Player Matchup

Morgan Le Fay
Morgan Le Fay
Lucky-_-ExE
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Solo
Nemesis
Nemesis
Prosasa972
Nemesis
Level 28
God Stats
22W - 16L
1,667 SR
Queue Stats
190W - 197L
1,379 Elo+
Solo
Scylla
Scylla
ScinFlute
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,472 Elo+
Solo
Cthulhu
Cthulhu
pguzmaro
Cthulhu
Level 25
God Stats
11W - 9L
1,578 SR
Queue Stats
187W - 196L
1,459 Elo+
Solo
Neith
Neith
tyhgfrd
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,500 Elo+

VS

Team Averages
Level 43
1,562 SR
1,399 Elo+
Heimdallr
Heimdallr
Joyousocean9876
Heimdallr
Level 29
God Stats
9W - 19L
1,324 SR
Queue Stats
158W - 179L
1,389 Elo+
Solo
Ymir
Ymir
NotKingJoss
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
SSBWaffle
Da Ji
Level 16
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 1
Tiamat
Tiamat
Venotide
Tiamat
Level 29
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 1
Olorun
Olorun
gameroid2002
Olorun
Level 15
God Stats
3W - 1L
1,884 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lucky-_-ExE
Morgan Le Fay
13
1 / 13 / 2
8,437
384
6,313
18,992
8,887
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Prosasa972
Nemesis
7
1 / 5 / 5
7,136
324
918
9,077
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ScinFlute
Scylla
5
0 / 7 / 5
6,280
285
0
6,476
1,622
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
pguzmaro
Cthulhu
18
3 / 2 / 6
10,399
473
11,211
24,374
26,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
tyhgfrd
Neith
13
1 / 16 / 5
8,527
388
2,190
21,070
7,153
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joyousocean9876
Heimdallr
17
2 / 1 / 8
12,547
570
4,835
10,267
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 1 / 2
11,856
539
9,569
17,647
17,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
SSBWaffle
Da Ji
15
12 / 5 / 5
11,816
537
12,628
14,122
4,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Venotide
Tiamat
15
2 / 5 / 9
11,187
509
5,769
15,677
9,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
19
22 / 3 / 1
14,357
653
34,458
17,972
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
6
Kills
43
43
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Joyousocean9876
Heimdallr
2
1
8
6
L
Morgan Le Fay
Lucky-_-ExE
Morgan Le Fay
1
13
2
0.15
W
5
1
2
6
L
Nemesis
Prosasa972
Nemesis
1
5
5
0.7
W
Da Ji
SSBWaffle
Da Ji
12
5
5
2.9
L
Scylla
ScinFlute
Scylla
0
7
5
0.36
W
Tiamat
Venotide
Tiamat
2
5
9
1.3
W
Olorun
22
3
1
7.5
L
Cthulhu
pguzmaro
Cthulhu
3
2
6
3
L
Neith
tyhgfrd
Neith
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
67,259
79,989
Taken
75,685
46,910
Mitigated
44,130
6,321
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Joyousocean9876
Heimdallr
4,835
2,759
0
1,172
10,267
4,376
2,240
4,134
6,085
0
72,584
L
Morgan Le Fay
Lucky-_-ExE
Morgan Le Fay
6,313
1,107
0
1,588
18,992
8,887
826
12,842
6,150
40,734
0
W
9,569
1,950
0
3,199
17,647
17,028
642
4,958
12,405
47,524
0
L
Nemesis
Prosasa972
Nemesis
918
430
0
301
9,077
2,300
0
5,110
3,967
0
9,072
W
Da Ji
SSBWaffle
Da Ji
12,628
3,917
0
2,250
14,122
4,567
0
3,511
8,747
0
49,872
L
Scylla
ScinFlute
Scylla
0
0
0
0
6,476
1,622
0
4,452
2,024
0
0
W
Tiamat
Venotide
Tiamat
5,769
764
0
6,183
15,677
9,633
0
1,484
14,166
58,407
0
W
Olorun
34,458
18,610
141
7,501
17,972
8,526
8,371
5,134
12,618
118,006
12,926
L
Cthulhu
pguzmaro
Cthulhu
11,211
607
212
2,570
24,374
26,948
0
14,562
9,812
74,094
0
L
Neith
tyhgfrd
Neith
2,190
330
0
1,650
21,070
7,153
67
10,156
10,912
0
16,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
61,763
196
Minions Killed
476
0
Camps Cleared
0
1,085,838
Distance Traveled
1,901,284
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,547
570
125
6
0
417,649
1
L
Morgan Le Fay
8,437
384
44
2
0
257,862
0
W
Ymir
11,856
539
64
3
0
401,103
0
L
Nemesis
7,136
324
22
1
0
89,866
0
W
Da Ji
11,816
537
61
3
0
359,016
2
L
Scylla
6,280
285
0
0
0
12,614
0
W
Tiamat
11,187
509
91
4
0
330,436
0
W
Olorun
14,357
653
135
6
0
393,080
1
L
Cthulhu
10,399
473
112
5
0
423,149
2
L
Neith
8,527
388
18
1
0
302,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role