Player Matchup

Da Ji
Da Ji
Qwuci
Da Ji
Level 68
God Stats
4W - 3L
1,537 SR
Queue Stats
76W - 81L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XVC3
Morgan Le Fay
Level 137
God Stats
7W - 6L
1,694 SR
Queue Stats
222W - 214L
1,498 Elo+
Party 1
Izanami
Izanami
Yourboykado
Izanami
Level 16
God Stats
7W - 8L
1,408 SR
Queue Stats
8W - 11L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
iGysuz
Sun Wukong
Level 28
God Stats
6W - 3L
1,361 SR
Queue Stats
41W - 46L
1,330 Elo+
Solo
Danzaburou
Danzaburou
nah puppy
Danzaburou
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,227 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,384 Elo+

VS

Team Averages
Level 22
1,480 SR
1,342 Elo+
Thanatos
Thanatos
Bill2131
Thanatos
Level 28
God Stats
23W - 26L
1,486 SR
Queue Stats
229W - 269L
1,305 Elo+
Solo
Tiamat
Tiamat
InFaNt x YSL
Tiamat
Level 23
God Stats
3W - 4L
1,416 SR
Queue Stats
64W - 101L
1,256 Elo+
Solo
Danzaburou
Danzaburou
Sideswipe214
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 70L
1,297 Elo+
Solo
Mulan
Mulan
Therealajdavis
Mulan
Level 29
God Stats
2W - 3L
1,447 SR
Queue Stats
110W - 114L
1,422 Elo+
Solo
Tyr
Tyr
ninjaman296
Tyr
Level 17
God Stats
3W - 4L
1,551 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Qwuci
Da Ji
20
21 / 2 / 10
14,463
1,205
24,089
9,469
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
XVC3
Morgan Le Fay
20
12 / 1 / 18
12,985
1,082
33,680
12,538
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
Yourboykado
Izanami
18
0 / 1 / 16
11,335
945
14,452
10,745
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iGysuz
Sun Wukong
19
4 / 2 / 16
12,136
1,011
10,847
16,183
9,301
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
nah puppy
Danzaburou
18
1 / 3 / 14
11,097
925
4,739
10,899
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bill2131
Thanatos
17
0 / 15 / 8
10,454
871
7,750
21,459
8,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
17
3 / 3 / 4
11,084
924
11,660
12,767
7,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Sideswipe214
Danzaburou
17
2 / 5 / 3
11,202
934
11,040
14,998
6,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 10 / 5
10,122
844
12,874
25,439
23,878
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 5 / 5
11,390
949
6,688
19,780
18,969
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
38
Kills
9
9
Deaths
38
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bill2131
Thanatos
0
15
8
0.27
L
Tiamat
3
3
4
1.67
W
Da Ji
Qwuci
Da Ji
21
2
10
13
L
Danzaburou
Sideswipe214
Danzaburou
2
5
3
0.7
L
1
10
5
0.35
W
Morgan Le Fay
XVC3
Morgan Le Fay
12
1
18
21
W
Izanami
Yourboykado
Izanami
0
1
16
8
W
Sun Wukong
iGysuz
Sun Wukong
4
2
16
6
W
Danzaburou
nah puppy
Danzaburou
1
3
14
2.67
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,807
Damage
50,012
59,834
Taken
94,443
34,320
Mitigated
64,765
5,148
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bill2131
Thanatos
7,750
2,074
0
3,011
21,459
8,496
0
6,468
14,687
0
18,289
L
Tiamat
11,660
921
446
1,907
12,767
7,372
0
3,459
9,210
31,742
0
W
Da Ji
Qwuci
Da Ji
24,089
5,678
42
949
9,469
4,870
0
910
7,719
0
34,229
L
Danzaburou
Sideswipe214
Danzaburou
11,040
3,792
0
1,318
14,998
6,050
0
4,559
10,305
0
36,523
L
12,874
2,964
0
581
25,439
23,878
0
9,719
15,347
0
19,580
W
Morgan Le Fay
XVC3
Morgan Le Fay
33,680
1,704
681
1,918
12,538
7,328
0
1,687
10,851
54,314
0
W
Izanami
Yourboykado
Izanami
14,452
10,763
0
41
10,745
5,581
0
3,145
7,600
0
37,241
W
Sun Wukong
iGysuz
Sun Wukong
10,847
3,670
0
804
16,183
9,301
0
2,595
13,459
0
34,297
W
Danzaburou
nah puppy
Danzaburou
4,739
1,120
0
713
10,899
7,240
0
3,408
7,491
312
12,317
L
6,688
922
0
1,193
19,780
18,969
0
8,288
11,058
133
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,016
Gold Earned
54,252
229
Minions Killed
179
4
Camps Cleared
5
1,072,548
Distance Traveled
1,118,973
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,454
871
19
2
1
224,468
1
L
Tiamat
11,084
924
46
4
0
235,256
2
W
Da Ji
14,463
1,205
23
2
0
205,822
0
L
Danzaburou
11,202
934
63
5
0
196,518
0
L
Mulan
10,122
844
12
1
4
221,971
0
W
Morgan Le Fay
12,985
1,082
60
5
1
245,459
1
W
Izanami
11,335
945
73
6
3
227,675
0
W
Sun Wukong
12,136
1,011
59
5
0
225,557
0
W
Danzaburou
11,097
925
14
1
0
168,035
0
L
Tyr
11,390
949
39
3
0
240,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role