Player Matchup

Ares
Ares
ElBriel
Ares
Level 16
God Stats
7W - 11L
1,487 SR
Queue Stats
14W - 24L
1,291 Elo+
Party 2
Pele
Pele
Kz-Bobby
Pele
Level 66
God Stats
28W - 26L
1,573 SR
Queue Stats
280W - 277L
1,459 Elo+
Party 1
Janus
Janus
aiie__LSD
Janus
Level 62
God Stats
5W - 9L
1,337 SR
Queue Stats
332W - 339L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
ptifilou_59
Ao Kuang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 142L
1,476 Elo+
Party 1
Ullr
Ullr
xxByMANuelxx03
Ullr
Level 87
God Stats
0W - 2L
1,239 SR
Queue Stats
32W - 41L
1,266 Elo+
Party 2
Team Averages
Level 57
1,427 SR
1,387 Elo+

VS

Team Averages
Level 77
1,503 SR
1,391 Elo+
Janus
Janus
AtoMic_vHxpnotic
Janus
Level 81
God Stats
4W - 6L
1,488 SR
Queue Stats
170W - 166L
1,425 Elo+
Party 3
Rama
Rama
EreurDeLaNature
Rama
Level 96
God Stats
1W - 1L
1,323 SR
Queue Stats
191W - 158L
1,412 Elo+
Party 3
Horus
Horus
Guyane89
Horus
Level 46
God Stats
16W - 11L
1,540 SR
Queue Stats
90W - 91L
1,399 Elo+
Party 3
Hun Batz
Hun Batz
TuggaParkLane
Hun Batz
Level 81
God Stats
8W - 8L
1,534 SR
Queue Stats
126W - 121L
1,360 Elo+
Solo
Chaac
Chaac
mucoleyte
Chaac
Level 80
God Stats
5W - 4L
1,630 SR
Queue Stats
129W - 146L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ElBriel
Ares
10
1 / 4 / 1
6,321
395
2,551
14,216
7,883
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
14
4 / 5 / 1
8,885
555
9,182
12,177
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
aiie__LSD
Janus
12
0 / 2 / 0
6,907
432
4,337
8,103
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ptifilou_59
Ao Kuang
13
0 / 3 / 1
6,629
414
3,406
10,311
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 0
6,594
412
3,438
10,431
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,060
566
12,774
7,547
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 2
9,457
591
11,499
8,439
2,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Guyane89
Horus
14
2 / 1 / 10
8,533
533
5,252
11,023
8,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
TuggaParkLane
Hun Batz
17
6 / 1 / 1
10,031
627
3,242
9,941
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
mucoleyte
Chaac
14
1 / 2 / 0
8,667
542
6,911
9,149
6,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
19
19
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Ares
ElBriel
Ares
1
4
1
0.38
W
7
2
2
4
W
Horus
Guyane89
Horus
2
1
10
7
L
Pele
4
5
1
0.9
W
Hun Batz
TuggaParkLane
Hun Batz
6
1
1
6.5
L
Janus
aiie__LSD
Janus
0
2
0
0
W
Chaac
mucoleyte
Chaac
1
2
0
0.5
L
Ao Kuang
ptifilou_59
Ao Kuang
0
3
1
0.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
39,678
55,238
Taken
46,099
21,533
Mitigated
24,349
7,696
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,774
962
0
3,228
7,547
2,320
1,133
1,618
5,929
62,706
0
L
Ares
ElBriel
Ares
2,551
218
0
500
14,216
7,883
0
4,077
10,139
15,645
0
W
11,499
7,812
0
1,913
8,439
2,841
3,708
1,536
6,903
0
68,528
W
Horus
Guyane89
Horus
5,252
1,897
301
2,157
11,023
8,359
355
3,192
7,831
0
14,906
L
Pele
9,182
1,720
0
1,029
12,177
4,120
0
1,077
11,100
0
52,916
W
Hun Batz
TuggaParkLane
Hun Batz
3,242
520
0
5,277
9,941
4,061
744
778
9,163
0
72,434
L
Janus
aiie__LSD
Janus
4,337
309
0
2,846
8,103
2,447
0
3,721
4,382
37,565
0
W
Chaac
mucoleyte
Chaac
6,911
1,542
0
3,493
9,149
6,768
422
3,338
5,811
0
48,670
L
Ao Kuang
ptifilou_59
Ao Kuang
3,406
846
0
2,799
10,311
3,523
0
1,377
8,934
21,729
0
L
3,438
1,581
0
522
10,431
3,560
0
2,522
7,909
0
34,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
45,748
303
Minions Killed
490
0
Camps Cleared
0
1,479,780
Distance Traveled
1,590,046
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,060
566
107
7
0
321,656
4
L
Ares
6,321
395
25
2
0
285,516
3
W
Rama
9,457
591
133
8
0
270,323
6
W
Horus
8,533
533
18
1
0
334,936
2
L
Pele
8,885
555
85
5
0
328,492
2
W
Hun Batz
10,031
627
137
9
0
364,958
0
L
Janus
6,907
432
77
5
0
312,578
3
W
Chaac
8,667
542
95
6
0
298,173
3
L
Ao Kuang
6,629
414
42
3
0
288,994
0
L
Ullr
6,594
412
74
5
0
264,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role