Player Matchup

The Morrigan
The Morrigan
Dr_neptune365
The Morrigan
Level 87
God Stats
144W - 148L
1,506 SR
Queue Stats
455W - 493L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_Dedede514
Tsukuyomi
Level 64
God Stats
32W - 49L
1,388 SR
Queue Stats
134W - 226L
1,378 Elo+
Party 1
Hercules
Hercules
Kryptic_KillerX
Hercules
Level 119
God Stats
1W - 0L
1,347 SR
Queue Stats
48W - 19L
1,411 Elo+
Party 2
Athena
Athena
NJBEAST0912
Athena
Level 85
God Stats
6W - 5L
1,518 SR
Queue Stats
466W - 502L
1,426 Elo+
Party 1
Izanami
Izanami
xVoxzy-
Izanami
Level 118
God Stats
5W - 1L
1,623 SR
Queue Stats
49W - 23L
1,442 Elo+
Party 2
Team Averages
Level 95
1,477 SR
1,427 Elo+

VS

Team Averages
Level 81
1,522 SR
1,457 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Antonela666
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Greenben77
Ao Kuang
Level 122
God Stats
11W - 15L
1,456 SR
Queue Stats
336W - 352L
1,430 Elo+
Solo
Zeus
Zeus
WOOD Eternal
Zeus
Level 46
God Stats
38W - 39L
1,652 SR
Queue Stats
75W - 119L
1,357 Elo+
Solo
Ymir
Ymir
wWw_joaco_wWw
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dr_neptune365
The Morrigan
16
2 / 0 / 4
9,468
526
4,397
6,592
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
King_Dedede514
Tsukuyomi
15
8 / 5 / 2
9,286
516
10,024
12,795
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
5 / 2 / 4
9,075
504
10,741
14,964
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
12
1 / 1 / 5
7,709
428
5,433
12,837
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xVoxzy-
Izanami
16
2 / 2 / 2
9,755
542
10,550
10,735
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 5 / 5
9,165
509
4,535
11,913
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Antonela666
Danzaburou
11
0 / 3 / 0
7,231
402
5,463
11,709
4,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Greenben77
Ao Kuang
16
6 / 4 / 3
9,972
554
13,014
16,189
10,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 0
8,424
468
11,828
7,548
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
7,689
427
3,049
11,321
10,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
10
10
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
5
0.9
L
Danzaburou
Antonela666
Danzaburou
0
3
0
0
W
The Morrigan
Dr_neptune365
The Morrigan
2
0
4
4
L
Ao Kuang
Greenben77
Ao Kuang
6
4
3
1.88
W
Tsukuyomi
King_Dedede514
Tsukuyomi
8
5
2
1.8
W
Hercules
5
2
4
3.5
W
Athena
1
1
5
3.5
L
2
4
0
0.5
L
0
2
2
0.5
W
Izanami
xVoxzy-
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
37,889
57,923
Taken
58,680
31,726
Mitigated
31,934
14,881
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,535
1,472
0
2,254
11,913
4,370
652
2,377
9,536
0
57,404
L
Danzaburou
Antonela666
Danzaburou
5,463
2,136
0
1,967
11,709
4,743
744
1,450
10,112
0
44,607
W
The Morrigan
Dr_neptune365
The Morrigan
4,397
510
0
1,447
6,592
2,407
380
4,011
2,581
61,277
0
L
Ao Kuang
Greenben77
Ao Kuang
13,014
3,621
0
6,655
16,189
10,363
20
3,868
11,733
48,450
6,429
W
Tsukuyomi
King_Dedede514
Tsukuyomi
10,024
1,950
0
3,969
12,795
4,591
0
5,253
7,542
0
43,682
W
Hercules
10,741
5,429
0
4,415
14,964
14,750
94
6,751
8,213
0
31,554
W
Athena
5,433
1,519
0
716
12,837
6,668
11
6,460
6,377
20,598
0
L
11,828
1,287
0
1,491
7,548
2,331
140
1,219
6,192
59,874
0
L
3,049
393
0
0
11,321
10,127
261
1,101
10,122
18,997
0
W
Izanami
xVoxzy-
Izanami
10,550
7,356
0
4,334
10,735
3,310
1,134
4,531
6,204
0
86,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
42,481
439
Minions Killed
440
0
Camps Cleared
0
1,705,705
Distance Traveled
1,612,060
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,165
509
110
6
0
374,791
3
L
Danzaburou
7,231
402
87
5
0
288,937
2
W
The Morrigan
9,468
526
130
7
0
368,477
3
L
Ao Kuang
9,972
554
99
6
0
318,199
4
W
Tsukuyomi
9,286
516
61
3
0
375,908
3
W
Hercules
9,075
504
40
2
0
323,626
1
W
Athena
7,709
428
28
2
0
328,754
0
L
Zeus
8,424
468
103
6
0
303,538
1
L
Ymir
7,689
427
41
2
0
326,595
4
W
Izanami
9,755
542
180
10
0
308,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role