Player Matchup

Skadi
Skadi
DrizzyRissy
Skadi
Level 128
God Stats
9W - 8L
1,582 SR
Queue Stats
17W - 20L
1,593 Elo+
Solo
Ra
Ra
Pain the Ruler
Ra
Level 155
God Stats
5W - 2L
1,674 SR
Queue Stats
231W - 192L
1,568 Elo+
Solo
Bacchus
Bacchus
xCReXx
Bacchus
Level 126
God Stats
1W - 0L
1,870 SR
Queue Stats
69W - 70L
1,590 Elo+
Solo
Team Averages
Level 136
1,709 SR
1,584 Elo+

VS

Team Averages
Level 128
1,563 SR
1,628 Elo+
Gilgamesh
Gilgamesh
A T H Blazin
Gilgamesh
Level 124
God Stats
26W - 13L
1,677 SR
Queue Stats
39W - 31L
1,567 Elo+
Solo
Ymir
Ymir
UnusualSupport
Ymir
Level 160
God Stats
69W - 76L
1,511 SR
Queue Stats
223W - 254L
1,609 Elo+
Solo
Vulcan
Vulcan
Y U NO DIE PR13
Vulcan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
10,547
703
12,484
10,626
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 4
9,729
649
10,723
10,573
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xCReXx
Bacchus
13
1 / 3 / 5
9,249
617
6,558
16,896
21,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A T H Blazin
Gilgamesh
13
0 / 4 / 8
8,910
594
8,528
17,490
18,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 6
11,094
740
4,294
12,400
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 2 / 4
10,372
691
19,281
8,483
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
10
10
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A T H Blazin
Gilgamesh
0
4
8
1
W
4
3
2
1.67
W
2
4
4
1
L
4
1
6
7
L
6
2
4
4
W
Bacchus
xCReXx
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
32,103
38,095
Taken
38,373
30,798
Mitigated
38,452
10,557
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A T H Blazin
Gilgamesh
8,528
547
787
2,140
17,490
18,897
354
7,095
10,395
6,098
22,464
W
12,484
6,034
0
1,460
10,626
4,949
1,497
7,389
3,237
0
38,039
W
10,723
670
4,059
4,538
10,573
4,783
533
6,969
3,604
51,305
0
L
4,294
558
0
2,204
12,400
16,357
386
5,406
6,994
12,762
0
L
19,281
4,681
0
758
8,483
3,198
1,168
4,780
3,703
64,558
0
W
Bacchus
xCReXx
Bacchus
6,558
1,026
0
500
16,896
21,066
224
10,273
6,623
22,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
30,376
186
Minions Killed
163
0
Camps Cleared
0
817,872
Distance Traveled
849,047
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,910
594
42
3
0
271,796
3
W
Skadi
10,547
703
68
5
0
258,101
2
W
Ra
9,729
649
89
6
0
291,042
3
L
Ymir
11,094
740
8
1
0
283,487
7
L
Vulcan
10,372
691
113
8
0
293,764
0
W
Bacchus
9,249
617
29
2
0
268,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role