Player Matchup

Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ExaltedRonin13
Erlang Shen
Level 159
God Stats
5W - 6L
1,501 SR
Queue Stats
359W - 358L
1,480 Elo+
Solo
Izanami
Izanami
TatsAwesome
Izanami
Level 103
God Stats
65W - 60L
1,579 SR
Queue Stats
337W - 336L
1,465 Elo+
Party 1
Scylla
Scylla
Vacioh
Scylla
Level 84
God Stats
6W - 12L
1,472 SR
Queue Stats
282W - 249L
1,487 Elo+
Party 3
Team Averages
Level 119
1,510 SR
1,486 Elo+

VS

Team Averages
Level 94
1,625 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Cu_Chulainn1x
Merlin
Level 126
God Stats
42W - 39L
1,556 SR
Queue Stats
380W - 402L
1,504 Elo+
Solo
Bellona
Bellona
Drac444
Bellona
Level 63
God Stats
6W - 0L
1,803 SR
Queue Stats
205W - 203L
1,463 Elo+
Solo
Skadi
Skadi
Lucky_YUMB
Skadi
Level 61
God Stats
1W - 2L
1,801 SR
Queue Stats
22W - 25L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kyletheboss870
Kumbhakarna
Level 60
God Stats
9W - 13L
1,467 SR
Queue Stats
76W - 72L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
2 / 1 / 1
4,182
597
2,183
5,099
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
 
Gilgamesh
7
0 / 2 / 0
4,112
587
1,182
4,677
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Erlang Shen
ExaltedRonin13
Erlang Shen
2
0 / 1 / 0
3,081
440
388
1,487
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
TatsAwesome
Izanami
6
1 / 2 / 2
4,026
575
2,355
3,129
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Vacioh
Scylla
5
0 / 1 / 0
3,297
471
0
1,242
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
5 / 0 / 0
5,422
775
3,609
4,946
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,782
683
895
1,328
520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Drac444
Bellona
9
1 / 0 / 1
5,139
734
1,264
2,387
1,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
7
0 / 1 / 3
4,213
602
1,901
3,125
675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
kyletheboss870
Kumbhakarna
5
0 / 2 / 3
3,925
561
1,426
4,129
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
1
1
2.5
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Fenrir
 
Fenrir
5
0
0
5
W
1
0
0
1
W
Bellona
Drac444
Bellona
1
0
1
1.5
L
Erlang Shen
ExaltedRonin13
Erlang Shen
0
1
0
0
W
Skadi
0
1
3
1.5
L
Izanami
TatsAwesome
Izanami
1
2
2
1
L
Scylla
Vacioh
Scylla
0
1
0
0
W
Kumbhakarna
kyletheboss870
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,108
Damage
9,095
15,634
Taken
15,915
5,382
Mitigated
5,157
3,470
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,183
454
106
1,720
5,099
2,296
0
799
4,300
7,887
0
L
Gilgamesh
 
Gilgamesh
1,182
617
0
518
4,677
1,669
0
140
4,537
0
21,687
W
Fenrir
 
Fenrir
3,609
1,247
0
3,163
4,946
1,287
0
269
4,655
0
20,710
W
895
40
0
369
1,328
520
0
0
1,328
23,677
0
W
Bellona
Drac444
Bellona
1,264
340
0
1,052
2,387
1,426
262
0
2,387
0
21,773
L
Erlang Shen
ExaltedRonin13
Erlang Shen
388
95
0
626
1,487
337
0
0
1,487
0
4,339
W
Skadi
1,901
717
0
1,000
3,125
675
0
1,023
2,102
0
19,224
L
Izanami
TatsAwesome
Izanami
2,355
1,227
0
500
3,129
752
0
560
2,569
0
19,173
L
Scylla
Vacioh
Scylla
0
0
0
0
1,242
328
0
822
420
6,484
0
W
Kumbhakarna
kyletheboss870
Kumbhakarna
1,426
456
0
545
4,129
1,249
0
863
3,260
4,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,698
Gold Earned
23,481
135
Minions Killed
204
0
Camps Cleared
0
505,552
Distance Traveled
708,280
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,182
597
16
2
0
128,297
0
L
Gilgamesh
4,112
587
51
7
0
147,019
0
W
Fenrir
5,422
775
50
7
0
148,998
0
W
Merlin
4,782
683
47
7
0
128,690
3
W
Bellona
5,139
734
62
9
0
155,946
1
L
Erlang Shen
3,081
440
11
2
0
34,916
0
W
Skadi
4,213
602
39
6
0
133,457
1
L
Izanami
4,026
575
40
6
0
110,819
1
L
Scylla
3,297
471
17
2
0
84,501
0
W
Kumbhakarna
3,925
561
6
1
0
141,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role