Player Matchup

Kukulkan
Kukulkan
Hubschrauber09
Kukulkan
Level 24
God Stats
41W - 38L
1,297 SR
Queue Stats
88W - 133L
1,500 Elo+
Party 2
Bellona
Bellona
absksm
Bellona
Level 10
God Stats
3W - 3L
1,276 SR
Queue Stats
23W - 38L
1,263 Elo+
Party 2
Kali
Kali
kingkassem9
Kali
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
65W - 85L
1,500 Elo+
Party 2
Team Averages
Level 20
1,358 SR
1,421 Elo+

VS

Team Averages
Level 68
1,506 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ImNotSusano
Ullr
Level 28
God Stats
6W - 3L
1,865 SR
Queue Stats
242W - 98L
1,838 Elo+
Party 1
Ao Kuang
Ao Kuang
diegodelajungla
Ao Kuang
Level 16
God Stats
1W - 7L
1,152 SR
Queue Stats
3W - 12L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 4 / 4
7,774
598
4,524
8,081
2,450
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
absksm
Bellona
11
1 / 7 / 3
8,093
623
7,277
13,356
5,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 6 / 1
9,434
726
4,306
10,400
3,370
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 8
10,394
800
10,926
13,137
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
11 / 2 / 2
10,843
834
13,113
11,061
4,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
13
1 / 0 / 8
8,849
681
2,824
7,856
3,759
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
17
17
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
8
4.5
L
Kukulkan
0
4
4
0.5
W
11
2
2
6
L
Bellona
absksm
Bellona
1
7
3
0.36
W
Ao Kuang
1
0
8
5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,107
Damage
26,863
31,837
Taken
32,054
11,268
Mitigated
20,329
3,552
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,926
2,308
0
5,262
13,137
12,332
413
1,470
11,667
0
26,131
L
Kukulkan
4,524
538
0
91
8,081
2,450
0
325
7,756
24,920
0
W
13,113
4,764
0
2,714
11,061
4,238
1,682
950
10,111
0
54,711
L
Bellona
absksm
Bellona
7,277
1,744
0
1,885
13,356
5,448
0
1,770
11,586
0
20,168
W
Ao Kuang
2,824
67
0
1,413
7,856
3,759
122
2,104
5,752
19,797
0
L
4,306
1,814
255
1,321
10,400
3,370
0
729
9,671
0
13,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
30,086
100
Minions Killed
142
0
Camps Cleared
0
669,778
Distance Traveled
714,000
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,394
800
29
2
0
252,605
4
L
Kukulkan
7,774
598
46
4
0
212,735
3
W
Ullr
10,843
834
82
6
0
222,774
1
L
Bellona
8,093
623
29
2
0
238,223
5
W
Ao Kuang
8,849
681
31
2
0
238,621
1
L
Kali
9,434
726
25
2
0
218,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role