Player Matchup

Anhur
Anhur
AKK1LLA330
Anhur
Level 126
God Stats
6W - 6L
1,628 SR
Queue Stats
470W - 459L
1,436 Elo+
Party 1
Chiron
Chiron
LegitCubano
Chiron
Level 120
God Stats
31W - 17L
1,602 SR
Queue Stats
1,285W - 1,020L
1,662 Elo+
Party 1
Cabrakan
Cabrakan
ShaggyMTastic93
Cabrakan
Level 122
God Stats
15W - 6L
1,722 SR
Queue Stats
387W - 325L
1,628 Elo+
Party 1
Thanatos
Thanatos
ThunderH0528
Thanatos
Level 97
God Stats
9W - 8L
1,544 SR
Queue Stats
431W - 356L
1,582 Elo+
Party 1
Ravana
Ravana
WalrusSaysWAUL
Ravana
Level 148
God Stats
0W - 1L
1,437 SR
Queue Stats
108W - 85L
1,621 Elo+
Party 1
Team Averages
Level 123
1,587 SR
1,586 Elo+

VS

Team Averages
Level 103
1,586 SR
1,497 Elo+
Eset
Eset
 
Eset
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AmaIys
Gilgamesh
Level 55
God Stats
1W - 0L
1,393 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 3
Geb
Geb
McBizzle5150
Geb
Level 127
God Stats
9W - 13L
1,632 SR
Queue Stats
584W - 572L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
ThtJapaneseGuy
Zhong Kui
Level 148
God Stats
1W - 0L
1,787 SR
Queue Stats
13W - 15L
1,564 Elo+
Party 3
Pele
Pele
itchycolt675607
Pele
Level 103
God Stats
7W - 6L
1,620 SR
Queue Stats
215W - 203L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 6 / 12
10,463
698
18,002
14,379
6,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
16
3 / 6 / 11
10,073
672
20,122
15,400
7,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
17
4 / 6 / 15
10,400
693
13,332
19,963
33,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
ThunderH0528
Thanatos
18
8 / 8 / 5
11,582
772
12,068
16,589
10,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
3 / 5 / 14
10,590
706
15,397
17,476
18,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
7 / 5 / 13
12,165
811
16,443
10,863
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
AmaIys
Gilgamesh
20
7 / 4 / 16
12,864
858
11,845
28,184
18,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 4 / 23
10,670
711
9,272
18,634
23,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ThtJapaneseGuy
Zhong Kui
20
9 / 5 / 16
13,207
880
18,200
22,328
20,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 5 / 14
11,844
790
15,812
18,920
16,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
113
23
Kills
31
31
Deaths
23
57
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
5
13
2.7
L
Anhur
5
6
12
1.83
W
Gilgamesh
AmaIys
Gilgamesh
7
4
16
3.75
L
Chiron
3
6
11
1.42
W
0
4
23
2.88
L
Cabrakan
4
6
15
1.92
W
Zhong Kui
ThtJapaneseGuy
Zhong Kui
9
5
16
3.4
L
Thanatos
ThunderH0528
Thanatos
8
8
5
1.31
L
3
5
14
2
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,921
Damage
71,572
83,807
Taken
98,929
76,775
Mitigated
83,387
30,651
Healing
41,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,443
606
2,970
1,992
10,863
4,007
957
865
9,998
27,581
0
L
Anhur
18,002
6,984
2,057
1,993
14,379
6,788
738
8,403
5,976
0
36,717
W
Gilgamesh
AmaIys
Gilgamesh
11,845
2,195
1,716
9,895
28,184
18,128
635
4,326
20,763
0
20,112
L
Chiron
20,122
4,548
2,181
3,488
15,400
7,366
620
8,848
6,551
0
39,589
W
9,272
661
3,423
3,738
18,634
23,494
455
2,299
14,868
25,015
0
L
Cabrakan
13,332
944
1,113
2,899
19,963
33,430
16
8,319
11,644
22,771
0
W
Zhong Kui
ThtJapaneseGuy
Zhong Kui
18,200
2,384
1,709
7,262
22,328
20,922
2,003
2,503
19,338
41,600
0
L
Thanatos
ThunderH0528
Thanatos
12,068
1,939
0
7,271
16,589
10,943
448
10,274
6,315
0
18,795
L
15,397
4,149
5,146
4,503
17,476
18,248
112
8,071
9,405
0
26,886
W
15,812
2,008
1,187
7,158
18,920
16,836
1,368
3,339
15,493
0
33,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
60,750
136
Minions Killed
156
0
Camps Cleared
0
1,169,412
Distance Traveled
1,442,427
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,165
811
33
2
0
270,355
0
L
Anhur
10,463
698
46
3
0
214,479
1
W
Gilgamesh
12,864
858
17
1
0
278,908
0
L
Chiron
10,073
672
42
3
0
239,503
1
W
Geb
10,670
711
16
1
0
341,881
1
L
Cabrakan
10,400
693
17
1
0
225,688
1
W
Zhong Kui
13,207
880
63
4
0
268,908
1
L
Thanatos
11,582
772
9
1
0
228,534
1
L
Ravana
10,590
706
22
1
0
261,208
0
W
Pele
11,844
790
27
2
0
282,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role