Player Matchup

Morgan Le Fay
Morgan Le Fay
HystericalYT
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,446 Elo+
Solo
Da Ji
Da Ji
TinoAlfa
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,325 Elo+
Solo
Cerberus
Cerberus
Wanheda0001
Cerberus
Level 16
God Stats
20W - 21L
1,736 SR
Queue Stats
126W - 154L
1,381 Elo+
Solo
Awilix
Awilix
pipegoth
Awilix
Level 6
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 14L
1,213 Elo+
Solo
Cupid
Cupid
terpz412
Cupid
Level 29
God Stats
21W - 27L
1,519 SR
Queue Stats
69W - 65L
1,442 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,361 Elo+

VS

Team Averages
Level 14
1,628 SR
1,421 Elo+
Fenrir
Fenrir
AzulCorax24
Fenrir
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 194L
1,340 Elo+
Solo
Skadi
Skadi
GodsSinnner
Skadi
Level 7
God Stats
2W - 1L
1,669 SR
Queue Stats
10W - 15L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Kleyome
Kukulkan
Level 12
God Stats
17W - 9L
1,715 SR
Queue Stats
32W - 23L
1,524 Elo+
Party 1
Ymir
Ymir
Kontric
Ymir
Level 14
God Stats
13W - 7L
1,719 SR
Queue Stats
29W - 22L
1,459 Elo+
Party 1
Merlin
Merlin
Rockferd
Merlin
Level 15
God Stats
27W - 17L
1,537 SR
Queue Stats
31W - 27L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HystericalYT
Morgan Le Fay
20
5 / 2 / 8
13,768
1,059
19,771
14,208
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
TinoAlfa
Da Ji
17
0 / 1 / 1
9,995
769
100
2,117
643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Wanheda0001
Cerberus
20
2 / 11 / 13
12,891
992
8,731
32,674
29,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
pipegoth
Awilix
17
0 / 10 / 8
10,992
846
6,415
15,488
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
terpz412
Cupid
20
11 / 12 / 6
13,576
1,044
23,632
30,167
9,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
0 / 9 / 14
11,465
882
2,904
16,185
8,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 16
12,428
956
11,539
12,567
5,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Kleyome
Kukulkan
20
7 / 1 / 25
14,655
1,127
21,268
8,171
3,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Kontric
Ymir
20
2 / 1 / 22
13,354
1,027
12,628
17,305
19,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Rockferd
Merlin
20
25 / 1 / 5
17,166
1,320
35,980
12,705
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
18
Kills
36
36
Deaths
18
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
9
14
0.78
W
2
6
16
1.67
L
Morgan Le Fay
HystericalYT
Morgan Le Fay
5
2
8
4.5
W
Kukulkan
Kleyome
Kukulkan
7
1
25
19.5
W
Ymir
Kontric
Ymir
2
1
22
13
W
Merlin
Rockferd
Merlin
25
1
5
27.5
L
Da Ji
TinoAlfa
Da Ji
0
1
1
0.5
L
Cerberus
Wanheda0001
Cerberus
2
11
13
0.77
L
Awilix
pipegoth
Awilix
0
10
8
0.4
L
Cupid
terpz412
Cupid
11
12
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,649
Damage
84,319
94,654
Taken
66,933
47,361
Mitigated
42,301
6,305
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,904
2,266
0
957
16,185
8,032
0
6,898
9,287
0
8,844
W
11,539
4,489
0
737
12,567
5,544
0
3,230
9,337
0
28,110
L
Morgan Le Fay
HystericalYT
Morgan Le Fay
19,771
979
0
1,847
14,208
3,124
0
11,589
2,619
61,730
0
W
Kukulkan
Kleyome
Kukulkan
21,268
4,033
0
429
8,171
3,609
0
4,435
3,736
56,086
0
W
Ymir
Kontric
Ymir
12,628
1,410
0
0
17,305
19,660
0
8,825
8,480
44,958
0
W
Merlin
Rockferd
Merlin
35,980
2,286
0
1,373
12,705
5,456
0
5,114
7,591
51,583
0
L
Da Ji
TinoAlfa
Da Ji
100
0
0
0
2,117
643
0
925
1,192
0
3,559
L
Cerberus
Wanheda0001
Cerberus
8,731
848
0
1,034
32,674
29,699
0
23,792
8,882
15,280
0
L
Awilix
pipegoth
Awilix
6,415
3,037
0
0
15,488
4,786
0
11,838
3,650
0
14,866
L
Cupid
terpz412
Cupid
23,632
17,731
549
2,875
30,167
9,109
0
21,732
8,435
0
57,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
69,068
193
Minions Killed
264
3
Camps Cleared
6
888,868
Distance Traveled
1,135,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,465
882
9
1
2
165,235
0
W
Skadi
12,428
956
35
3
0
178,054
0
L
Morgan Le Fay
13,768
1,059
97
7
0
265,409
0
W
Kukulkan
14,655
1,127
99
8
1
259,238
0
W
Ymir
13,354
1,027
70
5
1
259,754
0
W
Merlin
17,166
1,320
51
4
2
273,179
0
L
Da Ji
9,995
769
5
0
1
59,756
1
L
Cerberus
12,891
992
21
2
1
228,599
0
L
Awilix
10,992
846
20
2
0
119,100
0
L
Cupid
13,576
1,044
50
4
1
216,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role