Player Matchup

Ymir
Ymir
DoñaPeraLimonera
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Nenderit
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Susano
Susano
Ylane
Susano
Level 19
God Stats
6W - 8L
1,522 SR
Queue Stats
24W - 23L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Zippotrón
Sun Wukong
Level 24
God Stats
16W - 5L
1,500 SR
Queue Stats
197W - 144L
1,523 Elo+
Solo
Kukulkan
Kukulkan
xiloe
Kukulkan
Level 25
God Stats
5W - 4L
1,575 SR
Queue Stats
34W - 24L
1,563 Elo+
Party 2
Team Averages
Level 22
1,519 SR
1,509 Elo+

VS

Team Averages
Level 19
1,559 SR
1,353 Elo+
Hercules
Hercules
AstianDragthan
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 4
Cthulhu
Cthulhu
ElSalmandrus
Cthulhu
Level 13
God Stats
0W - 1L
1,258 SR
Queue Stats
24W - 20L
1,476 Elo+
Party 3
Mulan
Mulan
Harambo96
Mulan
Level 21
God Stats
3W - 1L
1,864 SR
Queue Stats
59W - 65L
1,387 Elo+
Party 3
Hachiman
Hachiman
Holaputo
Hachiman
Level 16
God Stats
0W - 6L
1,358 SR
Queue Stats
1W - 9L
946 Elo+
Party 4
Anubis
Anubis
kamillol7055
Anubis
Level 17
God Stats
2W - 1L
1,815 SR
Queue Stats
6W - 6L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 14
10,205
510
7,945
14,648
12,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Nenderit
Chernobog
16
8 / 3 / 14
11,088
554
11,636
10,729
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
Ylane
Susano
15
7 / 4 / 8
10,295
515
8,434
14,012
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zippotrón
Sun Wukong
18
5 / 1 / 5
10,921
546
6,161
11,056
10,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
xiloe
Kukulkan
17
9 / 2 / 5
10,909
545
19,880
10,125
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 11 / 3
7,587
379
4,883
23,930
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
ElSalmandrus
Cthulhu
15
6 / 5 / 3
10,392
520
8,973
17,244
15,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Harambo96
Mulan
17
3 / 6 / 3
10,581
529
6,623
13,205
9,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Holaputo
Hachiman
11
1 / 8 / 5
7,604
380
2,952
10,131
2,831
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
15
4 / 5 / 5
9,937
497
14,665
13,203
6,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
35
Kills
14
14
Deaths
35
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
11
3
0.14
W
6
4
14
3.25
L
Cthulhu
ElSalmandrus
Cthulhu
6
5
3
1.5
L
Mulan
Harambo96
Mulan
3
6
3
0.75
L
Hachiman
Holaputo
Hachiman
1
8
5
0.44
W
Chernobog
Nenderit
Chernobog
8
3
14
5
W
Susano
Ylane
Susano
7
4
8
2.75
W
Sun Wukong
Zippotrón
Sun Wukong
5
1
5
7.5
L
Anubis
4
5
5
1.3
W
Kukulkan
xiloe
Kukulkan
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,056
Damage
38,096
60,570
Taken
77,713
33,720
Mitigated
48,046
12,103
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,883
1,638
0
2,327
23,930
13,021
334
8,334
15,484
0
29,502
W
7,945
2,323
0
1,790
14,648
12,786
419
6,015
8,584
27,810
0
L
Cthulhu
ElSalmandrus
Cthulhu
8,973
399
0
2,680
17,244
15,732
754
4,675
12,401
49,368
0
L
Mulan
Harambo96
Mulan
6,623
1,133
0
1,210
13,205
9,554
536
2,118
10,991
0
51,852
L
Hachiman
Holaputo
Hachiman
2,952
2,300
0
0
10,131
2,831
1,269
4,976
5,131
0
20,663
W
Chernobog
Nenderit
Chernobog
11,636
8,811
0
3,641
10,729
3,778
1,047
2,606
8,099
0
61,130
W
Susano
Ylane
Susano
8,434
1,717
0
5,784
14,012
3,949
1,738
4,856
9,156
0
49,251
W
Sun Wukong
Zippotrón
Sun Wukong
6,161
1,345
0
888
11,056
10,664
121
3,732
7,324
0
61,018
L
Anubis
14,665
352
0
4,429
13,203
6,908
2,416
6,993
5,881
61,490
0
W
Kukulkan
xiloe
Kukulkan
19,880
2,737
0
0
10,125
2,543
3,882
6,429
3,696
68,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
46,101
445
Minions Killed
377
0
Camps Cleared
0
1,905,937
Distance Traveled
1,635,563
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,587
379
34
2
0
308,860
0
W
Ymir
10,205
510
30
2
0
347,239
1
L
Cthulhu
10,392
520
94
5
0
320,611
3
L
Mulan
10,581
529
104
5
0
336,182
1
L
Hachiman
7,604
380
40
2
0
349,976
0
W
Chernobog
11,088
554
97
5
0
381,454
2
W
Susano
10,295
515
76
4
0
401,270
0
W
Sun Wukong
10,921
546
105
5
0
412,991
1
L
Anubis
9,937
497
105
5
0
319,934
0
W
Kukulkan
10,909
545
137
7
0
362,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role